A 2D top down horror game that takes you on a story about a girl named Sarah. Will you be able to solve the puzzles, escape the horror hiding in the dark, and figure out the secrets hiding in this small town?

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Vroegtijdige toegang

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Opmerking: Spellen in vroegtijdige toegang zijn nog niet voltooid en kunnen nog veranderen. Als je niet staat te springen om dit spel in de huidige staat te spelen, kun je beter afwachten hoe het spel zich verder ontwikkelt. Meer informatie

Wat de ontwikkelaars zeggen:

Waarom vroegtijdige toegang?

'I'm releasing The Coffin of Sarah in Early Access to give players the opportunity to experience the story as it develops chapter by chapter. This approach allows me to gather feedback on gameplay, pacing, and narrative elements directly from the community. Early Access gives me the flexibility to refine mechanics, add meaningful content, and improve the experience based on what players enjoy (or don't enjoy).

Because the game is heavily story-driven, releasing each chapter as it nears completion helps ensure that the final product is shaped by those who play it.'

Hoelang blijft dit spel ongeveer in vroegtijdige toegang?

'I am planning on having the game out of early access within 10-12 months depending on how development goes.'

Hoe gaat de volledige versie verschillen van de versie met vroegtijdige toegang?

'The full version of The Coffin of Sarah is planned to include all chapters of the story, expanded areas, additional puzzles, more detailed environmental storytelling, and multiple possible endings based on the player’s choices throughout the game.

While Early Access versions will focus on delivering the core story and atmosphere for each chapter, the full release will refine and expand on that foundation with improved polish, optional side content, secrets, and quality-of-life improvements based on community feedback.

The final version is also expected to offer a more cohesive overall experience, with narrative threads tied together across chapters, and additional sound design, animations, and visual effects where needed to enhance immersion.'

Wat is de huidige staat van de versie met vroegtijdige toegang?

'The Early Access version currently includes Chapter One, featuring the full playable environment, core story events, and several interactable objects that help establish the world and tone of The Coffin of Sarah. While the chapter is fully explorable, it is still in active development — with updates planned to add more detailed interactions, puzzles, and environmental storytelling.

Gameplay systems such as dialogue, exploration, and early branching choices are already implemented. Visual design elements like map tiles, trees, and other environment art are in an early state and will be improved over time to better reflect the atmosphere and tone of later chapters. Some assets, sounds, and UI may be placeholder or subject to change as development progresses.

Players can expect a stable, playable experience that reflects the direction of the game — with more polish, visual upgrades, and content planned as development continues.'

Zal het spel anders geprijsd worden tijdens en na vroegtijdige toegang?

'The game may see a small price increase when it leaves Early Access, depending on the amount of content added and the overall reception. The goal is to keep the game fairly priced based on its scope and player feedback. Any pricing changes will be communicated ahead of time.'

Hoe zijn jullie van plan de community te betrekken bij het ontwikkelproces?

'Community feedback will play a big role in shaping The Coffin of Sarah. I plan to involve players by listening closely to what they enjoy (and don’t enjoy) in each chapter including story pacing, puzzle design, dialogue, and overall atmosphere. Suggestions, bug reports, and ideas shared through Steam discussions or Discord Server will directly influence future updates and chapters.

Because this is a solo-developed project, community involvement is not only appreciated it’s essential. I want players to feel like their voice helps shape the direction of the game as it evolves.'
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Over dit spel

You wake up as Sarah in an old run down cabin deep in the woods. Bloodstains everywhere, and a chilling silence that screams danger. Trapped and desperate, you must escape before whoever brought you here returns.

The Coffin of Sarah is a 2D pixel-art horror game focused puzzle-solving and survival. You’ll solve environmental puzzles to unlock new areas, uncover disturbing secrets, and stay one step ahead of the creatures hiding in the dark. You can try to hide but running may be your only option when something unnatural starts hunting you.

Gameplay Features:

  • Top-down pixel horror with a heavy emphasis on a spooky atmosphere and cryptic storytelling.

  • Search for hidden items, cryptic notes, and disturbing visuals to help progress the story.

  • Interact with your environment to find keys, clues, and story-triggering objects.

  • Light-based mechanics: use a flashlight to navigate pitch-black areas, and reveal the secrets that are hiding in the dark.

  • Escape sequences where you must run from threats.

  • Environmental and logic-based puzzles that block your progress until solved.

  • Player choices that influence future chapters and contribute to multiple possible endings.

The game is being released in a chapter-based format. Chapter One is currently in development and includes the full playable area. More interactable objects and events are being added to foreshadow what’s to come in Sarah’s journey.

The full game is planned to span five to six chapters. As the story progresses, each chapter will increase in length and complexity. Once complete, The Coffin of Sarah is expected to offer 4–6 hours of gameplay.

Beschrijving inhoud voor volwassenen

De ontwikkelaars omschrijven de inhoud als volgt:

This game contains the following mature content:

Depictions of blood, violence, and horror imagery

Themes of abduction and captivity

References to cannibalism and disturbing human behavior

Psychological horror and tension

Implied threat of violence from unseen or monstrous entities

There are no explicit sexual acts, drug/alcohol abuse, or depictions of self-harm in the game. However, the storyline includes mature and unsettling themes that may not be suitable for all players.

Systeemeisen

    Minimum:
    • Besturingssysteem *: Windows 7 SP1+, Windows 10, Windows 11
    • Processor: Intel Core i3 or equivalent
    • Geheugen: 2 GB RAM MB RAM
    • Grafische kaart: Integrated graphics (Intel HD 4000 or better)
    • DirectX: Versie 10
    • Opslagruimte: 500 MB beschikbare ruimte
    • Geluidskaart: Any compatible sound card
* Vanaf 1 januari 2024 ondersteunt de Steam-client alleen Windows 10 en latere versies.

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