Wyrmsun is a real-time strategy game which features elements of mythology, history and fiction.
Wszystkie recenzje:
Bardzo pozytywne (179) - 82% z 179 recenzji użytkowników dla tej gry jest pozytywnych.
Data wydania:
22 maja 2015
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Zagraj w Wyrmsun

Free to Play
 

Ostatnie aktualizacje Wyświetl wszystkie (121)

14 czerwca

Goblin Greetings

As a part of the effort to overhaul Wyrmsun to port it to the Godot engine, the game is receiving a couple of beautiful new backgrounds. All of them were made by Jinn, a talented artist who has been working on Wyrmsun from the very beginning.

The first one I would like to show to you is the goblin "victory" background:



Travelling through one of Nidavellir's dark forests, a dwarven warband was ambushed from the shadows with goblin fury. Their heads were mounted on stakes, and left as a dire warning.

Next, we have the background for dwarven victory, depicting a stonelord in his war-glory:



And finally, there is the new main menu background, which brings together the variety of elements contained in the game. A human bronze age warrior watches warily, as a deadly battle proceeds before his eyes. A dwarf seeks to avenge his fallen kin who fell prey to a great wyrm, while the sun shines above the beast's head:

Komentarzy: 3 Więcej

19 marca

The Power of Godot

Since its inception Wyrmsun has used Stratagus, an open-source RTS engine, as its foundation. Without Stratagus and the many people who contributed to it, Wyrmsun would likely never have become a reality. Throughout the years, I have made a large number of alterations to the engine, as Wyrmsun's development necessitated. This modified version of Stratagus I named Wyrmgus.

Stratagus' code goes a good deal beyond the game logic itself, performing a number of tasks such as window management, audio playing and so forth. This additional code incurs a substantial maintenance time cost, and such tasks are something that modern general engines (like Godot and Unity) handle quite well. The Stratagus/Wyrmgus code for dealing with some of those areas has grown somewhat outdated, too. Hence, then, came the decision to make the game use Godot as its engine, transforming Wyrmgus to make it become a Godot C++ module.

In practice, this means that a lot of the functionality that is not directly related to the game logic, like the aforementioned audio playing and such, will be handled by Godot, while Wyrmgus will become much more focused on the game logic itself.

This move has several other advantages as well. It allows Wyrmsun to harness Godot's powerful UI toolkit, which makes it simpler to work with the UI and extend it. Wyrmsun's main menu has already been rebuilt in Godot, as you can witness below - with a beautiful new background by Jinn:



The new UI is much more cleanly separated from the game logic than the old one, which ran in the same thread as the game logic. Besides performance gains, this also means that the UI responsiveness is no longer limited by the game speed (which by default is 30 ticks per second - hence resulting in 30 frames per second). The fabled 60 FPS feature which has so often been requested is finally within our grasp ;)

The usage of Godot's window management will also be beneficial, as it will put an end to the fullscreen and resolution change issues some players have had with Wyrmsun.

These are great changes to the game's structure, but they will, too, brings great rewards.
Komentarzy: 10 Więcej

Recenzje

“Wyrmsun takes the best of the old, sprinkles some new features on top, and presents us with a well-developed throwback game.”
Haogamers

O tej grze

Wyrmsun is an open-source real-time strategy game which features elements of mythology, history and fiction.

In the Wyrmsun universe a myriad of inhabited planets exist. Humans dwell on Earth, while dwarves inhabit Nidavellir and elves nourish the world of Alfheim. These peoples struggle to carve a place for themselves with their tools of stone, bronze and iron. And perhaps one day they will meet one another, beyond the stars...

Features:
  • Retro-style graphics
  • 3 playable civilizations
  • Story-based scenarios, playable on a huge map
  • Dozens of units, buildings and technologies
  • Personal names and traits for units, being generated from several historical and fictional languages
  • Units can earn experience, being able to upgrade to new unit types or acquire new abilities upon level-up
  • Persistent heroes, who carry over their level, abilities and items throughout scenarios
  • Possibility to create your own custom persistent heroes
  • Normal, magic-enchanted and unique items drop from enemies
  • Very moddable game, with a built-in mod editor and Steam Workshop integration
  • In-game encyclopedia, allowing players to learn more about the units, buildings and other elements of the game, as well as their historical and mythological sources of inspiration

Wyrmsun receives constant patches, frequently providing you with new content and features!

Wymagania systemowe

Windows
SteamOS + Linux
    Minimalne:
    • System operacyjny: Windows XP (SP3) or higher
    • Procesor: Intel Core 2 Duo (Merom) 1.66GHz or equivalent
    • Pamięć: 512 MB RAM
    • Karta graficzna: Intel Graphics Media Accelerator 950 or equivalent
    • Miejsce na dysku: 230 MB dostępnej przestrzeni
    Zalecane:
    • System operacyjny: Windows 7 or higher
    • Procesor: Intel Core 2 Duo (Penryn) 2.53 GHz or equivalent
    • Pamięć: 2 GB RAM
    • Karta graficzna: Intel Graphics Media Accelerator 4500MHD or equivalent
    Minimalne:
    • System operacyjny: Ubuntu 12.04 LTS or higher
    • Procesor: Intel Core 2 Duo (Merom) 1.66GHz or equivalent
    • Pamięć: 512 MB RAM
    • Karta graficzna: Intel Graphics Media Accelerator 950 or equivalent
    • Miejsce na dysku: 230 MB dostępnej przestrzeni
    Zalecane:
    • System operacyjny: Any modern Linux distribution
    • Procesor: Intel Core 2 Duo (Penryn) 2.53 GHz or equivalent
    • Pamięć: 2 GB RAM
    • Karta graficzna: Intel Graphics Media Accelerator 4500MHD or equivalent

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