Create a civilization capable of stopping a meteor without destroying the ecosystem in the process.
最近のレビュー:
非常に好評 (141) - 直近 30 日間のユーザーレビュー 141 件中 88% が好評です。
全てのレビュー:
ほぼ好評 (1,683) - このゲームのユーザーレビュー 1,683 件中 73% が好評です
リリース日:
2018年2月6日
開発元:
パブリッシャー:

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早期アクセスゲーム

今すぐアクセスしてプレイ開始;開発途中のゲームに参加しよう。

注: この早期アクセスゲームは不完全であり、これから変わることも、変わらないこともありえます。現時点でこのゲームをプレイしても満足に遊べない場合は、 ゲームの開発が更に進捗するまで待ってみる必要があるかもしれません。 詳細はこちら

開発者からの注意書き:

早期アクセスにした理由

“Eco is a community-based game; the players develop laws, government, and an economy to determine the success of their world. We need extensive playtesting to get the balance of our core features just right. Early Access is the perfect fit for finding an audience for this while also funding additional development.”

このゲームは大体どのくらいの期間早期アクセスですか?

“We plan to be in Early Access for 1 year.”

早期アクセスバージョンと計画されているフルバージョンの違いは?

“The full version of Eco will contain complete versions of the following:

  • A Fully fleshed out and balanced tech tree
  • A player-enforced law and governance system
  • Community mod support and API

Of course, a large bulk of the improvements will come from balancing the existing core mechanics.”

早期アクセスバージョンの現状はどうなっていますか?

“Eco completed a successful Kickstarter in 2015, and has been 3 years in development.
The game is playable and contains the following features:

  • Online multiplayer
  • Single player
  • A server package for players to host and run their own games
  • Procedurally generated worlds
  • Over 30 different craft tables, with hundreds of recipes
  • A simulated ecosystem with dozens of unique species
  • Driveable Vehicles
  • Player-run economies and trade systems
  • A nutrition system where players must manage their caloric intake
  • A quest-like contract system where players can create tasks and missions for other players
  • A Programmable law system where players can propose and vote on allowable actions in their world
  • A web interface to view simulation data from the worlds that you play on

早期アクセス期間中と期間後ではゲームの価格は変わりますか?

“Price will not change when we leave early access.”

どうやって開発プロセスにコミュニティを参加させる予定ですか?

“We engage with the community in several places; On Steam forums, Discord, and Facebook.

Most actively, we engage on our public discord, where the development team talks directly with the community to discuss ideas, bugs, and solutions. We solicit feedback actively and engage directly with players. We also share source code with our dev-tier backers who can contribute.”
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Eco を購入する

 

最新の更新 全て表示(50)

11月20日

Patch 7.8 is Live

Patch 7.8 live


Ladders - We have added ladders to Eco. They will be handy for construction and and for getting up tall towers and down deep mines.

Sleeping - Primarily a tool for servers you can now sleep using beds. This will greatly speed up skill gain, crop growth, and crafting. This will also speed up the meteor by an equal amount so use it with care.

Item Filters - You can now filter by item name, type, and tier in the economy viewer.

Expanded Chat Commands - We have made chat commands easier to use and added a few new ones. Most notably /unclaimabandoned which will unclaim all claims belonging to players that haven’t logged on for a variable number of days.

And many more improvements and fixes.

If you want to see everything we have done you can read the full changelog
14 件のコメント 詳細を見る

9月5日

Eco 7.7 is live with a big focus on collaboration and building communities!

We have pushed 7.7 to live and with it come a host of changes.

Some of the highlights include:

Loans & Bonds,
Recommended Servers,
New Intro Story Sequence
Revamped Mini Map UI
New Economy and Law features
Graphics Improvements, and much more!

Check it all out here:
https://www.strangeloopgames.com/eco-7-7-is-live-loans-bonds-recommended-servers-story-sequence-and-more/

The full patch notes are availaible here.
https://ecoauth.strangeloopgames.com/changelog
28 件のコメント 詳細を見る
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このゲームの掲示板でバグを報告したりフィードバックを残そう

レビュー

“Eco is one of the most ambitious and original concepts I've seen in a while.”
Jeffrey Matulef, EuroGamer

“I’m a believer in Eco... I was getting experience and lessons in concepts that I had only read about or heard about in abstract ways.”
Jeff Grubb, Venture Beat

このゲームについて


Enter the world of Eco, a fully simulated ecosystem bustling with thousands of growing plants and animals living their lives. Build, harvest, and take resources from an environment where your every action affects the world around you. An imminent meteor strike threatens global destruction. Can you save the world without destroying it in the process?

Construct buildings and towns, tend to your farm, hunt wildlife, build infrastructure and transportation, craft clothing, build power plants, and research new technologies. Specialize in a craft and trade your goods to other players. Develop your civilization and sculpt your planet.

