Monochrome Echoes White Edition has been boldly reworked into Black Edition, featuring randomized dungeons for endless replayability and Character Creation that lets you use your own favorite images.

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Coming Soon To Early Access

The developers of this game intend to release as a work in progress, developing with the feedback of players.

Note: Games in Early Access are not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“The current version includes 2 stages, and we plan to expand it to 4 stages in the full release.
By launching in Early Access, we hope to gather player feedback early, fine-tune the game balance, and shape the game into the best possible experience.”

Approximately how long will this game be in Early Access?

“We currently expect Early Access to last for about 3 months, though the schedule may change as development progresses.”

How is the full version planned to differ from the Early Access version?

“We plan to continue expanding the game with additional stages while fine-tuning the overall balance.
The current version supports Japanese only, but English support is also planned.
Please note that these plans are based on our current roadmap and may change during development.”

What is the current state of the Early Access version?

“The current Early Access build includes 2 stages, offering a complete gameplay loop of exploration, combat, and boss battles, with content playable all the way to the ending.”

Will the game be priced differently during and after Early Access?

“We currently have no plans to change the price after Early Access.”

How are you planning on involving the Community in your development process?

“Players can submit bug reports, feedback, and feature requests through the Steam Community forums.
We will use the feedback we receive as a reference for development and plan to reflect it in future updates.”
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About This Game

RPG summoned to another world "Monochrome Echoes"

Game Design : Hironori Kato

Produce : Toshimichi Kuwahara (Thousand Games)

  • A bold reimagining of Monochrome Echoes White Edition, now transformed into the highly replayable Black Edition with randomly generated dungeons!

  • One of the most requested features, Character Creation, has now been fully implemented.

  • You can even register and use your own favorite image data to personalize your adventure.

  • To make party building even more exciting, multiple new classes have been added.

  • The Weapon Modification system has also been significantly enhanced, alongside a full rebalance and overhaul of all equipment.

World Setting

You are one of the Clan of Sealing, a bloodline blessed with the power to seal away Demon Lords.

When the appointed time comes, the Clan borrows the power of the goddess and journeys across many worlds, carrying out its sacred duty:

to reseal the revived Demon Lords.

At present, there are four worlds that require the Demon Lord’s resealing:

  • Jambier, the world of dense jungles

  • Blue Moon, the world of vast oceans

  • Gomastra, the world of endless deserts

  • Gilgis, the world filled with the stench of decay

Within each of these worlds, a Demon Lord that once rampaged across the land remains sealed.

Though the seals are layered many times over, it is only a matter of time before they are broken.

Each Demon Lord is imprisoned on an isolated island known as the Isle of Sealing.

To reach the Isle of Sealing, you must first defeat the beings who hold the Sealing Keys in each world — the stage bosses.

Only then can you invade the Isle of Sealing itself and venture deep into its labyrinth to seal the Demon Lord once more.

This mission must be repeated across all four worlds.

But the time you are given is short:

In each world, on each island, you have only five days.

Mature Content Description

The developers describe the content like this:

Fantasy Violence, Fights without gore or blood, bones/skeletons, anguish

System Requirements

    Minimum:
    • Requires a 64-bit processor and operating system
    • OS: Windows® 10, Windows® 11 64bit
    • Processor: 1 gigahertz (GHz) or faster with 2 or more cores on a compatible 64-bit processor or System on a Chip (SoC)
    • Memory: 4 GB RAM
    • Graphics: Compatible with DirectX 12 or later with WDDM 2.0 driver
    • DirectX: Version 12
    • Storage: 300 MB available space
    Recommended:
    • Requires a 64-bit processor and operating system
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