Deliver, or take it back. An observation-based horror game where you process packages while watching for subtle irregularities in the same apartment building. No correct answers are given. What remains are your decisions—and the recorded “variations.”

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Unduh 影棲:Deliverance Demo

Game ini belum tersedia di Steam

Rencana Tanggal Rilis: 2026

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Tentang Game Ini

Was that delivery really the right choice?

You are a delivery worker assigned to a single apartment building.

Ride the elevator.

Go to the designated floor.

Process the package.

That is your job.

However—

not every package should be delivered.

Among them, there may be packages that should be treated as anomalies.

You will not be given the correct answer.

What remains are the actions you chose

and the recorded signs of variation.

Game Overview

Shadow Dwelling: Deliverance is a first-person exploration horror game

centered on routine delivery work.

As a delivery worker, you will return to the same apartment building

over multiple days.

Select a floor.

Walk down the hallway.

Then decide whether to—

Deliver the package

or

Take it back.

Your Task

There is no combat.

There are no chase sequences.

You observe lights, doors, clocks, notice boards, and object placement.

Sometimes, you will notice contradictions

with what you remember from the day before.

Stop.

Check.

Decide how to process the package.

A Familiar Building That Changes

At first, the irregularities may feel minor.

But day by day,

the apartment building begins to change.

Standards that once felt reliable

may no longer apply.

Work Reports

At the end of each day, a work report is generated.

There are no scores.

No rewards.

No answers.

The report records only your actions

and the observed variations.

Features

  • A two-choice system—deliver or take back

  • No combat or chase mechanics, focused on observation and judgment

  • Decisions may rely not only on visual changes, but on conflicts with memory

  • Horror built on lingering unease, not jump scares

Were you really seeing something abnormal?

Or—

was the line between “normal” and “abnormal”

something you decided yourself?

Pernyataan Konten Buatan AI

Pengembang menjelaskan bagaimana game mereka menggunakan Konten Buatan AI seperti ini:

This game uses generative AI as part of its development process.
Specifically, generative AI was used for some 2D assets such as materials, and for a portion of the sound effects.

All gameplay systems, narrative design, visual direction, and decision-making elements were designed and created by humans.

Persyaratan Sistem

    Minimum:
    • Prosesor 64-bit dan OS diperlukan
    • OS: Windows 10/11
    • Prosesor: Intel Core i5-2400
    • Memori: 8 GB RAM
    • Grafis: NVIDIA GTX 960
    • DirectX: Versi 11
    • Penyimpanan: 4 GB ruang tersedia
    Direkomendasikan:
    • Prosesor 64-bit dan OS diperlukan
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