DinoSystem is a 2D ecosystem and survival simulation that allows players to manage the ecology of an evolving island and survive in it as a human, dealing with realistic survival mechanics and a deep character progression system.
Все обзоры:
Очень положительные (224) - 92% из 224 обзоров положительные.
Дата выхода:
25 июн. 2015 г.
Разработчик:
Издатель:
По меткам

Войдите, чтобы добавить этот продукт в список желаемого или скрыть его

Игра в раннем доступе

Приобретите игру и начните играть — примите участие в ее развитии

Примечание: игры в раннем доступе находятся на стадии разработки. Они могут измениться в будущем или остаться в текущем состоянии, так что, если вам не по вкусу то, что игра может предложить сейчас, рекомендуем дождаться её дальнейшего развития. Узнать больше

Сообщение от разработчиков

Почему ранний доступ?

«Selling DinoSystem in Early Access allows me to invest more time into the development, and get precious feedback from the community while the game is being developed.»

Сколько примерно эта игра будет в раннем доступе?

«There is no ETA for the final version, but you can get an idea of the current development stage by checking the game version: for example, v0.70.0 means the game is 70% complete.
I want to continue improving the game even after the Early Access, so as soon as all the core features and content are in place (v1.0), I'll release it as a full product, but the development will continue (at a slower pace).»

Чем планируемая полная версия будет отличаться от версии в раннем доступе?

«There are some core game systems missing, like the several God Mode tools, a planned "dynamic" story, and more content. The game gets more refined with every update, so it's difficult to be specific on how it will differ when completed: it will be better, rest assured of that!
You can assess the progress towards the full version on the development roadmap page, and the work done so far in the changelogs page.»

Каково текущее состояние версии в раннем доступе?

«The current alpha build offers an already deep sandbox survival experience, which still lacks some variety and content (especially for the end game). God Mode (the game mode where you manage the ecosystem) still lacks several tools to interact with the world, but the ecosystem mechanics are in place, and you'll see animals reproduce, seasons pass and vegetation spread.»

Изменится ли цена игры после выхода из раннего доступа?

«No price change is planned.»

Как вы планируете вовлекать сообщество в разработку игры?

«I value all feedback and always check the forum for suggestions and bug reports. I'm adjusting my development plan according to the feedback received, when appropriate.»
Подробнее
Не поддерживается русский язык

Этот продукт не поддерживает ваш язык. Пожалуйста, перед покупкой ознакомьтесь со списком поддерживаемых языков.

Купить DinoSystem

 
Просмотреть обсуждения

Сообщайте об ошибках и оставляйте отзывы в обсуждениях этой игры

Рецензии

“It is clear that CapriByte Studios is offering some truly distinctive options for a dinosaur survival simulator.”
3rd Strike

“Dinosystem is shaping up to be one deep simulation game.”
Pixel Judge

“Screw the T-Rex!”
Indie Game Mag

Об этой игре

WARNING: Remote Play Together tag is added purely to enable the ability to use multiple computers to play, not to suggest the game has any multiplayer feature.

DinoSystem is a 2D, top-down ecosystem and survival simulation that allows players to either manage the ecology of an evolving island (inhabited by dinosaurs), or survive in it as a human, dealing with realistic survival mechanics, and with a deep character progression system that tracks how your character's body adapts over time.

An emergent, living world:

Everything on the island is subject to biological and physical rules, and nothing comes from nothing: will you hunt the last dinosaur of its species for a steak, or will you protect it from extinction and make sure its eggs hatch? These are the dilemmas you'll face in the game, as long as YOU don't get extinct.

Development:

To see all the features planned for the full release and the ideas we are considering, please check the development roadmap, and feel free to join the discussion and make suggestions!

Game Modes:

  • God: Manage the island ecology, change the weather, trigger devastating events, and see how the ecosystem adapts.
  • Survival: Join the island as a stranded human, see how long you can survive as part of it, and how your body changes in the process.

