Join over 30 million SMITE players! Wield Thor’s hammer, transform your foes to stone as Medusa, or choose from the other 100+ mythological icons. You’ll always have more to discover with free updates every two weeks. Enter the Battleground of the Gods!
Recent Reviews:
Mixed (552) - 54% of the 552 user reviews in the last 30 days are positive.
All Reviews:
Mostly Positive (42,945) - 79% of the 42,945 user reviews for this game are positive.
Release Date:
Sep 8, 2015
Developer:
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Recent updates View all (222)

March 5

New in SMITE - The World Serpent Update



New Norse Guardian - Jormungandr, The World Serpent



Passive - Immovable

Jormungandr is so large that he cannot be affected by Hard Displacement instead he gets Dazed. Dazed is a debuff on Jormungandr that is a fading slow and increases the damage he takes for the duration. Any Attack speed past base reduces the cooldown rate of Jormungandr's Basic Attack.
  • Slow: 20% fading over 2s
  • Increased Damage to Jorm: 10%
  • Duration: 2s

Venomous Haze

Jormungandr fires noxious spit at an area that deals damage and creates a large toxic cloud. This field damages and slows Enemies inside of it every second. Jormungandr can have a maximum of 9 toxic clouds out at a time.
  • Damage: 80/120/160/200/240 (+40% of your magical power)
  • Cloud Damage per tick: 5/15/25/35/45 (+5% of your magical power)
  • Slow: 15%
  • Slow Duration: 1s
  • Cloud Duration: 20s
  • Cooldown: 16/15/14/13/12
  • Mana Cost: 60/65/70/75/80
  • Range: 65
  • Radius: 10
  • Cloud Radius: 15


Consuming Bellow

Jormungandr draws power from toxic clouds nearby while channeling for 1.2s. At the end of the channel Jormungandr roars dealing damage to all Enemies, trembling and slowing Enemy gods by 30% for 1.5s. Each cloud increases the size of Consuming Bellow and Empowers him up to 3 times while also dealing extra damage to Enemies hit. Extra damage after the first instance is halved. While Empowered, Jormungandr's basic attack fires at it's fastest rate.
  • Damage: 120/180/240/300/360 (+50% of your magical power)
  • Bonus Damage: 20/30/40/50/60 (+10% of your magical power)
  • Damage Mitigation while Channeling: 10%
  • Empowered Basic Attack Buff: 1s per stack
  • Max. Stacks: 3
  • Slow: 30%
  • Slow Duration: 1.5s
  • Initial Radius: 20
  • End Radius: 30
  • Cooldown: 14s
  • Mana Cost: 70

Submerge

Jormungandr submerges into the ground turning invisible as he searches for prey. During this time he moves faster and gains predatory vision, sensing all enemies in a large radius. Firing this ability while invisible reveals Jormungandr as he emerges out of the ground, knocking up Enemies around him. Taking damage from Enemy gods also breaks the Stealth.
  • Damage: 70/125/180/235/290 (+50% of your magical power)
  • Movement Speed: 25%
  • Duration: 5s
  • Cooldown: 18s
  • Mana Cost: 70/75/80/85/90
  • Radius: 20

Ultimate Ability - The World Serpent

Jormungandr prepares to enter into the world, enlarging as he prepares a devastating attack. After selecting a target area, Jormungandr flies into the air, diving down and crashing into enemies as his body then slams into the ground. He must travel 2 more times. When Jormungandr Emerges and Submerges during this ability, he knocks up Enemies and with each
  • Submerge he leaves behind a toxic cloud.
  • Submerge Damage: 150/200/250/300/350 (+40% of your magical power)
  • Emerge/Crash Damage: 75/100/125/150/175 (+20% of your magical power)
  • Cooldown: 120/115/110/105/100
  • Mana Cost: 100
  • Radius: 20

Recolor - Ouroboros



Mastery Skin



New God Skins

Deathbringer King Arthur


Star Force Neith


Dragon Prince Ne Zha


Infinite Seer Ah Puch



Wolfsbane Skadi


Spellbound Chang'e


Balance Updates




Click HERE to read the full patch notes for The World Serpent Update!
16 comments Read more

February 12

SMITE Season 6 Update



New God: Merlin - The Master Wizard



Passive - Overload

Every time Merlin casts a spell he gains a stack of Overload. When Merlin next fires a basic attack it will be augmented with lightning, dealing extra damage to the first Enemy
  • 10 (+15% of your magical power)
  • Max. Charges 3
  • Duration 5s

Ability 1 - Eclipse/Radiate/Frostbolt

Eclipse (Arcane Stance): Merlin conjures an orb of condensed celestial energy that grows in size as it travels, dealing damage every 0.4s and marking Enemies hit. Enemies marked take additional damage if they stay within the outer range of Eclipse.
  • Initial Damage: 40/60/80/100/120 (+70% of your magical power)
  • Marked Damage: 5/15/25/35/45 (+10% of your magical power)
  • Range: 60
  • Mana: 60
  • Initial Radius: 5
  • Final Radius: 15
  • Cooldown: 14s
  • Persist time: 3s
  • Interval Time: 0.4s
Radiate (Fire Stance): Merlin channels a beam of intense fire for 2s that deals damage every 0.5s. Each time Radiate hits an Enemy, it also applies a Burn, dealing additional damage over time.
  • Damage: 10/20/30/40/50 (+35% of your magical power)
  • Damage per tick of burn: 5/10/15/20/25 (+5% of your magical power)
  • Range: 45
  • Mana: 60
  • Radius: 5
  • Cooldown: 16/15/14/13/12s
  • Persist Time: 2s
  • Interval Time 0.5s
  • DoT Duration: 2s
Frostbolt (Ice Stance): Merlin hurls a Frostbolt that explodes if it hits an Enemy, dealing an additional 20% damage if they are slowed.
  • Damage: 60/100/140/180/220 (+60% of your magical power)
  • Extra damage if slowed: 20%
  • Range: 70
  • Mana: 60
  • Explosion AoE: 10
  • Cooldown: 6s
  • Radius 4

