That's no moon. It's a giant ball of garbage. Build a factory to excavate, wash, sort, classify and disassemble the detritus of ages past.

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搶先體驗遊戲

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備註:處於搶先體驗狀態的遊戲尚未開發完成,且內容可能會有所變動。如果目前的開發進度未使您產生興趣, 建議您等待本遊戲開發至下一階段時再決定是否購買。了解更多

開發者的話:

為何採用搶先體驗模式?

「While the core mechanics of Middenmoon are ready, the game is an unusual take on the factory genre, being focused on disassembly and dealing with complex recipe feedback loops. It has the potential to grow in unexpected directions based on player feedback, and Early Access is the natural place to allow that progression.」

這款遊戲的搶先體驗時間大約會持續多久?

「About 1 year. However the final release will need to meet quality and content expectations of both player and developer, so the EA period may be adjusted accordingly.」

正式版預計會與搶先體驗版有何不同?

「The full release of Middenmoon plans to expand on the unique energy-beam mechanic, potentially allow for multiple layers or multiple moons, and include a sizeable new construction project as the final production goal.」

搶先體驗版目前的開發進度如何?

「There is content with enough depth for building a serious factory and having fun trying to meet some tough production goals. Expect to spend 10s of hours at a minimum, but more likely days, trying out different designs and re-tooling your factory. There are also various tiers of upgrades available to assist with scaling up or fine-tuning throughput, which in turn have their own production mini-goals.」

遊戲售價在搶先體驗期間前後會有所變動嗎?

「The price will eventually increase inline with content.」

在開發過程中,您打算如何與社群互動?

「Any and all feedback is appreciated! The DevLogs will continue, and the modding API is in progress to allow the community to contribute. Jump into Discord to talk about ideas and wish-lists, and report any bugs.」
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Mission Briefing

Location: Skubalon IV

Survey notes:

  • Old Empire waste facility (type 3b; a midden-moon)

  • Energy crystals present (zero-point tech; still active)

  • Reclaimable resources estimated worth: 7 trillion kudos

Directives:

  • Excavate the identified sites

  • Power the facility using the crystals

  • Deliver all resources requested by the Hub

A factory game in reverse

Take complete products and strip them down into materials and resources. Juggle recipes that yield more items than you put in. Sort sushi-belts. Deal with the irredeemable waste and excess items somehow.

No ordinary base layouts here

The ancients left free energy just laying around in crystals, yay! But they emit energy beams that don't behave like your familiar set-and-forget electricity grid, boo! At first glance the colorful beams don't seem to cross, but there's probably a way to engineer your way around that problem with some tricky optics.

Old-empire AI can help out

AI trained on advanced ancient tech is potent and you'll need them to help with safe disassembly and classification of stuff. They're also extra creative when in groups so delivering a bunch to your Hub to collaborate together will unlock a range of base upgrades.

The Monolith

Craft one of these to win the game!

系統需求

Windows
SteamOS + Linux
    最低配備:
    • 需要 64 位元的處理器及作業系統
    • 作業系統: 10
    • 處理器: 64 bit
    • 記憶體: 4 GB 記憶體
    • 顯示卡: OpenGL 4
    • 儲存空間: 250 MB 可用空間
    建議配備:
    • 需要 64 位元的處理器及作業系統
    • 儲存空間: 100 MB 可用空間
    最低配備:
    • 作業系統: Ubuntu
    • 處理器: 64 bit
    • 記憶體: 4 GB 記憶體
    • 顯示卡: OpenGL 4
    • 儲存空間: 250 MB 可用空間
    建議配備:

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