You will play as a player, holding a flashlight, exploring the dark and seemingly labyrinthine areas. As you observe and utilize the patterns of the maze's materials and inhabitants, you will become more adept at uncovering its secrets. Play hide-and-seek, wander around, don't get caught. That's it.
Utgivelsesdato:
Kommer snart
Utvikler:
Utgiver:
Spilling | Peekaboo
Klipp | Preliminary Environment Demo
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Utvikleren av dette spillet har planer om å gi det ut som et pågående arbeid, og utvikle det med tilbakemeldinger fra spillere.

Merk: Spill med tidlig tilgang er ikke ferdige og vil muligens endres ytterligere. Hvis du ikke føler for å spille dette spillet slik det er akkurat nå, burde du vente for å se hvordan spillet utvikles videre. Les mer

Hva utviklerne har å si:

Hvorfor tidlig tilgang?

«The current completeness is not sufficient to say that it is a very complete game. Adopting this model helps to communicate with players as early as possible and collect feedback, thereby accelerating the improvement of the game.»

Hvor lenge antas det at dette spillet vil være i tidlig tilgang?

«It will depend on the actual progress and player feedback. It is currently estimated to take around 1 year. However, if we reach a satisfactory and complete state earlier, the Early Access phase may also end ahead of schedule.»

Hvordan er det planlagt at fullversjonen skal være forskjellig fra versjonen i tidlig tilgang?

«We plan to enhance performance optimization for the full version. Additionally, we also plan to introduce a greater variety of props, materials, and different types of “residents.”»

Hva er nåværende tilstand for versjonen i tidlig tilgang?

«We have currently implemented the basic physical effects, basic maze generation, and the basic behavioral logic of the guards. We have also added several interesting props, and the core gameplay of using light for exploration and stealth has been realized. For now, it can be considered as a casual game for relaxation during tea breaks.»

Vil spillet være priset annerledes under og etter tidlig tilgang?

«The price is planned to be gradually increased with the introduction of new content and features.»

Hvordan planlegger dere å involvere samfunnet i utviklingsprosessen?

«We are collecting feedback from everyone on platforms including the Steam Community discussion threads and Bilibili, and plan to optimize the game mechanics and add more interesting content based on feedback from the player community.»
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Om spillet

  • It is said to be one of the training games for astronauts in a certain village, which helps them to be at ease even when encountering not-so-friendly residents.

  • You will play as a player, holding a flashlight, exploring the dark and seemingly labyrinthine areas. As you observe and utilize the patterns of the maze's materials and inhabitants, you will become more adept at uncovering its secrets. Play hide-and-seek, wander around, but don't get caught. That's it.

  • Hold on to your flashlight switch and turn it off immediately when necessary to avoid alerting the guards.

  • Use the twists and turns of the maze to shake off the guards chasing you.

  • Want to get into a distant entrance, but the guards are always hanging around there? Well, try focusing the flashlight on them to lure them away, but you’d better have the next move in mind.

  • A maze with only walls and guards would be incredibly boring. Wander around and look for interesting things. Make use of them and you might have a more enjoyable exploration.

  • It wouldn’t be fun if everything was spelled out. Take your flashlight and start exploring!

Systemkrav

    Minimum:
    • Krever en 64-biters prosessor og operativsystem
    • OS: Win10
    • Tilleggsmerknader: Not Strictly Tested, Feedback Welcome
    Anbefalt:
    • Krever en 64-biters prosessor og operativsystem
    • OS: Win11
    • Prosessor: Intel® Core™ i5-13500H Processor
    • Minne: 3 GB RAM
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