“Scavenger Project” is a tactical CO-OP exploration game set in the post-apocalypse SCP universe for 1-5 players. Players take on missions issued by the Foundation, entering abandoned zones to locate and secure dangerous anomalies. Locate, Secure and Survive..
Utgivningsdatum:
Kommande tillkännagivande
Utvecklare:
Utgivare:
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Kommer snart till Early Access

Utvecklarna av detta spel planerar att släppa det som ett pågående arbete och utveckla det med feedback från spelare.

Obs: Spel i Early Access är inte färdiga och kan eventuellt ändras ytterligare. Om du inte är sugen på att spela det här spelet i dess nuvarande tillstånd, bör du vänta och se om spelet utvecklas vidare. Läs mer.

Vad utvecklarna har att säga:

Varför Early Access?

“Scavenger Project is developed by a small but passionate team. Due to our limited resources, development takes more time compared to larger studios. We've chosen to build a solid foundation first and gradually expand upon it with thoughtful updates.

Early Access provides us with an opportunity to share this foundation with players, gather valuable feedback, and shape the game's evolution with community input. Your experiences, suggestions, and observations will help guide future development.

Our goal is to work closely with the community to improve and deepen the experience together, step by step.”

Ungefär hur länge kommer det här spelet att vara i Early Access?

“We do not plan to keep the game in Early Access for too long. Based on our current roadmap, we estimate that the game will remain in Early Access for roughly 6 to 12 months.

However, the exact duration depends on how far we take the game's content and features. We aim to transition to a full release when the core systems are polished and the game reaches the level of depth and quality we envision. We prefer a flexible and quality-driven timeline over setting a fixed date.”

Hur är det tänkt att den fullständiga versionen ska skilja sig från versionen i Early Access?

“We aim to expand upon the foundation set in Early Access by potentially adding more content, increasing gameplay variety, continuing the story, and deepening the overall experience.

We are exploring the possibility of adding features such as new missions, branching storylines, more diverse environments, random encounters, and character progression enhancements based on development feasibility and player feedback.

What players experience during and between missions in Early Access may evolve over time, depending on how the project progresses and the community’s input.”

Hur är det nuvarande läget i versionen med Early Access?

“At launch, the Early Access version is expected to offer a few hours of gameplay, depending on player choices and exploration style.

It currently includes the core gameplay loop: base setup, mission planning, exploration, anomaly recovery, light narrative progression, and gear progression.

Our goal is to provide a well-rounded and satisfying experience from day one not just a demo, but a meaningful first step into the game's world. While it may not represent the final scope of the game, the Early Access version is designed to be enjoyable and replayable in its current state.”

Kommer spelet att prissättas annorlunda under och efter Early Access?

“We plan to keep the game affordable and accessible during Early Access to encourage more players to join us early.
There may be a slight price increase after the full release to reflect the added content and improvements, but no final decision has been made yet.”

Hur planerar ni att involvera gemenskapen i er utvecklingsprocess?

“The core purpose of Early Access is to work closely with our community.

We plan to use player feedback to:
– Fix bugs more efficiently
– Improve gameplay systems and mission structures
– Refine narrative progression and world-building
– Explore new ideas based on community suggestions

We will stay in active communication through our Steam Community hub, Discord server, and social media.
Players can expect regular updates, dev logs, and occasional surveys to share their opinions and help guide future development.”
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Om detta spel

“Scavenger Project” is a tactical co-op exploration game set in the SCP universe for 1-5 players. Players take on missions issued by the Foundation, entering abandoned zones to locate and secure dangerous anomalies.

The game is based on an alternate apocalyptic scenario within the SCP universe. The world has fallen into chaos. As humanity struggles to survive, the SCP Foundation has mobilized all its resources to combat the growing threat of anomalies. However, there aren't enough personnel to reach every single one.

You and a select few are deployed under a secret program known as the 'Scavenger Project'.
Your mission: Track down rogue anomalies, secure them, and survive.






Following a series of massive assaults against the Foundation, hundreds of containment zones fall. Freed anomalies devastate cities, distort nature, and trigger reality-breaking catastrophes. With North America reduced to ruins, the remaining survivors attempt to build a new order from the wreckage.

Despite its military and scientific might, the Foundation is overwhelmed. Lacking the manpower to respond to every threat, a new offer is made to former Foundation office staff, warehouse workers, and security guards:
Survive, and you’ll be rewarded.






Players operate from a Base where they can rest, choose missions, prepare gear, and upgrade their characters. Missions are based on anonymous intelligence sent by the Foundation. Each mission takes place in a randomly generated location featuring unique environments and threats.

  • For each gameplay session, 2 to 4 missions are randomly offered. Players choose one to undertake.(One mission always contains a Main Story Objective and is marked in a different color.)

  • Missions include a mix of interiors, outdoor zones, natural hazards, and layered threats.
    Though they may appear structurally similar, the content, progress routes, and events are procedurally generated every time.



Progression, Looting, and Equipment Management

During missions, players collect anomalous items, documents, and materials which can be returned to the base. The Foundation pays in advance for delivered items. These resources are used to:

  • Purchase new weapons and vehicles

  • Acquire special items for missions

  • Upgrade character abilities

Players can carry limited gear during missions, but vehicles allow for two extra backup items, giving more flexibility in the field.



Deep Narrative and Ethical Choices

What starts as simple recovery missions slowly unravels the Foundation’s hidden secrets.
Who really makes up the Scavenger teams? What are the true goals of the missions?
Why are some anomalies being intentionally ignored?

  • Through documents, logs, and character dialogues, players uncover the ethical gray areas of the SCP Foundation.

  • Some missions require moral decisions that shape the outcome of the story and the world.



Enemies Aren’t Just Anomalies

Mission zones are not only occupied by escaped SCP entities. Human threats also exist:

  • The Chaos Insurgency, seeking to weaponize anomalies for their own gain

  • Raider groups, patrolling zones to loot valuable materials

  • Other Scavenger Teams (NPCs), sent for the same mission, potentially becoming rivals

Each mission contains dynamic conflicts, unexpected events, and risks that demand strategic thinking and fast decisions.



High Replayability

Scavenger Project offers fresh experiences with each playthrough thanks to dynamic mission structures, rare region systems, and inter-mission interactions.

  • Access to rare zones may require special items from previous missions.

  • Randomly found documents, gear, or materials can drastically alter the course of another mission.

Some mission outcomes trigger new quests or unlock different narrative paths.





"Survival isn't a matter of luck. It's a matter of preparation."
Locate, Secure and Survive..

In Scavenger Project, success isn’t just about firepower—it’s about intelligence, planning, and teamwork.
Challenge, strategy, atmosphere, and storytelling... This is more than just a survival game.
It’s an experience that makes you question who to trust, what to save, and what you're willing to sacrifice.


The mission begins. Reality is breaking down. Will you survive?

Systemkrav

    Minimum:
    • OS: Windows® 10 or Newer
    • Processor: Intel Core i5-3570K or AMD equivalent
    • Minne: 4 GB RAM
    • Grafik: NVIDIA GeForce GTX 790
    • Lagring: 2 GB ledigt utrymme
    Rekommenderade:
    • OS: Windows® 10 or Newer
    • Processor: ntel(R) Core(TM) i7-9700K CPU @ 3.60GHz / AMD Ryzen 7 1700X Eight-Core
    • Minne: 6 GB RAM
    • Grafik: NVIDIA GeForce GTX 1070 / Radeon (TM) RX 480 Graphics
    • Lagring: 2 GB ledigt utrymme
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