Experience fierce open world survival gameplay as you attempt to stay alive on an unforgiving island inhabited by dinosaurs! Hunt. Grow. Survive.
Recent Reviews:
Mostly Positive (669) - 72% of the 669 user reviews in the last 30 days are positive.
All Reviews:
Mixed (8,865) - 67% of the 8,865 user reviews for this game are positive.
Release Date:
Dec 1, 2015

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Early Access Game

Get instant access and start playing; get involved with this game as it develops.

Note: This Early Access game is not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“Firstly, thank you for looking at our game. We aspire to create an engaging experience that is approachable by many, but feel the need to caution potential users that The Isle is still under heavy development. There's a joke in here about a dream being created with minimal staff and too much reliance on automation, but we'll spare you. The Isle's intent is to avoid being 'just another survival sandbox game' or 'just another dinosaur game.'

We want to be THE dinosaur game.

With the help of our players we believe we can create the basis for everyone's dream of what a dinosaur game is or could be; our long term goal is to allow you to tailor your own experiences with rich modding tools.”

Approximately how long will this game be in Early Access?

“The game will leave Early Access once the core experience has been polished to our high standards. Developing games is not an exact science, so we cannot say for sure how long this will take, but hope you will join us on the journey getting there.”

How is the full version planned to differ from the Early Access version?

“There are many features planned to be added in the coming months, some of which are already in development. These range from additional playable factions such as humans, to more in-depth combat and survival mechanics, as well as player customization and mod support.

The base experience will grow and change dramatically over time, and more importantly, game difficulty will gradually become more brutal as chances of long-term survival on the island become less likely. We, the developers, are actively designing The Isle and its creatures to counteract known player tactics of survival. This is one of many reasons we will continue to monitor player feedback as we refine the experience for its 1.0 release version.

Additionally, The Isle will also have a post-release content structure after Early Access has been polished, to continue supporting and expanding the game to the best of our ability.”

What is the current state of the Early Access version?

“All necessary features such as options, settings, and graphics are present. Dedicated servers, Steam integration and basic persistence are present. The minimal requirements of a dinosaur survival simulation are in place. Players can take on the role of numerous dinosaurs where they must fulfill the basic needs of eating and drinking, with the ability to stalk and hunt other players and AI. Character customization has also been introduced and will be expanded on in future updates.”

Will the game be priced differently during and after Early Access?

“Pricing may be subject to change after reaching certain major milestones in development, such as the addition of new playable factions.”

How are you planning on involving the Community in your development process?

“Community feedback will be vital in establishing the future direction we take the game in. Your involvement is imperative as we develop additional features on top of current content. These include, but are not limited to, dinosaur additions, future environmental biomes, weapons, skins, and community inspired creations.”
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Recent updates View all (435)

February 16


  • Lowered bite attack damage for subadult Giganotosaurus
  • Increased health/mass to 3600 for Suchomimus
  • Increased swim speed for Suchomimus, halved Sucho stamina drain from swimming
  • Increased ambush speed modifier for Suchomimus from 1.2x to 1.27x
  • Significantly reduced hunger decay rate for Ceratosaurus
  • Fixed over-exaggerated bite animation on Ceratosaurus

  • Overhauled animation set for Suchomimus featuring new full-body vocalizations
  • Updated swim animations for Pachycephalosaurus
  • Updated detail color pattern mask & palette for Tyrannosaurus
  • Updated skin pattern mask for Utahraptor
  • Updates to rock textures and shading

    User Interface
  • Removed more outdated / deprecated dinosaur classes from the selection list
  • Updated gameplay settings menu with more options
  • Rebinding action inputs now ignores any combination prefixes (Shift, Alt, Ctrl, Cmd)
  • Changed default binding for ToggleHUD to F10
  • Added monitor off/on 2D sounds when toggling HUD

    Bug Fixes
  • Rolled back an engine setting change that degraded performance
  • Fixed an issue where adult Allosaurus could become frozen when resting
  • Fixed being able to move during resting transition as Parasaurolophus
  • Fixed juvenile & hatchling Para using adult effects for sit / stand
  • Fixed missing nesting animations for Cerato & Sucho
  • Fixed Cerato juv having an overbite
22 comments Read more

February 13


  • Wiped database due to several growth changes
  • Old / deprecated dinosaur classes are no longer available on the class select screen
  • Adjusted upper body blend on Diablo so its attack is better seen when in motion
  • Added preview locations to Cerato, Giga, Pachy & Sucho skin creators
  • Adjustments to TinyVocal attenuation, disabled logarithmic filtering on Oro & Psittaco calls
  • Removed several unused keybinds

  • We have updated the bleed mechanic so that bleeding will now only be mitigated by resting, allowing you to recover from a deadly wound if you are out of combat. When not resting, you will now die of blood loss if you continue moving around while bleeding.
  • Improved herbivore bleed resistance across the board to improve chances of survival.
  • Increased impact damage for Diabloceratops (bleed damage unchanged)
  • Increased Galli's weight mass to properly reflect its size
  • Increased Parasaurolophus speed so it can outpace a default run Allosaur
  • Decreased the stamina drain on Maiasaura so it doesn't have asthma
  • Adjusted T.Rex stamina to now drain faster
  • Shortened ambush duration for T.Rex due to its recent speed increase
  • Increased stats for Giganotosaurus across the board, offsetting his subadult's power spike compared to T.rex, and bringing it back in line at adult.
  • Reduced bite damages for Allosaurus, Carnotaurus, Dilophosaurus
  • Increased damage for Utahraptor and Suchomimus bites

