The highest selling and most intense restaurant sim ever made is back! Deceptively easy to learn but incredibly difficult to master, Cook, Serve, Delicious! 2!! is your journey of being the best chef in the world with your small but humble restaurant on the 50th floor of the Teragon Supertower.
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Very Positive (1,015) - 88% of the 1,015 user reviews for this game are positive.
Release Date:
Sep 13, 2017
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Includes 2 items: Cook, Serve, Delicious!, Cook, Serve, Delicious! 2!!

 

Recent updates View all (34)

October 23

v2.60 Update! Balance Changes, Beer/Sopa Improvements and More!



It's time for another hot fresh delicious update! I wanted to focus on further refining the balance of the game, as well as adding some fun new additions! For too long I have regretted not being able to see delicious sopapillas fresh from the deep fryer, and buddy, that all changes today! Not only that, but I've made pouring beer considerably easier to nail perfectly. Oh, and there's lots of new keyboard improvements as well! Enjoy the update!


NEW ADDITIONS
  • Sopapillas now have an additional prep phase! Now you'll be slathering sopas with delicious honey and powdered sugar, aw yeah.
  • You can now bind Holding Station item selection keys! (These were normally fixed to A/B/C/D/E/F.) To do so, go to the Options menu, select Keyboard and select Holding Station Keys... then map them using the HS Button 1-6 option.
  • When making custom key binds for foods for the first time, all Holding Station optional foods will now copy any key bind to the Holding Station version, and vice versa. This is so that you don't have to map for both the Prep Station and Holding Station versions of each food. Sushi was especially problematic, so when you boot up the game the custom key binds for the Prep Station version will be copied over to the Holding Station. This means you may need to redo any key binds that have been done for Sushi, but only once.
  • Support for AZERTY and DVORAK keyboards added (you can toggle this via Options>Keyboard>Keyboard Type). Please let me know if this functionality works for your keyboard.

BALANCE CHANGES
  • Beer and Craft Beer have been reworked so that it is easier to earn perfect ratings. When you reach the optimal perfect fill, the beer will pour half as fast before it overfills. It's a small window that greatly improves response times for the player. This should also fix the slight change in fill rate when playing local co-op.
  • UEIYAV and Executive Decision Shifts 09-16 now have an added side dish, for three side dishes total.
  • Esteban's Shift 15 now has an additional side dish, to balance out the new Sopapilla change.

BUG FIXES & IMPROVEMENTS
  • Fixed crash that could occur when navigating the email menus with a keyboard or gamepad.
  • Fixed bug that could occur when rapidly pressing the pour button for beer that could cause the pitcher to never fill up.
  • Fixed bug that would cause the trigger guide for controllers to display when playing local co-op Type A (mouse/keyboard).
  • Fixed bug after cycling through filters in My Pantry when editing the Cook, Serve, Delicious! menu that would cause a food to be selected when scrolling down with the mouse wheel immediately after.
  • Fixed visual bug that would display a "-1" for the food name when scrolling in the My Pantry menu.
  • Fixed Carbonara spelling for Pasta recipes.
  • Fixed a few sounds that were not properly managed with audio volume in the Options menu.
  • Changed Mint Choc.Scp. ingredient description to better clarify Milkshake recipes.
  • Fixed visual bug that would display controller prompts in the Designer when only using a keyboard.
  • Fixed visual bug that would use old controller prompts in the Designer that had not been updated to the more visually nicer prompts.
  • Fixed a few minor visual UI errors.
  • Updated credits section.
  • [Mac] Window now properly centers upon launch.
  • [Linux] Some back end issues should be addressed with this build. I realize that controller support may still not be working with some Ubuntu builds and I've submitted a bug report to YoYo Games, hopefully that will get resolved very soon.

CONSOLE DEVELOPMENT
  • Changed a number of text descriptions and identifiers to pass console certification. Note that most of this is for the console version only, though a few elements have also changed for PC.

ROLLBACK OPTION
  • Version 2.51 is now available in the Beta Branch should you need to rollback to this version at any time.
16 comments Read more

August 10

v2.51 Balance Update!



I've been replaying the entire game, as well as listening to all the feedback from the Steam forums and our Discord channel, in order to do a major balance update before I submit the game to PS4!

Replaying the game after all these updates has really helped me pinpoint some areas that I think I've left unbalanced for quite a while. For example, the entire Slammy's BBQ shifts tip over from difficult to unfair. So a lot of these changes should help with that. In addition, I wanted to try a change- Sushi is now a Holding Station Optional food! It's only two servings, but it may just give you the edge to finish a day perfectly. Let me know what you think!

Some other shift menu changes has been made to various other restaurants, but the other major change involves how chores work- now you get bonus "patience" for chores depending on how much buzz you have. It's not a massive change, but again should help slightly in some of the later levels.

Please leave any feedback you can regarding how this new update feels, and enjoy the game!


