Catastrophic Inversion is a VR shooter made for large shared spaces using real movement through space-warping, multi-story arenas. Join cross-platform with Meta Quest from stationary VR or join in real space if you have a portable PCVR device. This also acts as a dedicated server and spectator.

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Jeu en accès anticipé

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Remarque : les jeux en accès anticipé ne sont pas terminés, ils peuvent changer de façon significative. Si ce jeu ne vous intéresse pas dans son état actuel, vous devriez attendre pour voir s'il se développe davantage. En savoir plus

Ce que l'équipe de développement a à dire :

Pourquoi choisir l'accès anticipé ?

« We are a very small independent hobbyist studio working on this in our free time, so progress is slow, but the game is currently fully-playable as an Arena Shooter and we have gotten overwhelmingly positive feedback from those who have played it, and are opening up to a larger group to participate as we implement new features and playstyles.

We wanted to make sure the PC edition is available as it contains a dedicated server and spectator camera, which provides a more stable experience than hosting from a Meta Quest standalone headset.

PCVR is also included in this edition, but it has not been thoroughly tested and only on Meta Air Link. It might not work on other headsets, but we'd love to hear feedback from players with other setups. »

Pendant combien de temps environ ce jeu sera-t-il en accès anticipé ?

« It will hopefully be feature complete and leave early access by late 2026. »

En quoi la version finale sera-t-elle différente de la version en accès anticipé ?

« We are planning to additional game modes, weapons, levels, and enemy behavior for optional bot players.

We are also planning a co-op campaign with group traversal of notably larger procedural environments. »

Quel est l'état actuel de la version en accès anticipé ?

« The game is optimized for Meta Quest and we have not put as much effort into polishing the PCVR edition. While it runs fairly smoothly in PCVR in our testing, there are some issues with the graphics, including rendering of some of the transparent materials, and we have not tested it in PCVR on non-Meta headsets.

It's currently fully-playable as a VR Arena Shooter capable of handling at least 10 players on a stable local WiFi network. There are more than 10 maps, 5 weapons, and a variety of game rule customizations.

It can be played in large spaces with natural movement as well as in small spaces with Joystick or Teleport Locomotion.

The PC version can be used as a dedicated server and spectator camera. »

Le prix du jeu sera-t-il différent pendant et après l'accès anticipé ?

« Once the PCVR mode has been polished and we are satisfied with the quality, the price will roughly double to match the price of the Meta Quest version.

After that, pricing for both the Meta Quest and PC version will likely double at the full release. »

Comment comptez-vous impliquer la communauté dans le processus de développement ?

« We have a suggestion box and roadmap published on our website that allows for suggestion and voting on features.

We also have a Beta channel available on Meta Quest that allows particularly adventurous players to test out the newest features. »
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Évaluations

“So much fun, an absolute blast! ... The fact that they pulled this off seems like a miracle.”
The Gaming Outsider

À propos de ce jeu

Catastrophic Inversion is a multiplayer VR shooter made for large shared spaces, allowing players to naturally move among each other in massive levels with space-warping tricks to make them feel even bigger.

Combatants face off in a variety of game modes including Capture-The-Flag, Deathmatch, and Elimination, with many adjustable settings. You can also mix and match win states to create your own custom modes.

  • Teleport and Joystick Locomotion are also available for those who don't have a large playspace available.

  • PCVR has only been tested on Meta AirLink and might only work on Meta headsets. Currently the native Meta Quest edition looks and runs slightly cleaner than the PCVR edition.

  • Cross-play is available between Meta Quest and Steam, as well as between stationary and real-space players. (We are aware that most PCVR players do not have a fully-mobile setup.)

  • This PC edition can also function as a dedicated server and a spectator camera for those not currently playing. If the game starts without a headset connected, it will automatically enter server/spectator mode.

  • The game can be played completely offline via a local Wi-Fi network, or online through a direct connection to privately hosted servers.

While fully-playable as an arena shooter, we still have a lot planned. We are working on adding arenas, weapons, items, play styles, accessibility options, and quality-of-life features.

Configuration requise

    Minimale :
    • Système d'exploitation : Windows 10 (or Higher)
    • Processeur : Modern Intel i7 or Better
    • Mémoire vive : 8 GB de mémoire
    • Graphiques : Intel UHD Graphics 630 or Better
    • DirectX : Version 11
    • Espace disque : 400 MB d'espace disque disponible
    • Notes supplémentaires : These are the specs for non-VR play. (Spectator/Server Mode)
    Recommandée :
    • Système d'exploitation : Windows 10 (or Higher)
    • Processeur : Modern Intel i7 or Better
    • Mémoire vive : 16 GB de mémoire
    • Graphiques : NVIDIA GTX 1070 or Better
    • DirectX : Version 11
    • Espace disque : 400 MB d'espace disque disponible
    • Prise en charge VR: Only Tested on Meta AirLink (Quest 2/3). Might not work on Non-Meta Headsets.
    • Notes supplémentaires : These are the specs for VR Mode.
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