Use the magical device known as the Chronicon to travel into the souls and memories of fallen heroes to re-live their grand tales! Epic adventures full of loot and monsters await!
Recent Reviews:
Very Positive (20) - 100% of the 20 user reviews in the last 30 days are positive.
All Reviews:
Very Positive (1,035) - 94% of the 1,035 user reviews for this game are positive.
Release Date:
Jul 28, 2015
Developer:
Publisher:

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Early Access Game

Get instant access and start playing; get involved with this game as it develops.

Note: This Early Access game is not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“Chronicon is a large project for just one person to maintain, so I ask the Steam community to participate in the development. I hope to be able to build a great community which gets to help shape the game itself.

My goal is to collect as much feedback as possible through frequent updates with fresh content, tweaks, and other additions, so that I may create a solid and polished game.”

Approximately how long will this game be in Early Access?

“I'm aiming for a full release some time in 2018. However, delays are expected as the game is constantly growing in scope based on the very excellent feedback I've been getting over the forums! I don't want to set a date and rush development - it's done when it's done.”

How is the full version planned to differ from the Early Access version?

“The full version will feature many more items, spells, abilities, areas, worlds, enemies, bosses, crafting and other mechanics. The goal is to have five complete worlds for you to discover and explore, slaying your foes and collecting the loot as you advance further. I also intend to have a lot of replayability through scaling difficulties and increasingly difficult end-game content.”

What is the current state of the Early Access version?

“Most features and mechanics are present, however there is a lot of content to be added, as the initial release (0.20.0) only featured one of the five planned worlds. Worlds will be added in major content patches over time, and smaller patches will be added frequently with various tweaks and additions.

Currently the game has 4/5 worlds (or "acts"), basic end-game content, complete character skill trees, basic (to be upgraded) endless progression system, and most of the planned mechanics.

See the news section for recent changes!”

Will the game be priced differently during and after Early Access?

“Because of instability, bugs, and general lack of content, the price is lower while in Early Access. Expect it to increase once we hit full release. Major updates usually come with a small sale, too.”

How are you planning on involving the Community in your development process?

“I will be actively participating in discussions on the Chronicon Steam Community Forums to answer any questions you might have, and reply to feedback. I would love to know what you like, dislike, and hear any suggestions or ideas you might have.

You can also reach me on twitter: @sqrbt.
And the official subreddit: r/Chronicon”
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Recent updates View all (101)

June 27

Update 0.81.2 (Fixes and some QoL)

Hey guys!

Thanks for the reports!
This update should take care of most issues, however some were more difficult and time-consuming than anticipated so I've decided to upload what I got so far to smoothen things out in the meanwhile.

Let me know if you encounter any further issues!


0.81.2:
Combat:
  • Holding the "Force Attack" button (default: Shift) now prevents looting during combat even if not using click to move (mouse/KB only)
Interface & Localization:
  • Keybindings can now be cleared to nothing from the keybinds menu by pressing a small [x] button next to the binding, or hitting the (X) button on a gamepad
  • Added Damage Stagger to the help index and updated some old stat texts
  • Updated the filtering options for loot to indicate that they affect both Inspect Nearby and Radial Loot
  • Added many missing texts of the skill cards such as "Rank" and button tooltips to the localization files
Transmutations:
  • Potion transmutation upgrades are now 10x to 5x of the next tier, rather than 10x to 10x
Fixes:
  • Fixed Mastery skill info not being correctly read for translations
  • Fixed Elixir of Flames dealing 100x too much damage
  • Fixed the new Radial Loot keybinding not being saved between sessions
  • Fixed crash related to Radial Loot keybinding change on controllers
  • Fixed keybindings navigation being odd while using controller
  • Fixed the Shroomtender's 3 set bonus not applying to the toxic shrooms
  • Fixed improper font offsets on game over screen, causing some letters to be cut off or warped, for example showing "Killed by" as "Killec by"
  • Fixed similar font offset problems with the context menus on items when using gamepads
  • Fixed skill queuing being broken (combat should now be more responsive again!)
  • Fixed a minor memory leak
  • Fixed bad linebreaks and text formatting for Chinese
  • Fixed some misc typos
  • Possible fix for a co-op related inventory crash (unable to reproduce but put a workaround in place)
20 comments Read more

June 20

Update 0.81.1 (Fixes)

Hey guys!

A few things slipped through our testing and caused some issues, thanks for reporting it so quickly! All issues should now be fixed, but please do let me know if you run into something.

Thanks!

0.81.1:
Fixes:
  • Fixed several crashes related to the crafting interfaces when using a gamepad
  • Fixed crash caused bu unique monster "Rosebud"
  • Fixed several issues with skill cards and Chinese language
  • Fixed transmutations using average levels ending up with decimal levels (now always rounds down)
5 comments Read more
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Report bugs and leave feedback for this game on the discussion boards

Just Updated

New mechanics recently released in update 0.81.0!

Read more in the announcement!

About This Game

Linux users please note that only Ubuntu is officially supported.

Story

What happens in a world where the last evil lies dead, the last quest is completed, and the last chest has been opened?


In this world, the long-dead Heroes of Old are forever remembered and honored through a great magical device. This device, known only as the Chronicon, is capable of opening a portal into the memories – the very souls – of the Heroes of Old. Each year, a handful men and women are given the great honor to re-live the old tales.
And this year, you have been chosen…

Note: Trailer footage and screenshots are of high level characters with decent equipment. Expect a slower pace at first.

Game Features


  • The first 4 full acts to play through, with the final act in the works
  • 4 unique classes: The Templar, Berserker, Warden, and Warlock
  • Procedurally generated dungeons and areas – each playthrough is different
  • Local co-op up to 4 players (same machine, requires 1 Xbox 360/one controller per additional player)
  • Over 600 items with randomized enchants & qualities, and powerful set items!
  • Over 900 skills and abilities to learn and improve
  • Infinite character progression
  • Hardcore mode
  • Basic crafting - Enchant and gem your equipment to its maximum potential!
  • Full Xbox 360/one controller support (optional)

Planned Features (in no particular order)

  • 1 Additional act
  • More items, quests, areas, and general content
  • Much more endgame content and mechanics
  • More fleshed out progression systems

System Requirements

Windows
SteamOS + Linux
    Minimum:
    • OS: Windows 7 / 8 / 10
    • Processor: Dual Core, 2.4 GHz
    • Memory: 2 GB RAM
    • Graphics: DirectX 9.0c and Shader Model 3.0 Compatible Dedicated Video Card, 512 MB VRAM
    • DirectX: Version 9.0c
    • Storage: 500 MB available space
    • Additional Notes: Intel HD video cards poorly supported. Requirements may change during development.
    Minimum:
    • OS: Ubuntu 14 or above
    • Processor: Dual Core, 2.4 GHz
    • Memory: 2 GB RAM
    • Graphics: DirectX 9.0c and Shader Model 3.0 Compatible Dedicated Video Card, 512 MB VRAM
    • Storage: 500 MB available space
    • Additional Notes: Intel HD video cards poorly supported. Requirements may change during development.

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