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Subspace Reticulum 플레이

 

게임 정보

Subspace Reticulum is a work-in-progress, proof-of-concept research project that channels the chaotic 2D spaceship combat of Subspace Continuum into an offline, AI-driven experience. Born from a deep love for the classic multiplayer mayhem, this preview offers a bold glimpse into a much larger vision—an alternative Subspace universe powered by revolutionary AI. This project attempts to immortalize the feeling Continuum once provided, in a timeless experience, always available without the need for servers or an internet connection.

Blast through a handcrafted map that pays homage to iconic Subspace base warfare, with every chokepoint, corridor, and open stretch built for heart-pounding dogfights. Enhanced with vibrant particle effects, this nostalgic yet modern battlefield sets the stage for intense, tactical deathmatches that test your reflexes and cunning.

As a research project, Subspace Reticulum is an effort to push the boundaries of AI in gaming. Its Transformer based neural network drives NPCs that don’t just fight—they adapt, strategize, and behave with an almost human flair. These dynamic opponents create unpredictable, replayable encounters, making every match feel fresh and alive. This is just the beginning, a teaser of a grander experience yet to come.

Whether you’re a Subspace veteran with a nostalgic craving, or a newcomer hungry for innovation, Subspace Reticulum invites you to dive into this early preview. Strap in, take the helm, and experience the future of AI-driven combat—a thrilling taste of a galaxy-spanning adventure still in the making!

The current preview is just the start, and I’m hard at work expanding this proof-of-concept into a richer, more dynamic experience. Here’s a sneak peek at what’s on the horizon:

• New Ship Types: Get ready to pilot a variety of ships, each with unique handling characteristics. From nimble speedsters to heavy-hitting tanks, these additions will deepen combat strategies and let you find your perfect

✓(Added in 1.0.7)  1v1 Duel Mode: Face off against a single, cunning AI opponent in a compact, high-stakes arena designed for intense, skill-driven showdowns. Perfect for honing your reflexes and outsmarting the transformer-powered AI.

• 2v2 Team Battle Mode: Team up with an AI ally to take on an opposing duo in a dedicated medium-sized arena. This mode will introduce cooperative tactics and fast-paced team-based combat, pushing the AI’s strategic depth to new heights.

• Expanded Maps: More handcrafted maps are in development for the core deathmatch mode, offering fresh layouts with varied chokepoints, open zones, and tactical opportunities to keep every battle exciting and unpredictable.

• New UI and Menu: An overhaul to the visual experience of the game is in the works to accommodate the upcoming game modes and settings.

Stay tuned as I continue to evolve Subspace Reticulum, building toward the ultimate AI-driven Subspace experience!

Controls:

Left / Right : Control Rotation

Up / Down : Control Thrust

Spacebar : Shoot bullets

E : Fire Bomb

F : Thrust Boosters

Esc : Toggle Menu

Q (From Menu) : Quit

AI 생성 콘텐츠 사용 공개

개발사는 게임에서 AI 생성 콘텐츠를 사용하는 방법을 다음과 같이 설명합니다.

Enemy ships are controlled by a transformer neural network trained to play the game.

시스템 요구 사항

Windows
macOS
    최소:
    • 64비트 프로세서와 운영 체제가 필요합니다
    • 운영 체제: Windows 10
    • 프로세서: 64-bit
    • 메모리: 8 GB RAM
    • 그래픽: Integrated Graphics
    • 저장 공간: 300 MB 사용 가능 공간
    • 추가 사항: Microsoft Dotnet 8.0+ Runtime Required
    권장:
    • 64비트 프로세서와 운영 체제가 필요합니다
    • 운영 체제: Windows 11
    • 프로세서: 64-bit
    • 메모리: 16 MB RAM
    • 그래픽: Nvidia 1660 / AMD 5500
    • 저장 공간: 500 MB 사용 가능 공간
    최소:
    • Apple 프로세서 필요
    • 운영 체제: 14.6
    • 프로세서: Apple Silicon (ARM64)
    • 메모리: 8 GB RAM
    • 그래픽: Integrated Graphics
    • 추가 사항: Microsoft Dotnet 8.0+ Runtime Required
    권장:
    • Apple 프로세서 필요
    • 메모리: 16 MB RAM
    • 그래픽: Integrated Graphics

Subspace Reticulum에 대한 사용자 평가 사용자 평가 정보 환경 설정

종합 평가:
사용자 평가 3개 (평가 3개)






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평가를 작성한 시점의 사용자 플레이 시간을 기준으로 평가를 필터링:


최소 시간 없음 ~ 최대 시간 없음

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필터
게임과 관련없는 평가 활동 제외
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