As your civilization grows, you’ll need to analyze data from the simulation; evaluating the impact you have on your world. Use this data as evidence in proposed laws, restricting harmful activities without disrupting the advancement of technology. Balance your individual needs with the needs of community, all while maintaining the state of the ecosystem. The future of your world is in your hands.


Every organism in Eco exists as part of a detailed simulation; a disruption in one species can have cascading effects across the planet. Chop down all the trees, and habitats for creatures will be destroyed. Pollute the rivers with mining waste, and your farms will become poisoned and die. The ecosystem supplies the resources you and your community will need to stop the meteor. Manage your pollution, mining waste, hunting, and resource collection to balance your effect on this system.


Eco is built on a rich ecological simulation. All the data generated from the interaction of plants, animals, climate, and players can be searched and analyzed using in-game graphs and heat-maps. Use the collected information as scientific evidence support to proposed laws. The ability to successfully debate using scientific evidence is your greatest weapon against the destruction of your world.


Establish and maintain your own set of laws and government, which are enforced automatically by the game. Draft a proposal to limit clear-cutting in a protected forest, incentivize green energy solutions over fossil fuels by providing tax subsidies and penalties. Participate in elections for world leadership, allowing you to set tax rates and allocate community money. Use a programmable law system to make dynamic and flexible rules for the community, passing them by vote. Construct a wide variety of governments; from tightly-regulated dictator-states, to tax-and-spend subsidy programs, or even lawless communities relying on trust.


Your skills increase based on your food and shelter. By consuming a highly nutritious variety of food and building an elaborate home you will rapidly increase your skill points. Skill points can be spent on skills like farming, hunting, trade, engineering, research, and more. Contribute to the greater good while increasing your own personal success.


In the player-run economy, you achieve the most when you specialize and trade both goods and services. Create stores to buy and sell goods you need asynchronously with other players. Setup contracts within the game’s quest-like labor market, soliciting other players to perform specialized work for you in exchange for payment. Build complex crafting machines and charge a fee for players to use them. A thriving economy in Eco can be both a powerful tool for progress, or a dangerous threat to the environment.

To grease the wheels of commerce, you can create your own currencies, backed by fiat or by resources. Manage the value of your currency relative to others by setting exchange rates at asynchronous currency exchanges. Sell items at stores and collect credit from other players. Eco is designed for rich asynchronous play, allowing many players of many disciplines to contribute to one another’s goals at separate or simultaneous times.


All of the world’s resources originate from its environment, which is affected by your actions. While a meteor looms over head — set to strike the planet in thirty days — a more subtle threat grows from player-interaction with the environment. Without careful attention, ecological destruction can destroy civilization before the meteor even strikes. To ultimately succeed, you and your community will need to use the tools of government and economy to find a balance between progress and protection.

Included Features
  • Online Multiplayer - Collaborate online with a community of players.
  • Local Singleplayer - Build your own world, with the option to invite friends.
  • Dedicated Server Included - Host your own Eco worlds.
  • Over 30 different craft tables, with hundreds of recipes.
  • Hundreds of items, skills, craft tables, and building blocks.
  • A simulated ecosystem with dozens of unique species.
  • With limited carrying capacity, players must create vehicles and networks of roads to transport materials.
  • Create your own backed or fiat currencies, using them as a means of exchange in the economy.
  • Build stores where you can sell your excess items for a profit.
  • Eat varied and nutritious food and build ever larger homes to increase your skills.
  • Create contracts for jobs that you would like players with different skill-specialties to accomplish for you. Take on contracts from other players that need the skills you possess.
  • Design laws using programmable template system to protect your world or increase your profits, enforced by the game if ratified by the population.
  • Run for election and make decisions that affect the globe.
  • View and compile rich data from the simulation and use it to argue for group decisions.
  • Claim land as your own property, and share access rights.
  • Give and remove reputation from other players.
  • Find a balance between progress and protection, between individual needs and those of the group, succeeding or failing together.

システム要件

    最低:
    • 64 ビットプロセッサとオペレーティングシステムが必要です
    • OS: Windows 7
    • プロセッサー: Intel Dual-Core 2.4 GHz or AMD Dual-Core Athlon 2.5 GHz
    • メモリー: 2 GB RAM
    • グラフィック: NVIDIA GeForce GT 440 or AMD Radeon HD 5850 or Intel HD Graphics 4000 with 512 MB
    • DirectX: Version 11
    • ネットワーク: ブロードバンドインターネット接続
    • ストレージ: 2 GB 利用可能
    • サウンドカード: DirectX®-compatible
    推奨:
    • 64 ビットプロセッサとオペレーティングシステムが必要です
    • OS: Windows 7
    • プロセッサー: Intel Core i5-2300 or AMD Phenom II X4 940 or better
    • メモリー: 4 GB RAM
    • グラフィック: NVIDIA GeForce GTX 570 or AMD Radeon HD 7750 with 1 GB VRAM or better
    • DirectX: Version 11
    • ネットワーク: ブロードバンドインターネット接続
    • ストレージ: 2 GB 利用可能
    • サウンドカード: DirectX®-compatible

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