BALANCE CHANGES
  • Chores now have buzz bonus wait times across all modes of play. When buzz is at 100%, chores gain an extra five seconds of "patience" before going off screen. The buzz and bonus scales from there- for example, 50% buzz nets you 2.5 seconds, 25% buzz is 1.25 seconds, etc.
  • Sushi is now a Holding Station Optional food. You can prep it in the holding station for two instant servings, the lowest in the game and the first ever instant serve for a non-cooked HS optional food.
  • Roast Beef Sandwich and Chopped Brisket Sandwich now have "slow" cook times instead of "very slow."
  • The "very slow cook times" trait has been reduced to allow faster cooking. This applies to all foods with this trait, such as Brisket, Ham, Sausages, etc.
  • Pulled Pork Sandwich now has 10 servings instead of 8. Freshness time extended as well.
  • Ribs now have 4 servings instead of 3.
  • Sausage Slices, Ham Slices, Turkey Slices and Brisket Slices no longer contribute dishes to the dishwashing chore (instead of the "high" volume of dishes it was set at before.)
  • Slammy's BBQ Shift 09: Toast replaced with Potato Salad.
  • Slammy's BBQ Shift 13: Baked Potatoes replaced with Potato Salad.
  • Slammy's BBQ Shift 10, 11, 12, 13: Entree 6 removed. Each of these shifts now have five entrees instead of six.
  • Slammy's BBQ Shift 11/12: Side Stew added.
  • Slammy's BBQ Shift 9-13: Starting buzz decreased for these shifts.
  • Sushi Nest Shift 08: Japanese Fried Rice Side added.
  • All Sushi Nest shifts have added an extra holding station to the original amount.
  • Contrast Coffee Shift 12/13: Marshmallow Squares added.


BUG FIXES & IMPROVEMENTS
  • Made the Chilly Bowl mascot, "Sundae," glass art transparent instead of frosted glass for the unlocked item in the Designer.
  • "TUTORIAL" is now displayed in the top right info bar during tutorial sessions instead of the current selected mode for CSD.
  • When playing any tutorial, music now loops correctly instead of stopping after fading out.
  • Additional improvements made to console version.


ROLLBACK OPTION
  • Version 2.5 is now available in the Beta Branch should you need to rollback to this version at any time.
10 comments Read more

About This Game



NEW UPDATE! The Barista Update contains 36 new shifts, three new restaurants, a higher 125 level cap, 119 new objects to unlock, the new Zen Shifts mode for all 400 shifts, 24 new foods, and over a hundred new additions, fixes and improvements! Best of all, it's 100% free as my way of thanking everyone for all their support! Enjoy!




Cook, Serve, Delicious! 2!! is the massive sequel to the surprise best selling original, one of the few games that gives players complete control on how they want to build their restaurant.

The game starts like any other morning at SherriSoda Tower as you take the elevator up to open Cook, Serve, Delicious!, a platinum star restaurant that was surging in popularity thanks to your amazing chef and management skills. Just then, a swarm of police surround SherriSoda Tower. It seems the SherriSoda head executives were secretly stealing funds from the company at the same time they were incurring a staggering amount of debt, draining the accounts of the tower and several of the businesses inside of it, including CSD. Just like that, the tower was closed and put up for federal auction, including everything inside of it. It was all over… the Cook, Serve, Delicious! restaurant was no more.

Angry but determined to rebuild, you’ve scrounged up all of your personal life’s savings and bought commercial space inside the Teragon Supertower, the largest skyscraper in the city. It’s here that you will start a brand new Cook, Serve, Delicious! restaurant, build it back to its former glory, and rebuild your legacy as the best chef in the world.

Features include:

  • A 60+ hour experience as you build your restaurant from a roach infested eatery to a World Class Platinum Star experience by either running your own restaurant or branching out as a chef for hire, where you take jobs within the tower and various restaurants as you gain experience with the large array of foods, which spans 400 levels across 33 restaurants!
  • Several modes including Classic Mode that brings back the classic gameplay of the original, Stress mode that instantly rockets the difficulty to the highest setting, and Zen mode, which allows you to take it easy and relaxes many of the stressful elements to provide an easy day of cooking.
  • All new gameplay features and additions, with a greater flexibility of difficulty for those who like it casual or insanely difficult.
  • Over 200 foods, sides, drinks and desserts to choose from, a staggering increase from the 30 foods in the original game.
  • New local co-op mode! The all new split screen co-op feature allows you to play through the entire game with two players, with the ability for players to drop in and out during your progress within the game.
  • Tons of lore including an email system with over 600 emails, unlockable secrets, and tons more!
  • Unlock over 1,200 restaurant objects and design your restaurant however you'd like with the Designer mode.
  • All new 1080p native/60fps code.

System Requirements

Windows
Mac OS X
SteamOS + Linux
    Minimum:
    • OS: Windows 7/8/10
    • Memory: 4 GB RAM
    • Graphics: GPU with at least 256MB of VRAM
    Recommended:
    • OS: Windows 7/8/10
    • Memory: 8 GB RAM
    • Graphics: GPU with at least 512MB of VRAM or better
    Minimum:
    • OS: Mac OS X 10.8 and above
    Minimum:
    • OS: Ubuntu 12.04 and above
    • Graphics: OpenGL-capable graphics card with valid driver
    • Additional Notes: Currently Ubuntu is the only Linux platform that is officially supported by this engine.

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