Business in the front; Party in the back: Bald Guys features high skill-ceiling mechanics on top of light-hearted competitive loops that both hardcore and casual gamers can enjoy. Whether you want to master precision controls or just mess with your friends, this is a game for you.

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Vroegtijdige toegang

Krijg direct toegang om te spelen en raak bij dit spel betrokken tijdens het ontwikkelingsproces.

Opmerking: Spellen in vroegtijdige toegang zijn nog niet voltooid en kunnen nog veranderen. Als je niet staat te springen om dit spel in de huidige staat te spelen, kun je beter afwachten hoe het spel zich verder ontwikkelt. Meer informatie

Wat de ontwikkelaars zeggen:

Waarom vroegtijdige toegang?

'First I want to see if people are interested in the platforming and physics-based combat.

From there, I am not sure what direction to take the game beyond the few basic game modes.

Second, there are many "features" typical of a professional game that I am forgoing (like a polished menu, customization, input mapping configurations) in order to get to the play-evaluate-iterate development loop sooner.

Early access is a way for me to figure out how far to take this game by finding what ideas are worth exploring and how much additional content is worthwhile, all based on popularity and player feedback.

'

Hoelang blijft dit spel ongeveer in vroegtijdige toegang?

'1-2 years'

Hoe gaat de volledige versie verschillen van de versie met vroegtijdige toegang?

'I would like to have many more game types and procedural map elements to offer a unique experience every session.

I am also on the look for additional core mechanics from community ideas.

I would like to include achievements and offer some sort of continuous development that you can chip away at across multiple games. Achievements would specifically be aimed at situational gameplay achievements (for example, chain 100 wall jumps while wearing the wig)

I would like to include some form of player-matchmaking so that you can play with randoms.





'

Wat is de huidige staat van de versie met vroegtijdige toegang?

'Movement platforming and combat mechanics work as a solid proof of concept. Depending on feedback from public early access, core mechanics could potentially be in their final state today.

Procedural map generation, networking and 3 game modes are currently working.

in-game voting system for next game-mode works.

What is primarily lacking is a large breadth of content and variety and quality of life features. Game is easy to play and extremely lightweight, so we should be able to get away with it while exploring the viability of the concept while in early access.


'

Zal het spel anders geprijsd worden tijdens en na vroegtijdige toegang?

'Yes. While the final price I intend to sell this game is undetermined, I am setting the early access price to something less than the minimum I would sell the full release for. The final price will depend on how long the early access development cycle goes, as I intend to create additional content based on what people enjoy the most.'

Hoe zijn jullie van plan de community te betrekken bij het ontwikkelproces?

'I will be closely paying attention to reviews and feedback. I have a very open mind to what direction this game will go. I am simply here to provide the core mechanics and systems.

A lot of inspiration for the gameplay comes from oldschool halo custom game modes. While there is no plans for a custom level or game creator, I do want to capture the spirit of those lobbies with a wide variety of gameplay.'
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Over dit spel

Somewhere under Cleveland, OH lies the homunculus testing chamber, where the naturally-bald homunculus do the one thing they desire: Acquire hair.

Key Features:

  • Weaving platformer mechanics

  • Games to wig-out over

  • Hairy situations to fight your way out of

Mechanics and Design:

  • Party-game platformer

  • Physics-based combat

  • Wall-Jumping

  • Procedurally generated maps

  • Elimination-style gameplay loop

  • Designed to be stimulating but balanced for players of all skill levels.

Systeemeisen

    Minimum:
    • Processor: AMD Ryzen 3 / Intel i3
    • Geheugen: 4 GB RAM
    • Grafische kaart: Radeon 560 XT / Nvidia 1080
    Aanbevolen:
    • Processor: AMD Ryzen 5 / Intel i5
    • Geheugen: 8 GB RAM
    • Grafische kaart: Nvidia 2080

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