Steambirds Alliance is a massively-cooperative bullet-hell shooter! Fly with dozens of your feathered friends in an open world full of cruel cat bosses and endless waves of deadly bullets.
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Release Date:
Summer 2019

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Recent updates View all (16)

April 15

Larks Lay Low

What’s happening in those birdplane filled skies? Let’s talk turkey.

The long foretold moment is nearly upon us, the server wipe. But fear not, those of you with keys to the Steambirds Domain, all is not lost; your gold, hangar slots, RC storage, unlocked planes, and stored crafting materials will not be wiped. Be sure to store items you want to keep in your RC storage! What will be wiped is your planes, your Pilot XP, and scrap. So you better spend that scrap!

This wipe will be happening tomorrow, THURSDAY, so prepare yourself! (originally posted here)

Following the wipe we will be having weekend (Friday - Sunday, starting 10 AM PST) closed beta tests to keep the game in tip-top shape and make sure that everything is well tested when we finally open the servers to the world at large! If you have a key, this’ll be your chance to explore the skies before the rest of the flock arrives, and gain the knowledge you need to help the Steambirds Alliance defeat the hordes of evil cats lead by Meowza. Eventually, the weekend beta tests will become open to the public, but that’s at least a few weeks away.

In the land of patch notes, here are last week’s changes:

  • New Icons for quest items

  • Shotgun: -10% DPS at long range, and up to +55% DPS when fired point-blank (closer to +20% DPS at mid-range). Has not been applied to URs yet.
  • Phantom Curtain (Nerf): DPS -25%
  • Scythe of Zed (Nerf): DPS -5%. (Oh, yeah... some items have been named after the Oct Competition winners!)

  • Hog 1A (Nerf):
    • Armor below 50%: Cooldown: -42-50%, Secondary Steam Cost: +10%
    • Armor below 20%: Secondary Steam Cost: -60%
  • Medic 4A (Buff): Now only -20% armor
  • Arc skills (Nerf): Reduced range boosts by roughly -15%
  • Blaster 2A (Buff): Now only -50% damage
  • Blaster 2B (Buff): Now only -10% armor
  • Blaster 3B (Buff): Now only -40% turnrate
  • Blaster 4X (Buff): Now only -10% armor
  • Machinegun 1A (Complete rework): Range -10%, Cooldown -21-30%
  • Machinegun 1B (Complete rework): Range +36-45%, Cooldown +10%

  • Nerfed Chariot Judge's race track damage

We’ve also had a few mini-patches since the last blog post, so if you’re not in the SBA discord and missed those details, this is all that happened since the last blog post:

  • Bigger island: Landmass increased by +50%, setpiece boss population +35%. This is in preparation for open beta, when servers will be fuller.
  • Super Secret Base: Made non-boss versions of Omega squadron, spawns as normal enemy in.
  • The Vaults: Removed outdated warnings about X-Mines.
  • Lowered tier of Drill Sgt to fix cat skull showing bug
  • Fixed units that were talking too much in Catipede Nest
  • Added 'return home' states to non-boss Overworld enemies
  • Updated some crafting material descriptions to include instructions for use
  • Fixed chat / maneuver exploit.
  • Fixed more of the keybinding bugs.

Difficulty updates:
  • Difficulty parameters tweaked. Intended result is, brand new players find the game a bit easier, and ultra-pros should find the game a bit more difficult.
  • Negative difficulty scaling nerfed; should in theory stop giving unneeded help to veteran players with lots of skills and items.

Player class/weapon updates:
  • Skill: Buffed Old Faithful 3-A and 4-A
  • Skill: Buffed Machinegun 3-B, now adds steam instead of armor
  • Skill: Nerfed Machinegun 1-B
  • Duster spin attack: Now works with Elementals and Ultra Rares. Duster spin attack: Raised low tier damage, lowered high tier damage.
  • Buffed Engineer's turrets. Stays alive for 50% longer
  • Fire Orbs I and II: Changed color
  • Arc guns: Skills that increase arc range have been nerfed by roughly -15%
  • Engineer turret: Bullet speed increased 2x (range unchanged), turning speed increased +33%.

