Command the BCF against sentient Blackrocks in this tactical top-down shooter base defense. Deploy Bravelings, fight Glimmergrubs, and destroy the Blackrock before it overwhelms everything.

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Early Access-spel

Få omedelbar tillgång och börja spela; bli inblandad i detta spel medan det utvecklas.

Obs: Spel i Early Access är inte färdiga och kan eventuellt ändras ytterligare. Om du inte är sugen på att spela det här spelet i dess nuvarande tillstånd, bör du vänta och se om spelet utvecklas vidare. Läs mer.

Vad utvecklarna har att säga:

Varför Early Access?

“Blackrock began as a learning project and has since grown into a much larger experience. Early Access allows for continuous improvement while gathering feedback to guide the game towards a polished, stable, and enjoyable state.

Rather than rushing toward a final release, the focus is on refining the foundation and making sure the core gameplay is solid and satisfying.”

Ungefär hur länge kommer det här spelet att vara i Early Access?

“We plan to keep the game in Early Access for approximately three years.

This extended timeframe allows us to develop the game at a sustainable pace, react properly to player feedback, and continuously expand and refine core systems, content, and balance. Development will remain active throughout the entire Early Access period, with regular updates and improvements.

Our goal is to release the full version once the game has reached a level of depth, stability, and polish that truly reflects our vision.

This isn’t about rushing toward a finish line — it’s about building a game that feels complete, cohesive, and worth investing time in, both now and in the long run.”

Hur är det tänkt att den fullständiga versionen ska skilja sig från versionen i Early Access?

“The goal is to expand Blackrock with:

  • More worlds and environments
  • Story mode with different paths and endings
  • Additional weapons and combat options
  • New enemy types and troop units
  • Full controller support

Before adding major content updates, our current focus is on improving and refining the existing gameplay and systems. The aim is to deliver the smoothest and most stable experience possible, though this process will naturally evolve based on feedback and ongoing development.”

Hur är det nuvarande läget i versionen med Early Access?

“The game is fully playable and performs well based on internal testing.
The core mechanics are implemented, and feedback is now essential to guide further improvements.
At this stage, ongoing optimization and polish is a key focus, alongside content expansion.”

Kommer spelet att prissättas annorlunda under och efter Early Access?

“The price will be adjusted gradually as new content and features are introduced.”

Hur planerar ni att involvera gemenskapen i er utvecklingsprocess?

“For now, players are welcome to share feedback or bug reports through the Steam Community Hub.

A dedicated Discord server is planned and will be launched soon to enable more direct communication and community interaction.

Suggestions, ideas, and bug reports are always appreciated — every voice helps make Blackrock better.
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Recensioner

“Strategic and fast-paced, with engaging combat and fun unit deployment. A challenging and rewarding top-down shooter that keeps me coming back for more! Highly recommended.”
Awesome Games Review Group

“tactical top-down shooter with base defense elements! Engaging mechanics, diverse enemies, and strategic gameplay make it exciting. Perfect for fans of fast-paced combat and tactical challenges.”
OFEN™

“Игра сочетает в себе захватывающий сюжет и потрясающую графику. Динамичные бои и разнообразие персонажей делают процесс увлекательным. Рекомендую всем любителям экшенов!”
SOKOL- RUS

Om detta spel

"They fall from the skies. They are not just meteors. They are alive. And they want everything."

- Commander Rhaegon Voss, BCF High Command

In Blackrock, you are the last line of defense - a Commander of the Blackrock Containment Force (BCF). Your mission: stop the spread of a sentient meteorite known only as the Blackrock, before it corrupts the planet entirely.

Dropped into hostile terrain with only a portal, a shard generator, and your launchpad, you’ll need to summon and command units called Bravelings — autonomous fighters born to resist the Glimmergrubs, the grotesque minions spawned by the Blackrock.

Features:

Command the BCF – Step into the boots of a tactical Commander with real-time combat control.

Fend off Glimmergrubs – Face swarms of corrupted enemies that evolve and swarm relentlessly.

Summon Bravelings – Use collected shards to deploy autonomous soldiers that fight by your side.

Upgrade Everything – Enhance your troops, defenses, generator, and your own combat skills.

Tactical Base Defense – Protect the generator, and outlast the corruption.

Fast-Paced Pixel Combat –  Shoot with precision in animated pixel style.

Destroy the Blackrock – The fight isn’t over until the Blackrock is destroyed.

Story Development Status:

The core narrative and world of Blackrock are actively in development.
While the foundation of the story, factions, and setting is already established, the full narrative experience is being expanded step by step.

New story segments, characters, and contextual events will be added over time, further revealing the origins of the Blackrock, the role of the BCF, and the greater threat behind the corruption.

Story development is tightly integrated with gameplay updates, ensuring that new narrative content grows naturally alongside mechanics, environments, and progression systems.

Sidenote:

Blackrock originally began as a small learning project to explore coding, game design, and the possibilities of GameMaker. Over time, it steadily grew into a larger experience - one that continues to evolve.

This is a long-term passion project, developed and expanded step by step.

Development is ongoing, with regular updates, gameplay improvements, and new features planned.

Thank you for your interest in Blackrock. The fight against corruption has only just begun.

- Joe from Cavedwarf Studios

Upplysning om AI-genererat innehåll

Utvecklarna beskriver hur deras spel använder AI-genererat innehåll så här:

AI tools were used during development as a creative support tool.
They were primarily used for early graphical sketches and for code-related assistance such as debugging, helping me efficiently combine drawing, coding, composing, and story writing as a solo developer.

No AI-generated content is used directly in the final game.
All assets, code, music, and narrative content were created, refined, and implemented manually.

The use of AI was purely supportive and inspirational, serving as a catalyst for creativity rather than a source of finished content.
Transparency in the development process is important to me, which is why I am openly disclosing this here.

Systemkrav

    Minimum:
    • Kräver en 64-bitars processor samt operativsystem
    • OS *: Windows 7/8/10/11 (64-bit)
    • Processor: 2.0 GHz Dual-Core
    • Minne: 500 MB RAM
    • Grafik: GTX 750 or better
    • Lagring: 170 MB ledigt utrymme
    • Ytterligare anmärkningar: Controller recommended
    Rekommenderade:
    • Kräver en 64-bitars processor samt operativsystem
    • OS: Windows 10/11 (64-bit)
    • Processor: Intel Core i5 or better
    • Minne: 1 GB RAM
    • Grafik: GTX 750 or better
    • Lagring: 170 MB ledigt utrymme
    • Ytterligare anmärkningar: Controller recommended
* Från och med den 1 januari 2024 kommer Steam-klienten endast att ha stöd för Windows 10 och senare versioner.

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