    Bug Fixes
  • Fixed dismiss game tip (default F9) not showing initially
  • Fixed subadult Giganotosaurus skins not being applied correctly
  • Fixed the resting animation not looping for Pachycephalosaurus
  • Re-synced Suchomimus movement notifies to better fit its new animations
  • Fixed hatchling & juvenile versions of Allo and Cerato playing adult effects on sit / stand
  • Re-enabled engine option "FinishCurrentFrame" to see if it helps performance
102 comments Read more
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About This Game

The Isle: A World Designed to Kill You

The Isle is intended to be a gritty, open-world survival horror game. Explore vast landscapes of dense forest and open plains, traverse treacherous mountains and wade through dark swamps where horrors lurk. Hidden within are ruins that hold insight as to what came before. Through it all, keep in mind there is only one goal: survive.

There is little in the way of hand holding or ulterior precepts to alter play styles or purpose. It's kill or be killed. In the end, the only one you can trust is yourself. Over the course of development the islands and their inhabitants will radically change, ever-evolving as players themselves learn how to flourish and thrive. Your mistakes will be punished. Expect no survivors.

Massive Prehistoric Multiplayer

Become the beast within. When joining The Isle, you can play as one of dozens of unique creatures, from tiny darting herbivores like Dryosaurus to blood-thirsty giants such as T. Rex or Allosaurus (with many more still to come!) As a dinosaur, you'll be the epitome of majestic, cunning and ferocious. Use your natural abilities and senses to stay off the menu and grow into a stronger, more capable creature.

Engage with a living prehistoric ecosystem as you become either predator or prey on servers featuring up to 100+ players, all of them as hungry and dangerous as you. Form packs/herds, create nests, defend your offspring, hunt, and claim territory. A single mistake can spell your demise.

Survival or Sandbox?

The Isle's core game mode is Survival, a tense and difficult experience where you need to grow fast or die young. Dinosaurs in Survival mode progress through several life stages, starting out small and vulnerable. Use your scent ability, night vision and wits to survive long enough to grow, becoming more powerful and unlock new abilities such as nesting. Because of the time needed to develop a full character life cycle, not every creature is or will be playable in Survival, though more will be added in future updates.

However, sometimes you don't want to struggle to survive, or you don't have the time to go through a dinosaur's whole life story. And that's okay. For players who want a less intense experience, Sandbox mode lets you play an expanded roster of dinosaurs (and soon humans!). You can jump right in as an adult super predator or a peaceful giant, with no major penalties or consequences from dying. We won't judge.

A Global Community Story

The Isle features a narrative told strictly through the environment, achievable only through immense cooperation among players. Are you stranded? Can you just leave? What is AE? How did the dinosaurs get here? What is the distant call that pierces the night?

It will take the entire community to answer these mysteries and unravel the purpose to their being on The Isle, and each discovery will directly affect the future of the game's storyline.

Future Development Goals

We realize that there is a long road ahead, and a lot of work to be done to turn this into the game we want it to be. Throughout development, we will be adding a lot more to The Isle and incorporating user feedback in how we evolve the experience. Some of our planned features include:

  • Playable aquatic and aerial creatures
  • Even more playable dinosaurs with complete life cycles
  • Two new playable factions: modern humans & the indigenous
  • Evolve into advanced "strain" versions of certain dinosaurs
  • Realistic dinosaur AI that uses complex behaviours
  • Additional world biome types such as thick jungles
  • Dynamic aerial drop-in spawn system
  • Global in-game world quest
  • Localization of all in-game menus & text
  • Better accessibility & customization options
  • Steam Achievements, Trading Cards, Emotes
  • Mod support using Steam Workshop

All that and more are on our radar going forward. We started with a plan of just a mere handful of playable carnivores, but based on player demand we expanded our scope, increased that number greatly and introduced herbivorous dinosaurs as well. Listening to our community has been instrumental in guiding our process and helped to correct our mistakes, and we hope that together we can transform The Isle into the ultimate dinosaur game.

--AE Core TX Received--
--End Promotional Protocol--

--SiGnaL InTeRrUpt--

System Requirements

    • Requires a 64-bit processor and operating system
    • OS: Windows 7 64-bit or later (64 Bit ONLY)
    • Processor: Quad-core Intel or AMD processor, 3.0 GHz or faster.
    • Memory: 8 GB RAM
    • Graphics: NVIDIA GeForce GTX 960 or AMD Radeon R9 280X series card or higher.
    • DirectX: Version 11
    • Network: Broadband Internet connection
    • Storage: 25 GB available space
    • Additional Notes: This game needs a dedicated graphics card to run. Integrated graphics cards will not work.
    • Requires a 64-bit processor and operating system
    • OS: Windows 10 64-bit or later (64 Bit ONLY)
    • Processor: Quad-core Intel or AMD processor, 3.4 GHz or faster.
    • Memory: 16 GB RAM
    • Graphics: NVIDIA GeForce GTX 1070
    • DirectX: Version 11
    • Network: Broadband Internet connection
    • Storage: 25 GB available space

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