Boss updates:
  • Meowza: Added new attack phase "nuke strike," removed final nuke attack after death
  • Doomsday: Made it so nuke kills all minions
  • Overseer Charles: Fixed hitbox
  • Rei: Nerfed grid nodes that were dealing too much damage
  • Bomb Maker: Slight buff to armor
  • Noble Politician: Slight increase movement speed
  • Phoenix: Adjusted gun mounts
  • Buff to tutorial bosses armor, added fanfare on kill
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March 12

Kingly Kestrel Kleptoparasitism

We’re back for the third week in a row with another update! This update is primarily focussed on more polish and bug fixes to help you with your all your Steambirding needs. We hear Parker over in the pub is looking more snazzy than ever and keen to see you again!

  • Fixed Paladin sword issue (hotfixed)
  • Fixed Dagger Knight cooldown shield issues (hotfixed)
  • Fixed some more issues with cooldowns (hotfixed)
  • Unique art for each dungeon key
  • Optimized meshes to improve event boss and dungeon performance
  • Skill balance: Wasp 2B: Changed on-kill reward from health to steam
  • Skill balance: Medic 2B: Lowered health penalty
  • Skill balance: Raptor 2B: Lowered DPS penalty
  • More updates to VFX / polish improvements: Venom Compound, The Vault, Temple of Bast, Super Secret Base, The Dig
  • Added new attack phase to Bast Statue miniboss
  • Fixed bug where high-tier Shield Blasts and Flak Cannons were considered common
  • Reduced Tesla arc range by -16%
  • New NPC poses for conversations in the Rebel City
  • A few more plane variant names/descriptions
  • No longer possible to double-interact with items in storage.
  • Reordered friends list context menu.
  • Fixed issue preventing players from being unblocked.
  • Teleport to Rebel City defaults to back/share on controllers.
  • Secondary fire now on right bumper/R1 on controllers, as well as face button.
  • Modifier text on keybinding is more visible.
  • Fixed double keybinding bug
  • Fixed some issues with healing after death resulting in powerful undead players ;-)
  • Fixed issue with portals spawning on top of each other
  • Fixed some crafting bugs
  • Fixed some inventory bugs where items might disappear or become inoperable
  • Fixed exploit where fizzling items’ skills are still active
  • Cap Paladin heal auras so they don't stack (only the strongest aura will apply)
  • Fixed Medic’s "on heal ally" skill trigger
3 comments Read more

About This Game

WAR IN THE SKY: Bird Rebels vs the Feline Empire!

Steambirds Alliance is a massively-cooperative bullet-hell shooter! Fly with dozens of your feathered friends in an open world full of cruel cat bosses and endless waves of deadly bullets. Experience hundreds of unique enemies, a wide variety of secret missions, and many distinct plane types for you to unlock and master. Team up with your fellow birds to end the reign of Meowza, the evil cat overlord.

Steambirds Alliance is brought to you by Spry Fox, co-developer of Realm of the Mad God, the first-ever MMO shmup.

System Requirements

Mac OS X
    • OS: Windows 7
    • Processor: 2.0GHz CPU Dual Core
    • Memory: 2 GB RAM
    • Graphics: Geforce GTX 650 / Radeon R7770
    • DirectX: Version 11
    • Storage: 800 MB available space
    • Sound Card: DirectX compatible sound card
    • Additional Notes: Sunglasses optional
    • OS: Windows 10
    • Processor: 3.0GHz CPU Quad Core
    • Memory: 4 GB RAM
    • Graphics: Geforce GTX 780 / Radeon R9 290X
    • DirectX: Version 11
    • Storage: 800 MB available space
    • Sound Card: DirectX compatible sound card
    • Additional Notes: Sunglasses optional
    • OS: 10.7
    • Processor: 2.0GHz CPU Dual Core
    • Memory: 2 GB RAM
    • OS: 10.12
    • Processor: 3.0GHz CPU Dual Core
    • Memory: 4 GB RAM

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