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Produto com Acesso Antecipado

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Atenção: Jogos de Acesso Antecipado não estão completos e não é garantido que sejam alterados no futuro. Se não estás confiante neste jogo no estado atual, recomendamos que esperes até que o desenvolvimento avance mais um pouco Fica a saber mais

O que os criadores do jogo têm a dizer:

Porquê Acesso Antecipado?

"Basically, this is my first game, and I'm still learning, so there might be a lot of bugs and it definitely needs more work in every area. Of course, trying to test everything on my own won't catch every bug or performance issue — that's why I'm asking for feedback from all of you. It will help get this project on its feet and turn it into a great experience for you."

Aproximadamente durante quanto tempo vai este produto estar em Acesso Antecipado?

"I estimate that the game will remain in Early Access for approximately 6 to 12 months. This is subject to change based on player feedback, feature development, and testing, but the goal is to release a more complete version within this timeframe."

Qual vai ser a diferença entre a versão final e a versão de Acesso Antecipado?

"I’m actively exploring ways to expand the game world into something more visually and mechanically rich. One idea I’m working on involves introducing a massive black hole at the center of the game space — a core mechanic that players could interact with by feeding it words generated through gameplay and automation. I’m also experimenting with more advanced machinery and smoother, more satisfying mechanical animations to enhance the automation aspect.

Additionally, I’m planning to test a weekly challenge system, where players may compete using themed word pools — aiming to guess the most correct words or finish in the shortest time. Top performers could earn in-game cosmetic rewards or other non-pay-to-win bonuses. These features are still in development and may evolve based on community feedback."

Qual é o estado atual da versão de Acesso Antecipado?

"For now, the game is in its first working state, with all the core functionality in place. It features proper word checking using a dictionary, and curse words are filtered out to keep the language clean. Loot boxes are included too — though they sometimes act up when they don't like the box (I'm working on that!).

There are collectible letters, missions where you can search for specific words based on starting letters, categories, or automators you own. And for that satisfying, laid-back experience, there's the automator system — you can build machines using collected items to produce words. These machines feature visible, floating letters that accurately reflect the words they're generating."

O jogo vai ter preços diferentes durante e depois do Acesso Antecipado?

"The price of this game will not change and it will remain free to play."

Como estão a planear incluir a comunidade durante o processo de desenvolvimento?

"The most important part of moving this project forward is community feedback. All reported bugs, glitches, and loopholes will be taken seriously and worked on. But the community’s role isn’t just about fixing the game — I also want to give players features they collectively want to see. Let’s build this project together!"
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Acerca deste jogo

Let’s imagine that one day you wake up in the middle of space. Nothingness surrounds you, and the first thing you think is…

Where's my bed?
Where's my home?
Where's…

Right, probably yes — but for this description, the correct answer is: scream.

Well, let’s forget that there’s no air in space and you probably wouldn’t be able to say anything anyway, for several reasons. All you have left is that oddly-placed text input. Of course, being stuck there for approximately 2–3 minutes, you’ve got nothing else to do but put your mind to work and start typing something into it.

After entering a few words, you notice something strange — you're getting points. Typing a new word gives you 2 points, and reusing a previously entered word gives you just 1. Obviously, you want more and more of these points. But why?

Well, if you’ve ever looked under the text bar, you’ve probably noticed some odd buttons. Some of them look like inventory icons, but one stands out — it lets you spend your hard-earned words on something called an “automator.” Having nothing to lose, you buy one of these bad boys and realize it wants some items from you.

Luckily, another button comes to the rescue — missions? Yep, of course you take them on, and get all these fantastic machines and weird letter collections.

I could take more of your time to describe this strangeness, but instead, I’ll leave you with a short (for now) list of what’s in the game:

  • An amazing, GPU-boiling space atmosphere

  • A beautiful button that hides the text input so you can admire your abominations (I mean creations… or automators)

  • Hand-crafted collectibles from the amazing developer (that’s me!) — the grey letters are just the beginning

  • Automator-building with your collected items and machines

  • Flying letters and words in the automator, just because

  • Drop boxes you don’t buy — you earn them with manual labor and your automators

  • Missions that reward you with rare items or just help boost your points

  • Alpha/early-access bugs, waiting to be squashed

In return for all this awesomeness, I only ask one thing:
Report any bugs that might be lurking around. We all want a space free of bugs, don’t we?

Also, feel free to send in any ideas you’d like to see in the game. Anything will be considered, as long as it fits the main theme.

Good luck wording!

Requisitos do Sistema

    Mínimos:
    • Requer um sistema operativo e processador de 64 bits
    • Sistema Operativo: Windows 10 64-bit
    • Processador: Quad-core Intel or AMD processor, 2.5 GHz or faster
    • Memória: 8 GB de RAM
    • Placa gráfica: DirectX 11 or 12 compatible graphics card.
    • Espaço no disco: Requer 3 GB de espaço livre
    Recomendados:
    • Requer um sistema operativo e processador de 64 bits
    • Sistema Operativo: Windows 10 64-bit
    • Processador: Quad-core Intel or AMD processor, 2.5 GHz or faste
    • Memória: 8 GB de RAM
    • Placa gráfica: DirectX 11 or 12 compatible graphics card.
    • Espaço no disco: Requer 3 GB de espaço livre

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