A psychological horror simulator where every playthrough is unpredictable. Face ever-changing events, sounds, and rules in a haunted house filled with hostile entities. You can't predict. You can't learn. You can only survive… or break.
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Coming Soon To Early Access

The developers of this game intend to release as a work in progress, developing with the feedback of players.

Note: Games in Early Access are not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“Under The Floor is built around an unpredictable gameplay loop, driven by random events, dynamic entities, and shifting rules. Early Access allows us to refine this experience by observing how real players react to the unknown.

Your feedback is essential: it will help us fine-tune the tension, balance the mechanics, adjust pacing, and expand the content. Our goal is to build, together with the community, a deeper, more stable, and even more disturbing psychological horror experience.

Approximately how long will this game be in Early Access?

“Under The Floor is launching in Early Access with a clear goal: to grow and evolve over time through player feedback and the addition of fresh ideas.

We expect the Early Access phase to last between 12 and 24 months, though we’re not locking ourselves into a fixed deadline. The duration will depend on several key factors:

Community feedback, which will guide improvements and new features

The development of additional mechanics, environments, and story elements

Our commitment to delivering a stable, polished, and unforgettable final version

🎯 Quality is our top priority, even if it takes time. With your support, we’ll shape Under The Floor into the best version of itself.”

How is the full version planned to differ from the Early Access version?

“The full version of Under The Floor aims to offer a deeper, more refined, and more varied experience. Early Access will help us polish existing mechanics, improve stability, and fine-tune difficulty. We also plan to expand the game based on community feedback, including:

New types of paranormal events and behaviors

Additional gameplay rules and optional modes

Smarter, more adaptive entity AI

Enhanced accessibility and immersion options

Improved sound and visual effects for atmosphere

Our goal is to amplify the unpredictability and tension that define the game’s core, making it more complete, more replayable, and more terrifying over time.”

What is the current state of the Early Access version?

“The Early Access version of Under The Floor offers a playable and immersive experience focused on survival, exploration, and psychological horror. The random event system, hostile entities, hiding and fleeing mechanics, and dynamic sound design are all fully implemented.

The game is stable and fully functional, with a complete gameplay loop, though some content is still being expanded. Many mechanics will continue to evolve and be fine-tuned based on player feedback.”

Will the game be priced differently during and after Early Access?

“Yes, Under The Floor will be offered at a discounted price during the Early Access phase to reflect that it is still in development. Once the game reaches its full release, the price will be adjusted to account for the final experience and additional content.

We want to thank the players who support the game during this Early Access phase, as their feedback and engagement will be essential in shaping the final version.”

How are you planning on involving the Community in your development process?

“The community will play a crucial role in the evolution of Under The Floor. We encourage players to share their feedback, suggestions, and experiences through Steam forums, social media, and in-game. Their involvement will help us:

Balance gameplay mechanics: adjust difficulty, progression, and events based on player feedback.

Improve stability: quickly identify and fix bugs and performance issues.

Add content: integrate new ideas for events, entities, game modes, and accessibility options.

Refine atmosphere: gather feedback on the sound and visual design to create a more immersive experience.

We rely on the community to help us perfect Under The Floor and make it as terrifying, engaging, and immersive as possible.”
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About This Game

🕯️ Dive into unpredictable horror

Under The Floor is a psychological fear simulator where every playthrough is unique… and every minute could be your last.

You are alone in an abandoned house, overrun by hostile entities.
Your goal: survive as long as you can, then attempt to cleanse the place.

But nothing plays by the rules.

👁️ No playthrough is ever the same

Every session generates a different combination of events, sounds, apparitions—even the rules themselves.

What you think you’ve learned won’t help you next time.

  • Sounds shift.

  • Entities behave differently.

  • Mechanics evolve.

  • The environment turns hostile in new and unexpected ways.

You can’t learn. You can only survive.

🎧 Run. Hide. Listen.

Your only weapon is your instinct.

Hide in the shadows.
Listen for signs of movement.
Anticipate what you don’t yet understand.
Sometimes, running is your only option.
And sometimes… even running won’t be enough.

🩸 A psychological pressure cooker

Under The Floor isn’t just another horror game.
It’s a nerve-wracking, unpredictable experience.
A true test of your mental endurance.

🔁 Key Features

  • 🎲 Randomized events, sounds, and rules each time you play

  • 👻 Unpredictable entities that adapt to your behavior

  • 🧠 Constant tension without cheap jumpscares

  • 🏚️ Free exploration of an increasingly hostile house

  • 🔁 High replayability — no run is ever the same

How long will you last before you break?

Mature Content Description

The developers describe the content like this:

This Game may contain content not appropriate for all ages, or may not be appropriate for viewing at work: Frequent Violence or Gore, General Mature Content

System Requirements

    Minimum:
    • Requires a 64-bit processor and operating system
    • OS: Système d'exploitation et processeur 64 bits nécessaires
    • Processor: AMD Ryzen 5 3600 (ou équivalent)
    • Memory: 8 GB RAM
    • Graphics: NVIDIA GeForce GTX 1660 / AMD Radeon RX 580 (ou équivalents)
    • DirectX: Version 12
    • Storage: 10 GB available space
    • Sound Card: Carte son intégrée
    Recommended:
    • Requires a 64-bit processor and operating system
    • OS: Système d'exploitation et processeur 64 bits nécessaires
    • Processor: AMD Ryzen 5 5600X (ou équivalent plus récent)
    • Memory: 16 GB RAM
    • Graphics: NVIDIA GeForce RTX 2060 / AMD Radeon RX 5700 (ou équivalents)
    • DirectX: Version 12
    • Storage: 10 GB available space
    • Sound Card: Carte son intégrée
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