a cozy organizing simulator where you sort 6,010 trading cards, booster boxes and graded slabs back where they belong after prerelease night, a collection buyout and the shop cat wrecked the store. Doors open at dawn.

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Bald im Early Access verfügbar

Die Entwickler dieses Spiels planen, das Spiel zu veröffentlichen, während es sich noch in Arbeit befindet, und möchten es mit dem Feedback von Spielern weiterentwickeln.

Hinweis: Spiele im Early Access sind noch nicht fertiggestellt und können in Zukunft Änderungen erhalten. Wenn Ihnen das Spiel im aktuellen Zustand nicht gefällt, warten Sie eine Weile, um zu sehen, wie sich das Spiel weiterentwickelt. Mehr erfahren

Was die Entwickler zu sagen haben:

Wozu Early Access?

„Card Shop is a complete, playable game today: one full shop, six zones, over 6,000 items to put back where they belong, all twelve abilities, controller support and an ending. We're launching in Early Access because the next stage is content that only gets good with players in the room: a second shop layout, Prerelease Night and timed modes, new card sets, and the balance of upgrade pacing and zone difficulty. Every one of those is shaped by watching how people actually sort, where they get stuck, and what they ask for. We'd rather build the second half with the community than guess at it alone.“

Wie lange wird dieses Spiel ungefähr den Early Access-Status haben?

„About 6 months. We plan to leave Early Access in spring 2027 once the second shop, the extra modes and the additional card sets are in and the pacing has been tuned against player data. If feedback shows we need more time to get it right, we'll say so on the store page rather than rush it.“

Wie soll sich die Vollversion von der Early Access-Version unterscheiden?

„Early Access contains the complete card shop: every zone, the full set of abilities and an ending. For the full version we plan to expand and polish it based on what players tell us. Our plans include a second shop layout with its own mess to clear, a Prerelease Night mode for players who want a challenge, timed runs, a Free Play mode that re-messes the shop with all abilities kept, and additional card sets. We also plan to keep tuning upgrade pacing, item readability and controller feel, and to keep adding quality-of-life improvements suggested by the community.“

Was ist der derzeitige Stand der Early Access-Version?

„The game is fully playable from start to finish. You can tidy the entire shop: the counter, the pack wall, the binder bay, the glass cases, the play area and the back room, over 6,000 items in total, and reach the ending. All twelve abilities are in, along with the tutorial, full controller support, save and load, and assist options that show where items belong. Expect some rough edges: balance, pacing and a few visuals are still being refined, and occasional bugs may appear. We patch quickly.“

Wird dieses Spiel während und nach Early Access unterschiedlich viel kosten?

„We plan to raise the price modestly when the game leaves Early Access, as new content and modes are added. Players who buy during Early Access keep everything that's added later at no extra cost.“

Wie werden Sie versuchen die Community in den Entwicklungsprozess miteinzubeziehen?

„We read every Steam review and discussion thread, and player feedback directly decides what we fix and add next. We post regular update notes on Steam explaining what changed and why, and we'll ask the community for input on upcoming features such as new card sets and modes through the Steam discussions. Bug reports in the forums get priority in our patches.“
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Bald verfügbar

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Infos zum Spiel



EVERY CARD HAS ONE POCKET
Pick up a stack, read the top card, file it. Every card is a different costumed creature, so every placement is a small reveal. Fill a page and the holo in the center pocket shines.


6,010 THINGS. TWELVE ABILITIES.
Start with two hands and a binder. End with Magnet Sweep, Binder Call and Send It, filing whole stacks in one motion.

SIX ZONES, ONE OPENING DAY
Counter, pack wall, binder bay, glass cases, play area, back room. Finish a zone and its lights come up. Finish the shop and the sun does too.


THE CAT DID THIS. THE CAT WILL HELP.
Mint knocked it all over. Pet her and she'll show you where she hid things.

The story:
Prerelease night ran until two. Ray's lifetime collection arrived at one. Jules left you a clipboard, a shift checklist and twelve sticky notes. The shop opens at sunrise.

Features:

  • 6,010 items across 8 card sets, 64 binders, 4 glass cases and a vintage wall

  • No timers and no fail state; Cozy, Prerelease Night and Free Play modes

  • Full controller support, plus a clear "where does this go?" guide you can turn down or off

  • Rain on the window, lo-fi on the gramophone, and dawn as your progress bar

Systemanforderungen

    Mindestanforderungen:
    • Setzt 64-Bit-Prozessor und -Betriebssystem voraus
    • Betriebssystem: Windows 10 64-bit
    • Prozessor: I3 9100f
    • Arbeitsspeicher: 8 GB RAM
    • Grafik: NVIDIA GeForce GTX 1050 Ti (4 GB) / AMD Radeon RX 570 (4 GB)
    Empfohlen:
    • Setzt 64-Bit-Prozessor und -Betriebssystem voraus
    • Betriebssystem: Windows 10 / 11 64-bit
    • Prozessor: Intel Core i5-8400 / AMD Ryzen 5 2600
    • Arbeitsspeicher: 8 GB RAM
    • Grafik: NVIDIA GeForce GTX 1660 (6 GB) / AMD Radeon RX 580 (8 GB)
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