Cozy medieval sim meets smart idle mechanics. Build, decorate, and automate your medieval tavern into a bustling town. Between sips and shifts, turns clanking tankards and piles of coins into a daily ritual.
Uitgavedatum:
1e kwartaal 2026
Ontwikkelaar:
Uitgever:
Teaser | Reveal Trailer
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Binnenkort in vroegtijdige toegang

De ontwikkelaars brengen dit spel uit terwijl er nog aan gewerkt wordt en gebruiken de feedback van spelers bij de ontwikkeling.

Opmerking: Spellen in vroegtijdige toegang zijn nog niet voltooid en kunnen nog veranderen. Als je niet staat te springen om dit spel in de huidige staat te spelen, kun je beter afwachten hoe het spel zich verder ontwikkelt. Meer informatie

Wat de ontwikkelaars zeggen:

Waarom vroegtijdige toegang?

'Early Access allows me to involve the gaming community early in the development process. By releasing Tidehaven: Ale & Trade in Early Access, I can gather valuable feedback, implement player suggestions, and refine the game based on real user experiences. This collaborative approach ensures that the final release meets the expectations of our diverse player base.'

Hoelang blijft dit spel ongeveer in vroegtijdige toegang?

'While the exact duration may vary based on the feedback and features I plan to implement, I anticipate Tidehaven: Ale & Trade to remain in Early Access for approximately 6-12 Month. This timeframe allows me to iterate on the game, introduce new content, and ensure a polished and feature-rich experience before the full release.'

Hoe gaat de volledige versie verschillen van de versie met vroegtijdige toegang?

'I plan to expand the game by adding features such as a more detailed customization via discovery system and mechanics like mini-games and timed events. My goal is to improve the overall design and idle elements by introducing deeper economic system with Town Building feature which is one of the unique part of the Tidehaven. These updates are planned based on the development process and player feedback.'

Wat is de huidige staat van de versie met vroegtijdige toegang?

'During Early Access, the core feature of the game will focus on managing and upgrading your inn with a wide range of customization options. Players will be able to expand their inn by adding new rooms, unlocking additional gameplay mechanics, and gaining access to more diverse decoration and personalization choices reflects the style of 15-17th Medieval Centuries.

Beyond inn upgrades, players can trade with traveling merchants to optimize profits, unlock new products to sell, and complete various achievements tied to gameplay progression. Some of these tasks will even lead to the discovery of mini-games, offering surprising twists and delightful rewards along the way.'

Zal het spel anders geprijsd worden tijdens en na vroegtijdige toegang?

'I'm not planning a price increase at this point.'

Hoe zijn jullie van plan de community te betrekken bij het ontwikkelproces?

'I actively engage the community through the Discord server. Stay informed about development progress through regular updates. Also planning to use social media accounts linked on our Steam page actively to easily connect with anyone interested with Tidehaven: Ale & Trade. Join our Discord or follow us on anywhere to be part of our development journey and help shape the game!'
Meer informatie

Deelnemen aan Tidehaven: Ale & Trade Playtest

Vraag toegang aan om een bericht te ontvangen wanneer de ontwikkelaar klaar is voor meer deelnemers.
Dit spel is nog niet beschikbaar op Steam

Geplande uitgavedatum: 1e kwartaal 2026

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Over dit spel

A cozy, idle medieval inn and town management game that thrives while you're doing your stuff. Dock it at the bottom of your screen, grow your tavern into a bustling town, and keep the ale flowing.

Build, Brew & Belong.

Tidehaven: Ale & Trade is a cozy yet authentic medieval inn management & automation & design game designed to fit your day. Dock it at the bottom of your screen and let your tavern hum along while you work or jump in to micromanage rush hours, strike shady deals, and expand a sleepy inn into a lively town.

From Inn to a Town

Start small and grow room by room: kitchen, bedroom, market, stable, a secret meeting room for under-the-table trades, and more. Grow your village beyond the inn, build stable, butcher, blacksmith and more to shape your town.


Customize everything

Unlock tons of decor and decorate your space in any style you like, you can even paint each tile on the floor! And some of these decoration items have a surprising bit of lore and buff system too!

Cozy medieval vibe

Set between the 15th-17th centuries, Tidehaven pairs crackling hearths and clinking tankards with a medieval-to-lo-fi soundtrack that makes time drift by. Strengthen your economy while expanding your tavern in most fashion way!

Is this game something for you?

  • Docked “bottom-of-screen” mode for effortless second-screen play sound appealing?

  • Inn to town: Do you enjoy developing your place in your own style and discovering different mechanics and dynamics with each new building?

  • Let staff automation & supply chains that keep the ale (and coins) flowing.

  • Explore tons of stylish decor and perk-granting items to style and optimize your build.

  • Try side events & mini-games that spice up your routine with risks and rewards.

  • Pets? Oh, we like pets. Name your dog, breed horses, and if you’re lucky keep a rare parrot in your room too. Fishing? Hmm…

And here is no punishing gameplay with constant difficulties that need perfect planning. Faster, chiller, relaxing, min-maxing, every way is a right way here. No plague carts, no witch hunts, no non-stop raids! Put your fireplace, take a fresh ale, and do a little automation.

Whether you’re here for cozy decorating and “olden days” vibes or for laid-back economic tinkering, your story begins in Tidehaven.

Systeemeisen

    Minimum:
    • Besturingssysteem: Windows 10
    • Processor: Intel Core i5 3210M
    • Geheugen: 2 GB RAM
    • Grafische kaart: Intel HD 4000
    • Opslagruimte: 1 GB beschikbare ruimte
    • Geluidskaart: -
    • VR-ondersteuning: Not Supported
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