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Don't Get Your Hopes Up 플레이

 

평가

“Don't Get Your Hopes Up is a good game because not only is it good commentary on the (many, worldwide) housing crisis (especially how those intersect with racism and the climate crisis), it also understands that yes, I probably would rent a flat that contained an exact replica of itself in dollhouse form, complete with a little doll me, and inside that replica another replica of another flat, another future, spiralling in on itself forever. Housing market's in shambles isn't it.”
regicidal-defenestration, Tumblr

“A deeply engaging, vital, eye-opening piece of work, chock-full of empathy and critical thinking.”
4/5 – So Many Games

“I had a hard time finding a single sentence in this thing I didn't want to screenshot...do dig in.”
Rock Paper Shotgun

게임 정보

Don't Get Your Hopes Up is a short interactive comic about housing shortage and horror in architecture. 

Based on desperate apartment searches undertaken in 2022 and 2024, and drawing from a half decade of conversations about Amsterdam's housing crisis, the game moves between fiction, documentary, and social commentary.

With disquiet and creeping unease, it dismantles the consoling fictions of abundance, and laments a feeling of home that's always just beyond reach.

Short, emotional, and relatable (unless you're a landlord) 

Playtime: 40-60 minutes. Dive into a week of apartment hunting through the eyes of Krish and Yan, a couple looking to find an apartment in Amsterdam. Classic visual novel gameplay meets sparse, parallax comic book illustrations, with a few narrative and mechanical twists. 

View odd apartments and make tough decisions on renting and overbidding. Experience a moving story about precarity, solidarity, alienation, and the systems that keep us apart.

A haunting post-punk soundscape 

Immerse yourself in a haunting, propulsive soundscape featuring music by Simon Frank and a special track by Rotterdam band Neighbours Burning Neighbours. 

A uniquely Amsterdam story that is resonant everywhere

"EVERYTHING HAS TO CHANGE, FOR ANYTHING TO STAY THE SAME."

Learn a wayward history of contemporary Amsterdam that is resonant globally. Play through a carefully constructed bricolage of references, ideas, speculations, and social commentary about the housing crisis that attempts to distill fleeting perceptions of an ambient present into coherent yet unsettling images.

"State-of-the-art maleficence”, with inspirations from Leila Taylor’s Sick Houses, Joshua Comaroff and Ker-Shing Ong’s Horror in Architecture, and Ayşegül Savaş’ The Anthropologists

시스템 요구 사항

Windows
macOS
SteamOS + Linux
    최소:
    • 64비트 프로세서와 운영 체제가 필요합니다
    • 운영 체제: 7 or higher
    • 프로세서: 2.0 Ghz 64-bit Intel-compatible
    • 메모리: 2 GB RAM
    • 그래픽: OpenGL 3.0 or DirectX 11
    • 저장 공간: 500 MB 사용 가능 공간
    권장:
    • 64비트 프로세서와 운영 체제가 필요합니다
    최소:
    • 운영 체제: 10.10+
    • 프로세서: 2.0 Ghz 64-bit Intel-compatible (Apple silicon supported through Rosetta 2)
    • 메모리: 2 GB RAM
    • 그래픽: OpenGL 3.0
    권장:
      최소:
      • 운영 체제: Ubuntu 16.04+
      • 프로세서: 2.0 Ghz 64-bit Intel-compatible
      • 메모리: 2 GB RAM
      • 그래픽: OpenGL 3.0
      권장:

      Don't Get Your Hopes Up에 대한 사용자 평가 사용자 평가 정보 환경 설정

      종합 평가:
      매우 긍정적 (평가 57개)






      특정 날짜 범위에 속하는 평가를 보려면, 위의 그래프에서 선택 항목을 클릭한 후 드래그하거나 원하는 바를 클릭하세요.




      평가를 작성한 시점의 사용자 플레이 시간을 기준으로 평가를 필터링:


      최소 시간 없음 ~ 최대 시간 없음

      선택한 표시 순서로 평가 보기





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