HoMM-like Rogue-Lite for those who don't have the energy for classic turn-based strategies, but crave deep tactics after work. Raise an army of units with unique abilities. Empower them with hero artifacts. Turn the tide of battle with spells. Defeat the armies of other players.

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Bahasa Bahasa Melayu tidak disokong

Produk ini tidak menyokong bahasa tempatan anda. Sila semak senarai bahasa yang disokong di bawah sebelum membuat pembelian

Demo Percuma

Main Knight's Errand Demo

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Tentang Demo Ini

Assemble your army. Break the rules. Conquer the tournament.

Knight's Errand is a tactical roguelike that fuses squad-based combat, rule-bending item synergies, and a modern progression system.

Key Features

  • Engage in classic turn-based combat: Every hex matters. Victory demands precise positioning, foresight, and masterful squad management. Every unit fills a distinct role that dictates their combat style: Mages blind enemy ranged units, Bishops resurrect and bless fallen allies, and Angels share their divine grace.

  • Draft new units regularly: Between battles, recruit new fighters, each equipped with unique active and passive abilities. As you progress, higher-tier units unlock, allowing you to forge a peasant rabble into an army worthy of the crown.

  • Equip your hero: Items here do more than just tweak stats—they rewrite the rules of the game. Bet heavily on units sharing identical initiative, retain low-tier units for the late game, or completely upend the turn order. Build your entire army around a single artifact or craft insane combinations throughout your run.

  • Fight other players' avatars: Your opponents are actual armies assembled by other players. In turn, your own host will become a ghost build, sent out to challenge knights who are at the exact same stage of the tournament as you.

This is just the beginning

The core features of Knight's Errand are already in place, but your feedback is essential for further development and polish. Currently, the fundamental combat and tournament loop is fully implemented with one playable faction featuring 35 creatures. A single complete run takes roughly 30 minutes.

The project is under active development. Future updates will introduce:

  • Hero spells.

  • More items.

  • More creatures.

  • More factions.

  • Active and passive abilities for all creatures.

  • Global meta-progression featuring castles for each faction.

  • Leagues and full-fledged multiplayer.

Keperluan Sistem

    Minimum:
    • OS: Windows 10/11
    • Pemproses: 2 GHz
    • Grafik: 256mb Video Memory, capable of OpenGL 2.0+ support

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