World Features:

  • Ecology simulation: the game simulates a Cretaceous ecosystem populated mainly by dinosaurs. Animals and plants don't "spawn"; they are born, grow, reproduce and die.
  • DinoSystem uses a seasonal model that calculates day/night length, relative position of the sun, and influences the weather; seasons transition is totally gradual.
  • Realistic weather model that takes into account variables like time of day, humidity, temperature, and pressure; generating weather conditions like rain, snow, wind, sand/snowstorms, thunderstorm and fog.
  • Thunders can trigger wildfires, which can burn down entire forests.
  • Realistic water cycle: rain creates puddles that can either evaporate or grow into ponds and lakes. Evaporation takes into account air humidity, temperature and sun exposure.
  • Terrain changes according to factors like presence of water, weather, vegetation, and location. Any area can become fertile or arid, new forest or grasslands may form or disappear over time.
  • Fire (from torches to campfires and wildfires) consumes available fuel, releasing heat and light, and it's influenced by air humidity and wind; you body and all objects near a fire are heated up. Fire can spread to nearby vegetation and trigger a wildfire, if ambient conditions are favourable.
  • Animals AI allows them to survive in their world and adapt; they'll reproduce, care for their youngs, look for protection or compete for food and mating.
  • Each new island is generated at game start, based on parameters set by the player.
  • Everything, from dead animals to branches, decomposes based on factors like temperature, humidity, and location. There is no "timer" after which an item or a carcass disappears.

Survival Features:

  • Deep, complex and rewarding character progression system: metabolism, body muscles and fat change according to your lifestyle, and your character's sprite changes in appearance to reflect this. Get fat to survive winter, get slim to be lighter and swifter, or get muscular to be stronger in combat and more capable of hard work, but make sure to eat enough proteins.
  • Needs like thirst and hunger are not just bars that drop at a constant rate: everything, from performing actions to metabolism and body weight, influence the rate at which you burn calories, consume water or get tired. For example, high temperature or intense activity make you sweat, requiring you to drink more water. Also, you won't die directly by malnutrition, but as you starve you lose fat, until you become too weak and eventually die from the elements.
  • Dozens of skills, both mental and physical, that raise as you perform the related action; but can also decay if you don't practice them for a long time.
  • Crafting/Building system allowing you to create items, clothing, weapons, as well as build your own shelter (unless you find a cave..).
  • Foods with different nutrition values: meat is valuable because of proteins, but make sure you cook it...

Many more features will be added throughout the development! Again, check the development roadmap, and feel free to get involved and suggest new features.

### NOTE FOR LAPTOP USERS ###

If you have a decent graphics card and still have bad performance, it's possible your card is not being used to run the game. Try enabling your graphics card for run_game.exe (the game launcher), here's a guide for NVIDIA and ATI.

Системные требования

    Минимальные:
    • ОС: Windows 10/11 (32/64bit)
    • Процессор: Core i3 1.8 GHz or better
    • Оперативная память: 2 GB ОЗУ
    • Видеокарта: GTX 450 / 560m or better
    • DirectX: версии 9.0c
    • Место на диске: 300 MB
    • Дополнительно: If using a laptop, make sure to enable your dedicated graphics card for run_game.exe (the game launcher) from the Nvidia/Catalyst control panel
    Рекомендованные:
    • ОС: Windows 11 (32/64bit)
    • Процессор: Core i5 2.5 GHz or better
    • Оперативная память: 4 GB ОЗУ
    • Видеокарта: GTX 850 / 960m or better
    • DirectX: версии 9.0c
    • Место на диске: 300 MB
    • Дополнительно: If using a laptop, make sure to enable your dedicated graphics card for run_game.exe (the game launcher) from the Nvidia/Catalyst control panel

Обзоры пользователей: «DinoSystem»

Тип обзора


Тип покупки


Язык


Промежуток
Чтобы посмотреть обзоры за определённое время, отметьте промежуток на графике или выберите одну из колонок.

Показать график



По времени в игре
Фильтр обзоров пользователей по их времени в игре в момент написания обзора:



Без минимумаБез максимума

Отображение
Показать обзоры в выбранном порядке





Подробнее
Показать график
 
Скрыть график
 
Фильтры
Исключать обзоры не по теме
Время в игре:
В основном на Steam Deck
Под выбранные фильтры не подходит ни один обзор
Настройте фильтры, чтобы увидеть другие обзоры
Загрузка обзоров…