Ability 2 - Vortex/Dragonfire/Blizzard

Vortex (Arcane Stance): Merlin deploys a field of arcane energy at a location. After a delay, the Vortex deals damage and pulls Enemies towards the center.
  • Damage: 50/80/110/140/170 (+60% of your magical power)
  • Range: 60
  • Mana: 60/65/70/75/80
  • Radius: 20
  • Cooldown: 16/15/14/13/12s
  • Time to Deploy: 0.5s
  • Duration/Persist time: 1s
Dragonfire (Fire Stance): Merlin summons forth two ethereal dragons that spout flames towards each other, dealing damage to Enemies every 0.25s. If caught in the center of the area, Enemies’ protections are reduced. The dragons last for 3s.
  • Damage per tick: 8/11/14/17/20 (+25% of your magical power)
  • Effect Radius: 30
  • Mana: 60/65/70/75/80
  • Cone Angle: 80
  • Cooldown: 16/15/14/13/12s
  • Duration: 3s
  • Interval Time: 0.25s
  • Protection Shred: 0.5/1/1.5/2/2.5%
  • Debuff Duration: 4s
  • Stacks: 8
  • Time to deploy: 0.5s
  • Range: 50
Blizzard (Ice Stance): Merlin creates a Blizzard at a target location. After a brief delay, shards of ice start hurling down every 0.5s. Enemies hit take damage and progressively get more Slowed while they stay within the area.
  • Damage per tick: 30/40/50/60/70 (+20% of your magical power)
  • Range: 65
  • Mana: 60/65/70/75/80
  • Radius: 20
  • Cooldown: 16/15/14/13/12s
  • Time to Deploy: 0.5s
  • Slow: 8
  • Stacks: 5x
  • Slow Duration: 2s
  • Interval Time: 0.5s
  • Duration: 4s

Ability 3 - Flicker(all stances)

Merlin quickly teleports a short distance in front of him.
  • Range: 30
  • Mana: 70
  • Cooldown: 22/21/20/19/18s

Ultimate Ability - Elemental Mastery (all stances)

Merlin taps into his inner potential, exploding with energy in the stance he is currently attuned to. During this time Merlin can choose which stance to enter into next. After the explosion reaches its apex, it collapses in on itself. Enemies are dealt damage from the both the explosion and the implosion and suffer different effects depending on which stance’s energy they are being hit by.
  • Explosion/Implosion Damage: 100/140/180/220/260 (+20% of your magical power)
  • Burn Damage: 5/10/15/20/25 (+5% of your magical power)
  • Radius: 25
  • Mana: 40/50/60/70/80
  • Knockback: 100
  • Cooldown: 28/26/24/22/20s
  • Burn Interval Time: 0.5s
  • Slow: 20
  • Duration: 1.5s

New Battle Pass - Too Hot for You!


The SMITE Battle Pass is coming to Season 6! Each Battle Pass will be themed around a specific set of content and players will be able to earn Battle Points from playing SMITE to progress each Pass. Each Pass has two tracks, a free track with multiple rewards and a paid track that unlocks additional rewards and a boost to Battle Points earned. Be on the lookout through the year as additional Battle Passes are added to progress through!

More info here!

New God Skins

Knight of Mordred Achilles


Lady of the Lake Freya


Steamy Chibi Sol


Infinite Shift Sun Wukong


Scarlet Judgement Nemesis


Heavy Hitter Anubis


Deadly Desire Da Ji


Archangel Chernobog


Gladiator Guan Yu - Season 5 Ranked reward


Golden Touch Baron Samedi - Season 5 Commendation reward


Merlin Mastery Skins


Click HERE to read the full Patch Notes for Season 6!
37 comments Read more

About This Game

Enter the Battleground of the Gods

Join the millions of SMITE players competing in the free-to-play Battleground of the Gods! SMITE is the multiplayer online battle arena for players of every skill level.



With a growing roster of 100+ Gods, SMITE features recognizable icons from global mythology. Launch lightning bolts as Zeus, assassinate from the shadows as Loki, or charge into battle as the mighty Monkey King, Sun Wukong.



SMITE has competition for everyone. Enter the Arena, the perfect game mode for players hungry for fast-paced battles. Looking for a more strategic experience? Conquest is SMITE’s premiere competitive mode. Crush the opposing Gods and slay their Titan for a triumphant victory.



Test your divine skills against the best of the best SMITE players in Ranked. Climb the ladder from Bronze to Masters and claim your place at the top. Assemble a team and enter the world of SMITE esports. Power your way through and compete on the main stage to become a World Champion.

System Requirements

    Minimum:
    • OS: Windows 7 64-bit or newer
    • Processor: Core 2 Duo 2.4 GHz or Athlon X2 2.7 GHz
    • Memory: 4 GB RAM
    • Graphics: Nvidia GeForce 8800 GT
    • Storage: 30 GB available space
    • Sound Card: DirectX compatible sound card
    Recommended:
    • OS: Windows 8/10 64-bit (latest Service Pack)
    • Processor: Intel Core i5 or AMD Phenom II X3, 2.8 GHz
    • Memory: 6 GB RAM
    • Graphics: Nvidia GeForce GTX 660 or ATI Radeon HD 7950
    • Network: Broadband Internet connection
    • Storage: 30 GB available space
    • Sound Card: DirectX compatible sound card

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