Use the magical device known as the Chronicon to travel into the souls and memories of fallen heroes to re-live their grand tales! Epic adventures full of loot and monsters await!
Recent Reviews:
Very Positive (38) - 84% of the 38 user reviews in the last 30 days are positive.
All Reviews:
Very Positive (928) - 94% of the 928 user reviews for this game are positive.
Release Date:
Jul 28, 2015

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Early Access Game

Get instant access and start playing; get involved with this game as it develops.

Note: This Early Access game is not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“Chronicon is a large project for just one person to maintain, so I ask the Steam community to participate in the development. I hope to be able to build a great community which gets to help shape the game itself.

My goal is to collect as much feedback as possible through frequent updates with fresh content, tweaks, and other additions, so that I may create a solid and polished game.”

Approximately how long will this game be in Early Access?

“I'm aiming for a full release some time in 2018. However, delays are expected as the game is constantly growing in scope based on the very excellent feedback I've been getting over the forums! I don't want to set a date and rush development - it's done when it's done.”

How is the full version planned to differ from the Early Access version?

“The full version will feature many more items, spells, abilities, areas, worlds, enemies, bosses, crafting and other mechanics. The goal is to have five complete worlds for you to discover and explore, slaying your foes and collecting the loot as you advance further. I also intend to have a lot of replayability through scaling difficulties and increasingly difficult end-game content.”

What is the current state of the Early Access version?

“Most features and mechanics are present, however there is a lot of content to be added, as the initial release (0.20.0) only featured one of the five planned worlds. Worlds will be added in major content patches over time, and smaller patches will be added frequently with various tweaks and additions.

Currently the game has 4/5 worlds (or "acts"), basic end-game content, complete character skill trees, basic (to be upgraded) endless progression system, and most of the planned mechanics.

See the news section for recent changes!”

Will the game be priced differently during and after Early Access?

“Because of instability, bugs, and general lack of content, the price is lower while in Early Access. Expect it to increase once we hit full release. Major updates usually come with a small sale, too.”

How are you planning on involving the Community in your development process?

“I will be actively participating in discussions on the Chronicon Steam Community Forums to answer any questions you might have, and reply to feedback. I would love to know what you like, dislike, and hear any suggestions or ideas you might have.

You can also reach me on twitter: @sqrbt.
And the official subreddit: r/Chronicon”
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Recent updates View all (96)

April 26

Major Content Update #6! Hardcore Mode, Cooldown + Ultimate skill Overhaul, Companion updates, new stats, items, and much more!

Hey guys!

Major Content Update #6 is here, and with it, the Hardcore mode!
And not to mention Linux support!

In this update I have changed a lot. Needless to say you will likely have to tweak your builds a bit, but rest assured that you should be able to get even further now. The changes will be mostly noticeable if you make a new character, as almost all skill cooldowns have been lowered by 30-50%!

That being said, however, many stats have been made multiplicative, including Cooldown Reduction.

Check out the excellent (and 0.80.0 compatible) builds on the Builds Forum - Rahlence and jon_12345 have both been very busy creating new builds and helping me test everything to make sure it all works well! A big thanks to you guys!

And thanks to everyone for your reports, this update should take care of all recent, and some of the more long term issues as well. This being a new major update, I'm moving to a fresh thread with bug reports, found here. Let me know if you encounter any issues and I'll get right on it!

As always with these big updates, there will be a 20% off sale, starting tomorrow (April 27th)!

Below is a summary of the changes, since the whole update notes are too big to fit! You can read the full notes here.


  • Linux support
  • Hardcore mode
  • Ultimate skills overhauled
  • Skill cooldowns and damage differences improved
  • Quest log improvements
  • Quest tracker
  • 50+ new sound effects and improved sound & music quality
  • Companion improvements
  • CDR, MCR and effect duration are now multiplicative stats
  • New stats:
    • Gem Strength and Satellite Damage
  • Base class stats adjusted
  • Monster damage & AI aggression adjusted
  • New & updated enchants + Legendary effects
  • New Legendary and True Legendary items
  • Difficulty rebalanced
  • Drop rates rebalanced
  • Fonts updated
  • Skill + item cards updated to look better and fit smaller res / higher scaling better
  • Improved performance
  • More controllers supported natively
  • Fixes
7 comments Read more

March 20

Update 0.75.1 - Mostly fixes

Hey guys!

Update 0.75.0 went super smooth and only a few minor issues crept up. I have now fixed these, except for an animation timing issue with the Warlock's Wraith form and the Soul Warp skill - this fix should come with the next update (tricky bug!). I also added sliders to the Shader options, so you can turn down effects like the heat distortion effect in the desert area, rather than just picking on/off.

As always, thanks for the reports and please let me know if there are any further issues!

Update 0.75.1:
  • (Video Options) The effects of the Heat Distortion, Water Ripple, and Glow/Bloom shaders are now in sliders so you can set them to your preference other than on/off
  • Steam Achievements etc should now work
  • Fixed the little intro in The Forest Frontline not playing properly
  • Fixed the gamepad settings saying "Player 0" for player 1, "Player 1" for player 2, etc.
  • Fixed skill cards displaying the wrong value for max ranks
  • Fixed issue where the camera would lag behind too much when moving or teleporting very rapidly
25 comments Read more
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About This Game

Major Content Update #6 Just Released!

Read more in the announcement!


What happens in a world where the last evil lies dead, the last quest is completed, and the last chest has been opened?

In this world, the long-dead Heroes of Old are forever remembered and honored through a great magical device. This device, known only as the Chronicon, is capable of opening a portal into the memories – the very souls – of the Heroes of Old. Each year, a handful men and women are given the great honor to re-live the old tales.
And this year, you have been chosen…

Note: Trailer footage and screenshots are of high level characters with decent equipment. Expect a slower pace at first.

Game Features

  • The first 4 full acts to play through, with the final act in the works
  • 4 unique classes: The Templar, Berserker, Warden, and Warlock
  • Procedurally generated dungeons and areas – each playthrough is different
  • Local co-op up to 4 players (same machine, requires 1 Xbox 360/one controller per additional player)
  • Over 600 items with randomized enchants & qualities, and powerful set items!
  • Over 900 skills and abilities to learn and improve
  • Infinite character progression
  • Hardcore mode
  • Basic crafting - Enchant and gem your equipment to its maximum potential!
  • Full Xbox 360/one controller support (optional)

Planned Features (in no particular order)

  • 1 Additional act
  • More items, quests, areas, and general content
  • Much more endgame content and mechanics
  • More fleshed out progression systems

System Requirements

SteamOS + Linux
    • OS: Windows 7 / 8 / 10
    • Processor: Dual Core, 2.4 GHz
    • Memory: 2 GB RAM
    • Graphics: DirectX 9.0c and Shader Model 3.0 Compatible Dedicated Video Card, 512 MB VRAM
    • DirectX: Version 9.0c
    • Storage: 500 MB available space
    • Additional Notes: Intel HD video cards poorly supported. Requirements may change during development.
    • OS: Ubuntu 14 or above
    • Processor: Dual Core, 2.4 GHz
    • Memory: 2 GB RAM
    • Graphics: DirectX 9.0c and Shader Model 3.0 Compatible Dedicated Video Card, 512 MB VRAM
    • Storage: 500 MB available space
    • Additional Notes: Intel HD video cards poorly supported. Requirements may change during development.
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