Cash_Out is a top down shooter with stealth and action in mind, where the goal of the game is to raid the building and steal cash. Levels are procedurally generated, with randomized weapons as well. There are many different items, clothing sets and skills that you can use to give you the edge while raiding.
All Reviews:
Positive (37) - 81% of the 37 user reviews for this game are positive.
Release Date:
May 27, 2015
Developer:
Publisher:

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Early Access Game

Get instant access and start playing; get involved with this game as it develops.

Note: This Early Access game is not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“Cash_Out has a lot of content, and with that comes bugs and unbalance. I want the game to release in a pristine state. The best way to do that is to allow people to play the game during the early access period. Along with that, suggestions and concerns will be taken into account to ensure the game is great.”

Approximately how long will this game be in Early Access?

“Until it is released, I'm about maybe 80% done right now.”

How is the full version planned to differ from the Early Access version?

“I'm planning several features not currently in the game. I don't really want to talk about them in case something goes wrong and they can't be added. Something I can say is that a lot of content will be added in the Early Access period.”

What is the current state of the Early Access version?

“Functional, if not partially buggy.”

Will the game be priced differently during and after Early Access?

“The game will be cheaper during early access, if you are interested in buying the game, this would be the best time.”

How are you planning on involving the Community in your development process?

“I'll be taking suggestions and criticism into account during this period, if you don't like something, feel free to post on the discussions tab and I'll try to get it fixed.”
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Buy Cash_Out

 

Recent updates View all (73)

September 10

Cash_Out has been updated to 0.12.3.0!

Another QoL update! Cash_Out is nearing completion, and the focus of this update was polish. In that regard, I didn't touch co-op or modding, as I'd like to focus on that next update, for now I mainly focused on single player.

Here are the patch notes.

Additions
  • Added tech to the manual section.

Bug Fixes
  • Players should no longer get stuck while walking into corners.
  • Fixed an issue that caused enemies to bounce around when first spotting you.
  • Fixed a memory leak caused by random items.
  • Fixed a crash related to dartguns (unknown the exact cause, likely related to moving offscreen.)
  • Fixed a visual issue with unique weapons.
  • Fixed an issue where the "shaders" option wasn't saving if changed ingame.
  • Fixed an issue where enemies would get stuck on blocks (again).
  • Fixed a glitch where the Infection skill was not giving health in the proper manner, not factoring in bleeding and surpassing 100% health.
  • Fixed a crash with sniper turrets.
  • Fixed a visual glitch with weapon sprites.
  • Medics will no longer revive enemies from outside of their squad.
  • Large sharktanks will no longer turn into small ones when broken.
  • Fixed a crash with the update notes.
  • Fixed a crash with beartraps.
  • Fixed the tutorials menu.
  • The Tracksuit bonus now works with gamepad.

Balance
  • Greatly reduced the healing effect of the firefighter pants.
  • Capped the amount of health recieved from the Smuggler's Trillby to 50 health.
  • Increased the overheat penalty for the cryoturret.
  • Reduced the overheat penalty for the buff and sniper turret.
  • Changed the damage scale for the sniper turret.
  • Reduced the healing done by the plague skill.
  • Reduced the amount of time the Life Support skill is active on use.
  • Increased the amount of damage dealt by the shadow leap skill.
  • Reduced the damage dealt by shadow shurikens.
  • Increased the cooldown from the the Fire Burst skill to 2 seconds.
  • Reduced stungun AOE damage.
  • Teslagun now also shares the stungun's AOE damage.
  • Reduced boomerang thrown damage.
  • Reduced lil slugger stun time.
  • Reduced greatsword damage.
  • Reduced electric prod damage.
  • Reduced Triple Cross speed.
  • Reduced blowtorch damage.
  • Reduced heat seeker ammo to 3.
  • Greatly reduced flare gun explosion size.
  • Increased The Tipper damage.
  • Increased icicle damage.
  • Increased Pulse Cannon damage.
  • Heat Seeker rockets now home in more accurately.
  • You can no longer pick up ammo while holding the pulse cannon.
  • Haymaker charge distance on hit reduced.
  • Reduced healing during the berserk mode when using the Slice n Dice, but damage taken is greatly reduced too.
  • Enemies under the effect of the Vampire curse can no longer be controlled for a while, and will reload now.

Enjoy!
0 comments Read more

July 15

Cash_Out has been updated to 0.12.2.0!

Sorry about the large time between updates, I've been pretty busy lately with some stuff, so development has slowed down. This patch is mainly a content patch, as I'm getting very close to finishing the game. With this patch I don't plan on adding any more items or clothing.
I'm not finished adding content, but most of the content added from this point on will be rather minor.

Here are the patch notes.

Additions
  • New Unique Enemy - Berserker -> High health and speed, but is always confused.
  • New Item - Barricade -> Places a wall on the ground that blocks enemy bullets.
  • New Item - Escape Powder -> Teleports you to your last safe spot when used in a room without enemies.
  • New Item - Firecracker -> Thrown item, explodes after some time, alerting enemies.
  • New Hat - Mushroom Cap -> Spawns a mushroom spore that revolves around the player spewing poison.
  • New Hat - Executioner Mask -> Spawns a floating turret that spins around and damages enemies.
  • New Hat - Sleeping Cap -> Knocked out enemies don't wake up faster if another enemy has spotted you.

