Mnemonimov is an assembly-based fantasy console where you can build anything from simple games to complex systems. Work in a self-contained environment and see how software really works close to the metal.

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Kommer snart i tidlig adgang

Udviklerne af dette spil har planer om at udgive det, mens de stadig arbejder på det, og udvikle det med feedback fra spillere.

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Hvad udviklerne har at sige:

Hvorfor tidlig adgang?

“Mnemonimov is already a solid platform for exploring assembly programming, but there is still room for improvement. Early Access allows me to gather community feedback and improve the console over time.”

Hvor lang tid vil dette spil være i tidlig adgang?

“About a year.”

Hvorledes kommer den fulde version til at være anderledes end produktet i tidlig adgang?

“The full version is planned to include Steam Workshop integration and an overall improved experience.”

Hvad er den nuværende tilstand for versionen med tidlig adgang?

“Mnemonimov includes all features listed in the "About This Game" section. Players can write, run, and debug programs in assembly, although some areas may still be a little rough around the edges.”

Ændrer spillets pris sig under og efter tidlig adgang?

“The price may increase upon full release to reflect improvements made during Early Access.”

Hvordan har I tænkt jer at involvere fællesskabet i jeres udviklingsproces?

“Feedback and suggestions will be gathered through the Discord server and Steam forums.”
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Planlagt udgivelsesdato: 2. kvartal 2026

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Om dette spil

Mnemonimov (pronounced nee-mo-ni-move) is a low-level programming sandbox inspired by early game consoles. In this fantasy console, you program in assembly language with full control over execution, rendering your games and other creations to a retro monochrome screen.

Start by building simple games or exploring the included sample projects, then expand into more complex systems as you build everything from scratch. With no tutorials or challenges, you work things out by experimenting. Read the manual, write code, run it, debug it, and repeat as you go.

  • Expressive assembly language with RISC-style memory access, floating-point operations, and vector instructions.

  • 32-bit register-based virtual machine with a rich instruction set.

  • Labels, constants, bookmarks, and related directives for structuring large programs.

  • Support for referencing external assets, including images and binary files.

  • Integrated code editor with syntax highlighting and detailed error reporting.

  • Debugger with step-by-step execution, breakpoints, and inspection of registers and memory.

  • Command-line interface for managing projects and configuration.

  • Retro monochrome screen with 320x240 resolution at 60 Hz.

  • System calls for user input, rendering, terminal output, and system interaction.

  • Persistent memory storage for saving program data across runs.

  • Integrated technical reference covering the architecture, assembly language, and ABI conventions.

  • Large memory limits with no restrictions on code length or execution speed.

Mnemonimov is not a guided learning tool. Like a painting program won't teach you how to draw, or a 3D editor won't teach you how to model, Mnemonimov will not teach you programming logic, assembly, or game development. There are no tutorials or levels, and the manual is strictly a technical reference for the console.

Mnemonimov is focused entirely on programming and debugging. It does not include a sprite editor, sound editor, map editor, or any asset creation tools. The console currently does not feature sound output or standalone exporting.

Systemkrav

Windows
SteamOS + Linux
    Minimum:
    • Kræver en 64-bit processor og operativsystem
    • Styresystem: Windows 10+
    • Processor: 3.0 GHz+
    • Hukommelse: 8 GB RAM
    • Grafik: OpenGL 3.3+ / 2 GB VRAM / 1366 x 768
    • Diskplads: 300 MB tilgængelig plads
    Anbefalet:
    • Kræver en 64-bit processor og operativsystem
    Minimum:
    • Styresystem: Ubuntu 24.04+
    • Processor: 3.0 GHz+
    • Hukommelse: 8 GB RAM
    • Grafik: OpenGL 3.3+ / 2 GB VRAM / 1366 x 768
    • Diskplads: 300 MB tilgængelig plads
    Anbefalet:
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