Physics-based arcade, top-down space shooter. Pilot the Salvager, collect salvage to upgrade your ship, balancing an economy by mining asteroids and fending off waves of enemy ships, ultimately growing so large as to destroy planets.

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Kommer snart till Early Access

Utvecklarna av detta spel planerar att släppa det som ett pågående arbete och utveckla det med feedback från spelare.

Obs: Spel i Early Access är inte färdiga och kan eventuellt ändras ytterligare. Om du inte är sugen på att spela det här spelet i dess nuvarande tillstånd, bör du vänta och se om spelet utvecklas vidare. Läs mer.

Vad utvecklarna har att säga:

Varför Early Access?

“Early Access allows us to develop the game alongside our player-base, responding to user feedback with improvements and entire overhauls should the need arise.”

Ungefär hur länge kommer det här spelet att vara i Early Access?

“Salvager will be in early access until it is in a stable state that we are happy with. We can't imagine this will be over a year.”

Hur är det tänkt att den fullständiga versionen ska skilja sig från versionen i Early Access?

“The final product wouldn't differ from this initial version too drastically. It would include QoL changes, drastic accessibility upgrades and, ultimately, the game would be a more feature-rich experience.”

Hur är det nuvarande läget i versionen med Early Access?

“This is the first version of the game. The description on the store page details all that this game currently has to offer. This includes (but is not limited to):
- A full game loop (start, progression, respawn, end, etc.)
- All mechanics as detailed on the store page.

Kommer spelet att prissättas annorlunda under och efter Early Access?

“Price will gradually increase in accordance to the content within the game. At early-access release, this will be reflected as a lower price tag, and upon revision of the game this price tag would increase reflecting the quality of the game and the quantity of the game there is to play.”

Hur planerar ni att involvera gemenskapen i er utvecklingsprocess?

“We are absolutely open to user feedback, and will take on board suggestions to enhance the user's experience - we put the gamer first!”
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Det här spelet är ännu inte tillgängligt på Steam

Planerat lanseringsdatum: december 2025

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Om detta spel

Welcome to System-C399, Commander!

Salvager is a fast-paced top-down arcade shooter. You play as the pilot of the scavenger ship 'The Salvager', with no recollection of what came before, guided by an AI assistant towards one goal - planetary annihilation... Start small and fragile, carving your way through drifting asteroids and scavenging scrap from defeated enemies to repair and upgrade your vessel.

Your growth comes at a cost, however. As you expand, enemies grow more aggressive, and the very star system begins to fight back. What begins as a struggle for survival becomes a cosmic feast for power — until your ship is vast enough to consume the planets themselves.

  • Pilot your ship using a custom-built physics engine!

  • Upgrade the ship by collecting salvage!

  • Engage in combat with AI spacecraft!

  • Devour planets to complete the game!

  • An OST, set against the original track 'STARBREAKER'!

Salvager is a short game made in a custom engine, made in C, for university. As such, the playtime is currently around 20-30 minutes, and can likely be played in one sitting.

As this is an early access title, expect support and regular updates to enhance the Salvager experience!

Upplysning om AI-genererat innehåll

Utvecklarna beskriver hur deras spel använder AI-genererat innehåll så här:

As this was a project for my course, and as we are an indie developer, generative AI was used to generate some assets.

Systemkrav

    Minimum:
    • OS: Windows
    • Processor: Anything
    • Minne: 500 MB RAM
    • Grafik: Anything
    • Lagring: 50 MB ledigt utrymme
    • Ljudkort: Anything
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