Kick, yeet, and explode your way through undead chaos in this fast-paced zombie shooter with brutal physics and over-the-top action.
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Release Date:
Q2 2025
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Coming Soon To Early Access

The developers of this game intend to release as a work in progress, developing with the feedback of players.

Note: Games in Early Access are not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“As a solo developer, launching a complete game at once is a huge challenge. Early Access allows me to continue developing the game with the support and feedback of the community. It gives me the opportunity to refine gameplay, fix bugs, and expand the experience based on what players enjoy the most.”

Approximately how long will this game be in Early Access?

“I expect the game to stay in Early Access for roughly 8 to 12 months. This may change depending on player feedback, bug fixes, and feature development.”

How is the full version planned to differ from the Early Access version?

“The full version is planned to include additional content such as more maps, new weapons, expanded enemy types, and an improved co-op experience. The goal is to build on the chaotic and funny core of the game with more replayable features also guided by community suggestions.”

What is the current state of the Early Access version?

“The game already features multiple maps, explosive zombie combat, and core mechanics like shooting, kicking, and physics-driven chaos. It’s fully playable and offers a lot of fun moments, but still has bugs and areas for improvement. See the “About This” section for more details.”

Will the game be priced differently during and after Early Access?

“I plan to gradually raise the price as more content and features are added. The Early Access version is priced lower to reflect the in-progress nature of the game.”

How are you planning on involving the Community in your development process?

“Community feedback will directly influence future updates. I’ll be listening closely to what players want, whether it's gameplay tweaks, feature suggestions, or bug reports. Feedback can be shared through Steam forums, Discord, or social media, and will help shape the direction of the game.”
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Planned Release Date: Q2 2025

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About This Game

Ragdolls. Explosions. Soviet rocket legs.

Welcome to the most chaotic, stupid, and absolutely glorious zombie shooter you didn’t know you needed.

Ascension of the Dead isn’t your average zombie game.

This is pure undead carnage mixed with satire, explosive sandbox fun, and brutal, janky brilliance.

Ascension of the Dead is a chaotic, physics-driven zombie shooter where every fight is a spectacle of explosions, ragdoll mayhem, and pure adrenaline. Whether you're dropkicking a corpse across the room or turning crowds into flying zombies with a grenade, AOTD is designed to make every encounter feel fun, violent, and stupidly satisfying.

GAMEPLAY:

Kill zombies, Watch them fly 200 meters, Get points, Spend it on insane weapons, perks, and nonsense machines, Repeat until you’re the god of moshpit madness.

FEATURES:

Explosive Combat – Use grenades, melee kicks, and heavy weaponry to obliterate enemies with style.

Brutal Kicking System – Launch zombies across the map with physics-based knockback that never gets old.

Dynamic Ragdoll Mayhem – Watch the undead fly, flop, and splatter in glorious, unpredictable chaos.

Fun Maps – Navigate eerie, claustrophobic, open, colorful levels layered with danger and tension.

Power Fantasy – Feel unstoppable as you chain explosions and takedowns in a smooth, fast-paced loop.

This isn’t about surviving the apocalypse—it’s about dominating it.

ABSURD ZOMBIE RAGDOLLS

You shoot one and it flies like it got hit by a truck.

You kick one, it explodes.

You throw an RPG into a 30-zombie pile and watch your GPU beg for mercy.

SOVIET WASHING MACHINE

Costs 40 zombie kills.

Gives you a random weapon.

Maybe a MAC-10.

Maybe an RPG.

Maybe regret.

PERK GUMBALL MACHINE

You might get: Rocket Jump Legs, Explosive Ammo, Mega Speed, Exploding Kicks

More perks coming. More chaos guaranteed.

MAPS SO FAR:

Ascend Map – vertical chaos. Climb and kill.

Backrooms – surreal underground liminal hell.

More maps in progress, including:

Soccer Field of Death

Construction Moshpit

Zombie Playground

It’s janky. It’s busted. But it’s fun as hell.

Every weapon, mechanic, and feature has been added to make the gameplay loop feel better, faster, dumber.

THE VISION

AOTD is not a horror game. It’s not serious.

It’s a sandbox slaughter sim with polish layered under madness.

Mature Content Description

The developers describe the content like this:

This game contains intense violence, blood and gore, and strong language. Some scenes may be disturbing to sensitive players. There are no depictions of sexual content or abuse.

System Requirements

Windows
macOS
SteamOS + Linux
    Minimum:
    • OS: Windows 10
    • Processor: AMD Ryzen 5 4000 Series
    • Memory: 8 GB RAM
    • Graphics: NVIDIA GeForce GTX 1650
    • Storage: 2 GB available space
    Minimum:
    • Processor: Intel Core M
    • Storage: 2 GB available space
* Starting February 15, 2024, the Steam Client will no longer support 32-bit games or macOS 10.14 or lower.
    Minimum:
    • Storage: 2 GB available space
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