Focused on combat without compromising realism, ASTROKILL is a modern space shooter drawing inspiration from old-school games like TIE Fighter and Freespace 2. Players pilot fighters, gunships, interceptors, and medics (in 1st or 3rd person) from warring factions in ballistic dogfights.
모든 평가
복합적 (45) - 이 게임에 대한 사용자 평가 45개 중 55% 가 긍정적입니다.
출시일:
2016년 5월 27일
개발자:
배급사:
태그

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앞서 해보기 게임

지금 바로 플레이할 수 있습니다. 게임이 개발되는 과정에 참여하세요.

참고: 앞서 해보기 게임은 완성된 게임이 아니며 개발이 진행됨에 따라 크게 바뀔 수 있습니다. 현재 상태에서 이 게임에 흥미가 생기지 않는다면, 개발이 더 진행될 때까지 기다려보는 것도 좋습니다. 더 알아보기

개발자의 한마디:

왜 앞서 해보기를 하나요?

“We want to make the best space shooter possible. With Early Access, players can steer the development of ASTROKILL in the right direction before release. Player feedback is critical to making a game enjoyable, challenging, and replayable.”

이 게임의 앞서 해보기 기간은 얼마인가요?

“The game should be released 3-6 months after beginning Early Access. So far, development on ASTROKILL has been rapid. With just 8 months of total development time, we were ready to show it at gaming conventions. Since then, the game has progressed so much further, and we're confident we can release it after a few months of Early Access.”

정식 버전은 앞서 해보기 버전과 어떻게 달라지나요?

“Since the core gameplay mechanics are well established and polished, the full version will primarily feature more game content. This means more campaign levels, ships, scenery, characters, and dialog. And, of course, the full version will address any issues Early Access players have via bug fixing, new features, and gameplay balancing.”

지금 앞서 해보기 버전은 어떤 상태인가요?

“In its current state, there are three game modes: practice, campaign, and survival. Each game mode is fully playable for each faction. However, there are future campaign levels, dialog, and ships that will be added throughout Early Access in preparation for a release.”

앞서 해보기 동안과 앞서 해보기 이후의 게임 가격이 다르게 매겨지나요?

“The game will be priced lower during Early Access to encourage a broad and welcoming development community.”

개발 과정에 어떻게 커뮤니티를 참여시킬 계획이신가요?

“Any feedback from Early Access players is highly valuable to us. Is the game too hard? Are the controls intuitive? Is it stable? Is it fun? Already, we have taken player feedback (from gaming conventions) and addressed them with numerous changes in a very short time-frame (sometimes overnight). Ultimately, we want the game to be a joy to play. If it's not, we want to know why and fix it.”
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VR 지원

AstroKill 구매

 
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평가

“Never has blowing stuff up been so supremely satisfying.”
9/10 – OPNOOBS

게임에 대해

A modern space shooter and combat sim

Focused on combat without compromising realism, ASTROKILL is a modern space shooter drawing inspiration from old-school games like TIE Fighter and Freespace 2. Players pilot fighters, gunships, interceptors, and medics (in 1st or 3rd person) from warring factions in ballistic dogfights. Wage war flying for either the sprawling Dominion of Man or the rebellious Outer Belt Alliance!

Full-featured space combat

  • Progress through a variety of campaign-missions or instantly play standalone missions
  • Use ballistic or energy weapons to destroy hostile fighters, turrets, freighters, capital ships, and even space-mines
  • Deliver destruction downrange with high-velocity bullets, explosive flak, homing missiles, EMP missiles, and lasers
  • Control your spacecraft with true 6DoF flight-controls via directional thrusters
  • Repel enemy fire with anti-gravity using the one-of-a-kind GShield
  • Play with a mouse/keyboard, gamepad, or joystick, and customize all controller-mappings
  • AI mimics human-behavior by weighing and making decisions based on changing battle conditions
  • Beautifully detailed planets, moons, and asteroids populate unforgiving zero-G battlefields

Ballistic warfare in zero-G

In the world of ASTROKILL, kinetic weapons dominate the battlefield. Wield machine guns, flak cannons, missile launchers and rail guns in chaotic space combat. Wipe out entire squads and bring down frigates in glorious explosions. But, be wary of camping interceptors, homing space-mines, and ace-pilots. To succeed in this unforgiving zero-G battlefield, you must master your ship and its weapons.

Strategic energy weapons

When raw kinetic energy is not enough, lasers and EMP-missiles can do the trick. Penetrate hostile GShields with rapid laser fire (anti-gravity fields have no effect on beam weapons). Or, disrupt an enemy fighter's electrical system with a well-placed EMP missile. Once disabled, fighters will drift helplessly without shields until power is restored.

Not your mom's space game

To survive, you will master your spacecraft and strategically manage your squad. Command squad-members to guard areas, strictly hold positions, or rearm at the nearest hangar bay. By flying as a medic, you have the ability to repair and rearm your fellow wingmen. Protect yourself from enemy fire with anti-gravity. Use asteroids and debris as concealment from enemy-detection. Support friendly capital-ships as they reign down hellfire on enemy-positions. And, above all us, out-maneuver and outgun all who cross your path.

시스템 요구 사항

Windows
SteamOS + Linux
    최소:
    • 운영 체제 *: Windows 7
    • 프로세서: 2.8 GHz
    • 메모리: 8 GB RAM
    • 그래픽: GeForce GTX 660 or AMD Radeon HD 6800
    • DirectX: 버전 11
    • 저장공간: 4 GB 사용 가능 공간
    • VR 지원: SteamVR or Oculus PC. Keyboard or gamepad required
    권장:
    • 운영 체제 *: Windows 7
    • 프로세서: 3.2 GHz
    • 메모리: 16 GB RAM
    • 그래픽: GeForce GTX 1050 or AMD Radeon RX 460
    • DirectX: 버전 11
    • 저장공간: 4 GB 사용 가능 공간
* 2024년 1월 1일부터 Steam 클라이언트는 Windows 10 이상 버전만 지원합니다.
    최소:
    • 운영 체제: Linux or SteamOS
    • 프로세서: 2.8 GHz
    • 메모리: 8 GB RAM
    • 그래픽: GeForce GTX 660 or AMD Radeon HD 6800
    • 저장공간: 5 GB 사용 가능 공간
    권장:
    • 운영 체제: Linux or SteamOS
    • 프로세서: 3.2 GHz
    • 메모리: 16 GB RAM
    • 그래픽: GeForce GTX 1050 or AMD Radeon RX 460
    • 저장공간: 5 GB 사용 가능 공간

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