A hard-sci-fi orbital settlement sim where you mine asteroids, build infrastructure, fight enemy, and operate inside a living solar system shaped by orbital mechanics, limited information, and long-distance logistics.

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Coming Soon To Early Access

The developers of this game intend to release as a work in progress, developing with the feedback of players.

Note: Games in Early Access are not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“I’ve chosen to launch my game in Early Access to make sure our players are an integral part of the development process. As a solo indie developer, I believe the community will be a crucial part of this game. I believe the inclusion of orbital mechanics will bring a lot of fun, but there’s a crucial challenge in balancing the difficulty and numerical design. I want to involve you, the players, in shaping these aspects and use your feedback to refine the experience.

The interplanetary mechanics framework is already in place, but I still need to fine-tune the numerical design for optimal gameplay (it should be balanced between "real" and “fun"). To make this process smoother, I provide a necessary debug tool (an sandbox tool), allowing you to offer more detailed input. Additionally, I’m still working on the main plot, and your feedback on the story would be invaluable to help guide its development.

Once the numerical design reaches a more solid state, I plan to introduce autonomous NPCs, as their functionality heavily depends on the game's numerical systems.

I’m excited to collaborate with you as we continue to build and improve the game. ”

Approximately how long will this game be in Early Access?

“I plan to continue updating the game throughout Early Access. I aim to complete the numerical design by the end of this year, and the NPC system by the end of next year. Therefore, I expect the game to be in Early Access for approximately two years.”

How is the full version planned to differ from the Early Access version?

“There are mainly three key differences:
  • The main story plot
  • Improved numerical design for the interplanetary game mechanics
  • The autonomous NPC system

What is the current state of the Early Access version?

“Currently, we have implemented all the basic mechanics, including orbital mechanics, asteroid scanning/drilling/mining, ore chemical reactions, research, and space station/spacecraft building, which together enable the space simulation experience.”

Will the game be priced differently during and after Early Access?

“I plan to gradually raise the price as we ship new content and features.”

How are you planning on involving the Community in your development process?

“I will get your feedback mostly on steam discussion forum. Other social medium platform is yet to be determined.”
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About This Game

About This Game

Start with a single spacecraft. Survey unknown objects, travel between orbits, extract and process resources, construct stations, fight enemy, and gradually expand what you can reach and accomplish across the system.

Gameplay Overview

This is a space strategy and simulation game with a strong focus on orbital mechanics. You will:

  • Scan and identify asteroids with varying mineral compositions 

  • Harvest raw resources and refine them through in-space chemical processing

  • Construct and expand modular orbital infrastructure, from storage hubs to research stations

  • Master the physics of orbital maneuvers and manage limited delta-v and fuel efficiency to keep your operations sustainable

  • Orbital combat

You are not always in a grand orbital war, but sometimes you do need to neutralize the threat. The combat focus on beyond-visual-range engagements based on strategic orbital planning and delta-v management, rather than dogfight in terminal distance. Orbital observation and counter-observation, exposing your thermal signature to launch an attack, or risking a forward reconnaissance mission and so on, it is your judgment and decisions determine the outcome of the battle.

  • You are not alone

Other actors operate throughout the system whether you are interacting with them or not. What you know about them depends on observation, communication and your relationship with them.

System Requirements

    Minimum:
    • Requires a 64-bit processor and operating system
    • OS: Windows 10
    • Processor: Intel(R) Core(TM) i7-6500U
    • Memory: 8 GB RAM
    • Graphics: NVIDIA GeForce 940MX
    • Storage: 500 MB available space
    • Sound Card: Realtek(R) Audio
    Recommended:
    • Requires a 64-bit processor and operating system
    • Sound Card: Realtek(R) Audio
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