Frame Sense Trainer is a software to help build Frame Sense, or Temporal Frame Estimation if you're wordy. Basically, counting frames, assuming a video or game is playing at 60FPS

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关于此游戏

So I'm looking at, what exactly?

Establishing some useful terminology and expanding on ideas covered in Masahiro Sakurai's video explanation of this topic, Frame Sense Trainer is a game with exercises, tutorials, examples, and tools useful to honing what this software will refer to as “Frame Sense”, or rather, “Temporal Frame Estimation” (TFE) if technical terms are preferred.

What does Frame Sense Trainer have to offer?

  • Tools for frame duration visualization

  • Tutorials for learning to hone TFE

  • A ranked leader board for exercises of various difficulty

Okay but like, who asked?

I did! I couldn't find software for doing this so I decided to make it myself.

系统需求

    最低配置:
    • 需要 64 位处理器和操作系统
    • 操作系统 *: Windows 7,10, or 11
    • 处理器: 64 Bit
    • 内存: 2 GB RAM
    • 显卡: Integrated graphics with full OpenGL 3.3 support, monitor resolution of at least 1920x1080
    • DirectX 版本: 11
    • 存储空间: 需要 300 MB 可用空间
    推荐配置:
    • 需要 64 位处理器和操作系统
    • 操作系统 *: Windows 7, 10, or 11
    • 处理器: 64 Bit
    • 内存: 2 GB RAM
    • 显卡: GeForce GTX 660, AMD Radeon HD 7750
    • DirectX 版本: 11
    • 存储空间: 需要 300 MB 可用空间
* 2024 年 1 月 1 日(PT)起,Steam 客户端将仅支持 Windows 10 及更新版本。
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