Attempt survival after escaping captivity from the Imperium. Adventure into an unknown world on one of Saturn's moons set in the medieval era. Craft, Build, Hunt, and Explore to survive in this unique single player adventure RPG.

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Binnenkort in vroegtijdige toegang

De ontwikkelaars brengen dit spel uit terwijl er nog aan gewerkt wordt en gebruiken de feedback van spelers bij de ontwikkeling.

Opmerking: Spellen in vroegtijdige toegang zijn nog niet voltooid en kunnen nog veranderen. Als je niet staat te springen om dit spel in de huidige staat te spelen, kun je beter afwachten hoe het spel zich verder ontwikkelt. Meer informatie

Wat de ontwikkelaars zeggen:

Waarom vroegtijdige toegang?

'Early Access is a great way for me, a solo developer to get quality feedback from the community to help progress and develop the game even further. By gathering information from players I can fix more bugs and add better content that creates a more enjoyable and quality experience.'

Hoelang blijft dit spel ongeveer in vroegtijdige toegang?

'One to two years after Early Access launch.'

Hoe gaat de volledige versie verschillen van de versie met vroegtijdige toegang?

'My goal in Early Access is to have players help report Bugs & Improvements. During Early Access I plan to fix all remaining bugs, finish optimizations for all aspects of current and future content, and improve gameplay flow and feel of the game. (I will also of course be adding content during Early Access.)

Some of these may already partially or fully be in the game

I plan on improving, adjusting and adding more sounds throughout the entire game. These can be interface sounds, ambient sounds, and environmental sounds. While many sounds are already implemented, I feel like good quality sound helps immersion.

I plan on finishing Swimming as well as adding some more water mechanics like oxygen and ice. I also plan on adding fishing along with this. (swimming is not a major part of the game.)

Farming (growing crops) is meant it to be a major part of preparing food for winter as well as crafting medicines. So this is a high priority and I hope to achieve this addition before EA launch.

Day/Night cycle and calendar year are currently in the game. I plan on the seasons having affects on temperature, vegetation, water, animals & moon phases.

I plan on adding a procedurally generated dungeon that goes ever deeper with bosses. Incorporate existing story line, loot, materials. (Possibly rescue NPCs which could get incorporated into city management depending on feedback from Early Access.

Other additions that may be added in future depending on player feedback:

- More mini dungeons/caves/pois

- Trader market closed instance

- Two different Horde/Attack events.
1. The human Imperium slavery faction attack event.
2. Procedural Dungeon creatures "cavelings" attack event.'

Wat is de huidige staat van de versie met vroegtijdige toegang?

'I've worked tirelessly to remove any and all bugs that I come across but it's always possible for something to slip past me. I've worked on many optimizations so the game can run well on older PCs.

I've created a custom detailed map that's about 500 acres or 2km sq full of harvestable resources: choppable trees, minable rocks, mineable ores, bushes/sticks/stones/edibles/vegetation that can be hand picked or harvest with a tool for extra resources (this includes underwater harvestable materials.) The map also includes a wide variety of realistic animals that can be hunted and then harvested for resources and food.

The player can use the resources they find or harvest to craft 100s of different tiered items like tools, weapons, armors, foods, medicines, building materials.

The player will need to rebuild several crafting huts in a destroyed castle village to gain access to crafting benches with specific crafting recipes.

The player can also level up their player level as well as over a dozen skills to unlock recipes. increase gather rates, and increase crafting times.

The player must maintain proteins, fats, carbs, vitamins, and thirst in order to survive.

The player can follow a main quest line to help guide them along their journey as well as many optional side quests.'

Zal het spel anders geprijsd worden tijdens en na vroegtijdige toegang?

'Early Access pricing will be higher than the target launch price so I can reach a smaller group of more dedicated fans.'

Hoe zijn jullie van plan de community te betrekken bij het ontwikkelproces?

'The Steam Forums are built into Steam and a great way for me to receive feedback in an organized manner. I would love feedback from players on their game play experience. How to improve the game with additional content and features. I would like players to attempt to break my game so I can fix it and also to gather statistics on how the game is being received.'
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Over dit spel

After escaping capture you discover a destroyed castle village with one desperate survivor. Help to rebuild the town for defense against known and unknown threats. Use the buildings and crafting stations to forge tools, weapons, and armor to help you in your journey to uncover the cold truth about what happens on this planet in the dark.

Find and collect resources.

Craft tools, weapons, armor, furniture, and more.

Build defenses, buildings, and crafting stations.

Hunt and trap game.

Fish for food and trophies.

Grow food, materials, and medicines.

Progress with tiered gear that follows an in depth story line deep into the moon's icy core where something cold and dark has been forgotten.

Systeemeisen

    Minimum:
    • Besturingssysteem *: Windows XP, Vista, 7, 8, 10
    • Processor: Intel Core i5 or better
    • Geheugen: 8 GB RAM
    • Grafische kaart: NVIDIA GTX 670/AMD Radeon HD 7870 or better
    • Opslagruimte: 20 GB beschikbare ruimte
    Aanbevolen:
    • Besturingssysteem: Windows 10
    • Processor: Intel Core i7
    • Geheugen: 16 GB RAM
    • Grafische kaart: NVIDIA GeForce 1080/AMD Radeon RX 6700 XT
    • Opslagruimte: 20 GB beschikbare ruimte
* Vanaf 1 januari 2024 ondersteunt de Steam-client alleen Windows 10 en latere versies.
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