    Added two new tutorials
    • - Action Tutorial
    • - Stealth Tutorial

Bug Fixes
  • Fixed the Chief enemy having significantly less health than intended.
  • Items that could previously not spawn in career mode stores now can.

Balance
  • Neutron -> Reduced damage dealt, now applies a stack of shock as well.
  • Flower Headband -> Now applies blindness instead of poison.
  • Skull Mask -> Redesigned. Now all damage taken is converted to blood instead of 75%.

Next patch will be another QoL patch, focusing on polish and balance, and hopefully making the game fully feature complete.

Enjoy!
0 comments Read more
See all discussions

Report bugs and leave feedback for this game on the discussion boards

Update Notes


LATEST UPDATE - 0.12.3.0 - 10/09/2018

Additions

  • Added tech to the manual section.

Bug Fixes

  • Players should no longer get stuck while walking into corners.
  • Fixed an issue that caused enemies to bounce around when first spotting you.
  • Fixed a memory leak caused by random items.
  • Fixed a crash related to dartguns (unknown the exact cause, likely related to moving offscreen.)
  • Fixed a visual issue with unique weapons.
  • Fixed an issue where the "shaders" option wasn't saving if changed ingame.
  • Fixed an issue where enemies would get stuck on blocks (again).
  • Fixed a glitch where the Infection skill was not giving health in the proper manner, not factoring in bleeding and surpassing 100% health.
  • Fixed a crash with sniper turrets.
  • Fixed a visual glitch with weapon sprites.
  • Medics will no longer revive enemies from outside of their squad.
  • Large sharktanks will no longer turn into small ones when broken.
  • Fixed a crash with the update notes.
  • Fixed a crash with beartraps.
  • Fixed the tutorials menu.
  • The Tracksuit bonus now works with gamepad.

Balance

  • Greatly reduced the healing effect of the firefighter pants.
  • Capped the amount of health recieved from the Smuggler's Trillby to 50 health.
  • Increased the overheat penalty for the cryoturret.
  • Reduced the overheat penalty for the buff and sniper turret.
  • Changed the damage scale for the sniper turret.
  • Reduced the healing done by the plague skill.
  • Reduced the amount of time the Life Support skill is active on use.
  • Increased the amount of damage dealt by the shadow leap skill.
  • Reduced the damage dealt by shadow shurikens.
  • Increased the cooldown from the the Fire Burst skill to 2 seconds.
  • Reduced stungun AOE damage.
  • Teslagun now also shares the stungun's AOE damage.
  • Reduced boomerang thrown damage.
  • Reduced lil slugger stun time.
  • Reduced greatsword damage.
  • Reduced electric prod damage.
  • Reduced Triple Cross speed.
  • Reduced blowtorch damage.
  • Reduced heat seeker ammo to 3.
  • Greatly reduced flare gun explosion size.
  • Increased The Tipper damage.
  • Increased icicle damage.
  • Increased Pulse Cannon damage.
  • Heat Seeker rockets now home in more accurately.
  • You can no longer pick up ammo while holding the pulse cannon.
  • Haymaker charge distance on hit reduced.
  • Reduced healing during the berserk mode when using the Slice n Dice, but damage taken is greatly reduced too.
  • Enemies under the effect of the Vampire curse can no longer be controlled for a while, and will reload now.

Free Quickplay Demo

Want to try out Cash_Out before you buy? This demo includes a short raid in singleplayer and multiplayer, and a small selection of loot, skills, weapons and items you can find in the full game!

About This Game


Cash_Out is a randomly generated top down shooter that blends stealth and action to keep the gameplay moving. Build up your character with career mode, or jump right into the game with quickplay. Choose your class, stats and skills to customize your character to your playstyle. While in raids pick up items, weapons and clothing to give yourself the edge while raiding!

  • over 90 Skills Across 6 Unique Classes.
  • Over 45 unique and randomized weapons to suit your playstyle.
  • Over 54 pieces of clothing with interesting bonuses applied!
  • Over 19 items to find and use in raids!
  • 18 perks that can change how you play instantly!
  • 3 game modes that change the way you progress!
  • Scripting system allows you to make level sets, workshop support included!
  • Play together with up to 4 players with the co-op mode.


Cash_Out currently features a scripting system to allow you to make and upload unique room sets to the steam workshop, bundled with development tools to help you make levels. Along with that, the scripting language included allows you to go beyond basic level design, and add logic to your levels!




Co-Op for Cash_Out is currently in beta! Join up with up to 4 different players though TCP connection or through stream to raid a building together! It won't be easy though, the more players, the harder the raid is, so build up a character with 4 new class types to help you in the raid!




Cash_Out will be cheaper during early access, so if you're interested, now would be the best time to try it!

System Requirements

    Minimum:
    • Memory: 200 MB RAM
    • DirectX: Version 9.0
    • Storage: 60 MB available space
    Recommended:
    • Memory: 500 MB RAM
    • DirectX: Version 9.0
    • Storage: 60 MB available space

What Curators Say

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