Part incremental game, part art project. You buy upgrades which alter the hypnotic progression of the circles in the simulation. It's kind of a screen saver that you progress through. The whole process is only a few hours.

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Early Access-spel

Få omedelbar tillgång och börja spela; bli inblandad i detta spel medan det utvecklas.

Obs: Spel i Early Access är inte färdiga och kan eventuellt ändras ytterligare. Om du inte är sugen på att spela det här spelet i dess nuvarande tillstånd, bör du vänta och se om spelet utvecklas vidare. Läs mer.

Vad utvecklarna har att säga:

Varför Early Access?

“I think people like to play weird little games, and I like to make weird little games. Early access lets me deliver this weird little game as early as possible. This game has only been in development for a month, so early access is really the only way to share it this early.

My goal for early access is to collect feedback and collaborate with the community to see what resonates with people about this weird little art project of a game.”

Ungefär hur länge kommer det här spelet att vara i Early Access?

“Probably about a year. Once this is up on Steam, I'll go back to working on my main project while I collect feedback, but I'll come back and revisit this with more content and response to feedback. Either way, I'll button up all the necessary features for full release once the experiment is over.”

Hur är det tänkt att den fullständiga versionen ska skilja sig från versionen i Early Access?

“There's a ton missing right now. Sound! Tooltips that explain what is happening. Stats describing the simulation. Buttons that don't look terrible. Full release will have at least 1 more level, and potentially up to 10.”

Hur är det nuvarande läget i versionen med Early Access?

“It's 2 levels that are playable and somewhat balanced. It's only a few hours of content. There's no sound yet.”

Kommer spelet att prissättas annorlunda under och efter Early Access?

“I'll increase the price roughly in proportion to the number of levels.”

Hur planerar ni att involvera gemenskapen i er utvecklingsprocess?

“There's a discord link in the game. Come over there to suggest ideas, report bugs, complain about missing features, etc. I'm just a single person, so just send me a message.”
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Köp Falling Sand Idle

$1.99
 
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Om detta spel

Falling sand idle is an incremental game powered by a little physics simulation.  Your progression is determined by the interactions of lots of little circles that run into each other.  You can make them bigger, smaller, or hotter.  You can change the environment they move around in.  Eventually, they can eat each other.

Content

  • Level 1:  You start out moving grains of sand through an hourglass.  Each time a grain hits the bottom, you get it back, and can drop it again from the top.  You also get a tiny moment of time, that you can use to buy upgrades.  Eventually, you'll have thousands of grains on screen at once.

  • Level 2: The next level is a forest.  You start out placing leaves, which costs nothing but a click.  You get a tiny adaptation of evolution for every particle you create, which lets you research upgrades.  Eventually, your leaf dies, leaving behind a dead leaf particle.  Once you teach the leaves to reproduce, you'll eventually have too many dead leaves to make new live ones.  Luckily, bugs love to eat dead leaves...

Systemkrav

    Minimum:
    • Kräver en 64-bitars processor samt operativsystem
    • OS: Windows 10
    • Processor: Any
    • Minne: 2 GB RAM
    • Grafik: GeForce GTX 480 / Radeon HD 5870
    • DirectX: Version 11
    Rekommenderade:
    • Kräver en 64-bitars processor samt operativsystem
    • OS: Windows 10
    • Processor: Any
    • Minne: 4 GB RAM
    • Grafik: GeForce RTX 3090 / Radeon RX 6900 XT
    • DirectX: Version 11

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