Part incremental game, part art project. You buy upgrades which alter the hypnotic progression of the circles in the simulation. It's kind of a screen saver that you progress through. The whole process is only a few hours.

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开发者的话:

为何要采用抢先体验这种模式?

“I think people like to play weird little games, and I like to make weird little games. Early access lets me deliver this weird little game as early as possible. This game has only been in development for a month, so early access is really the only way to share it this early.

My goal for early access is to collect feedback and collaborate with the community to see what resonates with people about this weird little art project of a game.”

这款游戏的抢先体验状态大约持续多久?

“Probably about a year. Once this is up on Steam, I'll go back to working on my main project while I collect feedback, but I'll come back and revisit this with more content and response to feedback. Either way, I'll button up all the necessary features for full release once the experiment is over.”

计划中的完整版本和抢先体验版本到底有多少不同?

“There's a ton missing right now. Sound! Tooltips that explain what is happening. Stats describing the simulation. Buttons that don't look terrible. Full release will have at least 1 more level, and potentially up to 10.”

抢先体验版本的现状如何?

“It's 2 levels that are playable and somewhat balanced. It's only a few hours of content. There's no sound yet.”

在抢先体验期间和结束之后,游戏价格会有所不同吗?

“I'll increase the price roughly in proportion to the number of levels.”

在开发过程中,你们是如何计划让玩家社区参与进来的?

“There's a discord link in the game. Come over there to suggest ideas, report bugs, complain about missing features, etc. I'm just a single person, so just send me a message.”
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购买 Falling Sand Idle

 
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关于此游戏

Falling sand idle is an incremental game powered by a little physics simulation.  Your progression is determined by the interactions of lots of little circles that run into each other.  You can make them bigger, smaller, or hotter.  You can change the environment they move around in.  Eventually, they can eat each other.

Content

  • Level 1:  You start out moving grains of sand through an hourglass.  Each time a grain hits the bottom, you get it back, and can drop it again from the top.  You also get a tiny moment of time, that you can use to buy upgrades.  Eventually, you'll have thousands of grains on screen at once.

  • Level 2: The next level is a forest.  You start out placing leaves, which costs nothing but a click.  You get a tiny adaptation of evolution for every particle you create, which lets you research upgrades.  Eventually, your leaf dies, leaving behind a dead leaf particle.  Once you teach the leaves to reproduce, you'll eventually have too many dead leaves to make new live ones.  Luckily, bugs love to eat dead leaves...

系统需求

    最低配置:
    • 需要 64 位处理器和操作系统
    • 操作系统: Windows 10
    • 处理器: Any
    • 内存: 2 GB RAM
    • 显卡: GeForce GTX 480 / Radeon HD 5870
    • DirectX 版本: 11
    推荐配置:
    • 需要 64 位处理器和操作系统
    • 操作系统: Windows 10
    • 处理器: Any
    • 内存: 4 GB RAM
    • 显卡: GeForce RTX 3090 / Radeon RX 6900 XT
    • DirectX 版本: 11

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