In the 2D action roguelike Gluttony, devour endless waves of Food Devils! Swallow enemies whole to steal their powers, then explode when your belly is full. Constantly decide where to move, who to eat, and which powers to upgrade. Without razor-sharp judgment, survival is impossible.
Release Date:
Q4 2025
Developer:
Publisher:
Teaser | Gluttony Steam Trailer_v1
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Coming Soon To Early Access

The developers of this game intend to release as a work in progress, developing with the feedback of players.

Note: Games in Early Access are not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“Gluttony is a 2D action roguelike centered around a unique combat system where you "fight by eating." The core gameplay revolves around reading enemy patterns and making split-second decisions as waves of enemies rush in.

To refine our ever-evolving combat mechanics with polish and depth, we've chosen an Early Access model that allows us to develop the game alongside our players. Feedback from various combinations, strategies, and playstyles plays a crucial role in helping us balance the game and enhance its replayability. Through this process, we aim to deliver the ultimate experience of "predatory satisfaction."”

Approximately how long will this game be in Early Access?

“We're targeting a full release in the first half of 2026. Until then, we plan to steadily expand content and fine-tune core systems through regular updates.”

How is the full version planned to differ from the Early Access version?

“Planned content for the full version includes:

The final boss and game ending

Post-ending challenge content

A wider variety of meal combos

Expanded growth and meta progression systems

UI/UX and quality-of-life improvements

Enhanced localization quality

We also intend to refine combat balance and replay structure further, guided by community feedback.”

What is the current state of the Early Access version?

“Currently in Gluttony, you can experience:
Three chapters with diverse stages, three uniquely styled characters, and intense boss battles.

The core "Predation" system lets you devour enemies to steal their abilities, and dozens of Food Powers allow you to craft distinct combat styles.

All key combat mechanics—such as the Fullness Gauge, Meal Combos, Random Upgrades, and Fullness Skills—are fully implemented. Keyboard/mouse controls, essential options, UI elements, and convenience features are also in place.”

Will the game be priced differently during and after Early Access?

“As we continue to expand content through updates during Early Access, the price may gradually increase. Any price changes will be announced in advance, and there will be no additional charges for existing owners.”

How are you planning on involving the Community in your development process?

“Gluttony aims to be more than just a "roguelike action" game. Your feedback is our compass, guiding the core direction of development.

Through Steam Community, Discord, social media, and in-game feedback tools, we actively gather input on:

Combat balance and system improvements

Direction for new content

Quality-of-life features

We'll keep you informed with regular developer notes and patch updates, sharing transparently how the game is evolving.”
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This game is not yet available on Steam

Planned Release Date: Q4 2025

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About This Game

Beat'em Up, Eat'em Up

[Gluttony] is a 2D action log-like North American cartoon-style graphic with a unique concept of "eat and fight."

Be a cute devils of gluttony and constantly invade the foodhel where the food devils live and finally take the throne of the foodhel.

Unique combat system

Avoid the onslaught of food devils, take away your ability by eating, and explode at once when your stomach is full.

Attack your enemies, cut your stamina, rush into your weakened enemies and eat them in one bite. 

Depending on the type of food devils you've eaten, you get food power, which is a variety of combat capabilities. Launch fries like a Gatling gun, or install an exploding coke like a mine.

When the satire is full of enemies, the satire, a powerful lethal weapon, is activated immediately. After using it, you lose all of your food power, weakening your character, so use it carefully.

Upgrade to complete the build

You can complete the character's build by selecting random enhancement options that appear every time you clear the stage.

Fire a laser instead of a Gatling gun, spread corruption to your enemies, or make your character a zombie who doesn't die.

You can get special upgrades through transactions with helpers you encounter occasionally.

Permanent reinforcement at the base

Grow your character to break through more stages.

You can permanently strengthen your character by trading the goods you get from the game with helpers.

You can lift the skill of strengthening the power of food powers through demonic meat obtained from regular stage progress, raising the character's basic specifications, or boss coins obtained by killing the boss.

System Requirements

    Minimum:
    • OS *: Windows 7
    • Processor: intel i5-4430 / AMD FX-6300
    • Memory: 4 GB RAM
    • Graphics: GTX 960 / AMD Radeon R7 370
    • DirectX: Version 10
    • Storage: 4 GB available space
    Recommended:
    • OS: Windows 10
    • Processor: intel i5-4430 / AMD FX-6300
    • Memory: 8 GB RAM
    • Graphics: GTX 960 / AMD Radeon R7 370
    • DirectX: Version 11
    • Storage: 8 GB available space
* Starting January 1st, 2024, the Steam Client will only support Windows 10 and later versions.
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