This is Safe Zone, where everything is there for a reason. You’ll traverse deceptive environments, solve deadly trials, and uncover truths you never asked to know. MARA is watching you. Freedom exists. Do you deserve it?
Release Date:
May 16, 2025
Developer:
Publisher:
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Early Access Game

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Note: Games in Early Access are not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“SAFE ZONE was born from an urgent impulse for freedom—a vital need to tell a story that blends trauma, social critique, and provocative gameplay. Releasing it in early access allows me to continue developing this vision with direct support from the community while implementing improvements along the way. It also helps me lay a solid foundation for what’s to come: future chapters that expand the universe and the player’s choices.”

Approximately how long will this game be in Early Access?

“I plan to keep the game in Early Access for about 3 to 6 months, although this timeframe may vary depending on how development progresses.”

How is the full version planned to differ from the Early Access version?

“For the final version, I’d like to include more languages, professional voice acting, an original soundtrack, new secrets, and narrative details.
I'm also exploring the possibility of adding a prologue that connects to Chapter 2.
I plan to continue improving performance, fixing bugs, and optimizing for more platforms.
If the project is well received, it could lead to the development of Chapter 2 and, eventually, the birth of a full saga.”

What is the current state of the Early Access version?

“The game is complete in terms of gameplay, with a full structure from start to finish, finalized puzzles, and a functional narrative. The story is understandable, but there are still aspects I want to refine and expand: voice acting, languages, visual details, and deeper layers of immersion. It’s fully playable and stable, yet still evolving creatively.”

Will the game be priced differently during and after Early Access?

“I have no intention of changing the price during Early Access.
A possible revision will only be considered if the project advances significantly.
Buying now grants access to the full experience of SAFE ZONE’s first chapter and directly supports its ongoing development.”

How are you planning on involving the Community in your development process?

“Through the official Safe Zone Discord, social media, and periodic surveys, I’ll actively listen to suggestions, improvement proposals, and feedback on bugs or narrative ideas.
Players will also have the opportunity to take part in key decisions regarding future chapters and special events within the Safe Zone universe.”
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About This Game

This environment has been designed to ensure your well-being. Your cooperation is essential for the proper development of the experiment.

What is SAFE ZONE?

SAFE ZONE is a narrative and psychological experience disguised as a platformer and puzzle game.

A simulation created to break you into pieces. And then see what you do with them.

Here, death is not a failure. It's the only way forward.

A game divided into chapters. Each one explores a new mechanic and a different fragment of a story you’re not required to understand, but it might remind you of something.

You are Subject 42.

You will be guided by MARA, our artificial intelligence in charge of the experiment.

She knows what you need. Even before you do.

Approximate duration: 20 minutes
Perfect run: 3 minutes

  • 10 levels designed as tests of obedience, observation, and failure.

  • Main mechanic: die in traps to unlock the black door.

  • Each trap represents a way to die. Every death counts.

  • Order matters. Pain does too.

Approximate duration: 4 hours
Perfect run: 13 minutes

  • New versions of the levels: 10 normal, 9 inverted, 10 negative.

  • Mechanic: defy the rules imposed by the system.

  • Introduction of the blue door and the concepts of "perfection" and "speed."

  • Increasing difficulty and greater control in appearance, but less freedom.

  • 3 possible endings based on the player’s choices and skill.

🎮 Current features of the experiment

In development for the full version

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🧠 Who is this game for?

  • For those who enjoy challenging platformers with unique mechanics.

  • For those seeking a symbolic narrative that doesn't hand everything to you.

  • For anyone who ever felt like they didn’t belong, and chose to keep playing.

Thank you for participating.
Remember: in the end, everything will be fine. And if it’s not fine… it’s not the end.
— J.

AI Generated Content Disclosure

The developers describe how their game uses AI Generated Content like this:

Some of the voice lines in Safe Zone were generated using AI voice tools during development due to limited resources. These are pre-recorded and have been manually reviewed for narrative and emotional consistency. In future updates, these AI-generated voices may be replaced with performances by real voice actors. No AI-generated content is created during gameplay.

Mature Content Description

The developers describe the content like this:

This game explores psychological themes such as anxiety, depression, and the desire to give up, including metaphorical references to death and despair. However, it does not contain graphic violence, sexual content, or real-world depictions of self-harm. The content is presented in a symbolic and abstract way, through minimalist visuals and short narrative texts.

System Requirements

    Minimum:
    • OS:
    • Processor:
    • Memory: 2048 MB RAM
    • Graphics:
    • Network: Broadband Internet connection
    • Additional Notes:

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