Zero is a fast-paced, permadeath first-person shooter that blends roguelike structure with soulslike difficulty and powerful melee combat. Set in a brutal cyberpunk world with a stronger focus on close-range melee attacks over guns, survival relies on aggression, agility and mobility.

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Em breve em acesso antecipado

Os desenvolvedores deste jogo pretendem lançá-lo como um trabalho em andamento, que evoluirá de acordo com os comentários dos jogadores.

Observação: jogos em acesso antecipado não estão completos e podem ou não sofrer alterações no futuro. Caso não esteja com vontade de jogá-lo no estado atual, aconselhamos esperar até que o desenvolvimento esteja mais adiantado. Saiba mais

O que os desenvolvedores têm a dizer:

Por que acesso antecipado?

"ZERO is being launched in Early Access to gather valuable community feedback and ensure that the core gameplay mechanics feel engaging and balanced while the full build is undergoing development. While the current build already includes most of the core mechanics [For instance, The agile combat system, Smart enemy AI Behaviour, Time intensive gameplay and testing around the 'New Genre' which is a mix of Roguelike and souls-like games], the game is still evolving. I believe that Early Access will allow me to work closely with the players and refine mechanics based on real feedback; and expand the game with new maps, enemy types and weapons over time.

I believe involving players early will not only help me improve stability and polish but also guide development in the right direction, ensuring the final version of ZERO is something the community can feel a part of."

Por quanto tempo aproximadamente este jogo estará em acesso antecipado?

"Around 1 to 1.5 Years or more"

Como a versão completa será diferente da versão de acesso antecipado?

"The full version is planned to have a linear story with around 4-5 Hours of playtime and more fluid and satisfying combat with more variety of enemies and addition of allies and a variety of new weapons and playable characters."

Qual é o estado atual da versão de acesso antecipado?

"The current state of Zero in early access offers a playable and engaging combat experience with a couple of game-modes with simple yet time-intensive objectives such as neutralising hijackers and disarming explosives in a subway station, Destroy illegal cargo packages, Assassination of specific entities etc."

O preço do jogo será alterado após o fim do acesso antecipado?

"Cost of the game is planned to increase in the final build, since the final build is planned to have a much bigger gameplay and a linear story for which the cost of the game will be catching up to it."

Como vocês planejam envolver a comunidade durante o processo de desenvolvimento?

"Feedbacks and suggestions of the community will be actively taken into consideration and development progress will be shared accordingly to keep the community engaged."
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Sobre este jogo

  • ZERO is a single-player hyper-violent first-person shooter that blends souls-like difficulty with a rogue-like structure. The game is designed around fast and unforgiving combat where both the player and enemies can die within seconds.

  • You play as Kyro, a merciless assassin cyborg and the failed experiment of the creators of the Slayers. Left without purpose, he now fights through hostile environments, relying only on his agility, speed, and weapons to survive.

  • Combat focuses primarily on melee encounters. While ranged weapons exist, ammunition is limited and forces you back to blades and fists. Every fight is intense and mobility is critical — dodging, dashing, and striking at the right moment is the difference between life and death.

  • Your enemies are the Slayers: combat cyborgs programmed for defense and extermination. Each type of Slayer brings its own threat, from dodging and strafing to heavy gunfire and close-range aggression. They are built to overwhelm, forcing you to adapt quickly.

  • The objectives push you into dangerous scenarios. In one mission, Kyro must clear a subway station of Slayers while neutralising explosives planted on the tracks. In another, he infiltrates a cargo shipment yard to destroy illegal containers before they are loaded onto a departing ship.

  • Zero is about high stakes, short runs, and brutal encounters. There is no health regeneration, and survival depends on agility, aggression, precision, and timing.

Descrição do conteúdo adulto

Descrição dos desenvolvedores sobre o conteúdo:

This game contains frequent depictions of stylized violence, blood, and gore through fast-paced combat. Players can expect dismemberment and intense shooting scenes.

There is no sexual content, nudity, drug use, or themes of self-harm.

Requisitos de sistema

    Mínimos:
    • Requer um processador e sistema operacional de 64 bits
    • SO: Windows 10
    • Processador: Intel Core i5-8300H / AMD Ryzen 5 3550H
    • Memória: 8 GB de RAM
    • Placa de vídeo: Nvdia GTX 1050 / AMD Radeon RX 570
    • DirectX: Versão 10
    • Armazenamento: 5 MB de espaço disponível
    • Placa de som: Any DirectX compatible sound card
    • Compatibilidade com RV: Not supported
    • Outras observações: Use lower in-game visual configuration for optimal performance (60FPS-100FPS)
    Recomendados:
    • Requer um processador e sistema operacional de 64 bits
    • SO: Windows 10
    • Processador: Intel Core i7-7700K / AMD Ryzen 5-5600H
    • Memória: 12 GB de RAM
    • Placa de vídeo: Nvdia GTX 1080 / AMD Radeon RX 5700 XT
    • DirectX: Versão 11
    • Armazenamento: 5 GB de espaço disponível
    • Placa de som: Integrated or dedicated sound card with stereo output
    • Compatibilidade com RV: Not supported
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