An occult social‑deduction card game for up to 8 players. Play your cards in secret, find and eliminate the opposing team and avoid the DEATHMARK!

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Prochainement en accès anticipé

L'équipe de développement a l'intention de sortir ce jeu tout en continuant à travailler dessus, afin d'incorporer les retours de la communauté dans son développement.

Remarque : les jeux en accès anticipé ne sont pas terminés, ils peuvent changer de façon significative. Si ce jeu ne vous intéresse pas dans son état actuel, vous devriez attendre pour voir s'il se développe davantage. En savoir plus

Ce que l'équipe de développement a à dire :

Pourquoi choisir l'accès anticipé ?

« DEATHMARK is our first game from our team "Wired Creations Studio", a team made up of ex-game industry and UGC creators who have decided to tackle the daunting task of developing and publishing a game from scratch.

Due to the challenges involved, Early Access is the perfect opportunity to build this title alongside our early adopters as we push towards a full, feature complete release. We are a feedback first team, and we will remain committed to that throughout the entirety of our Early Access window and beyond.  »

Pendant combien de temps environ ce jeu sera-t-il en accès anticipé ?

« We currently work on this game on our free time, which we have been doing since early 2025. Assuming a moderately successful Early Access launch, we can afford to spend more time working on the game, so we'd estimate we could exit Early Access sometime in late 2026.

In the event of an unforeseen event, hardship, or a slow start out of early access, we may not be able to meet our late 2026 projection, in which case a more realistic projection for the full release is sometime in 2027. »

En quoi la version finale sera-t-elle différente de la version en accès anticipé ?

« Throughout our Early Access period, we are planning on releasing more roles, more cards, expanding the player count to 12 players, expanding avatar customizability, fixing bugs, adding popular feature requests, and much more.

For our full release, our ideal vision for the game is having VR support fully implemented, platform cross-play, having every role we have planned for the game fully implemented, compelling challenges and progression for repeat players to enjoy, and ensuring the game is the most fun and stable experience we can deliver.  »

Quel est l'état actuel de la version en accès anticipé ?

« For the initial release of DEATHMARK, you will be able to connect to other players via a lobby code. You can also use the server browser to join other players.

The initial lobby size will be up to 8 players, corresponding to the initial 8 roles we are releasing. Players will have access to 16 ability cards (2 special cards exclusive to your role), 8 sigils (1 per role, exclusive to the role), and 13 item cards (available to all roles).  »

Le prix du jeu sera-t-il différent pendant et après l'accès anticipé ?

« The price will remain the same during the entire early access period. We are currently planning a small bump to the price once we exit early access.  »

Comment comptez-vous impliquer la communauté dans le processus de développement ?

« We will be constantly communicating with our players. Primarily on our Discord server, but we will also be reading our socials, and our Steam community forum page.

We remain committed to engaging with feedback, take bug reports, listen and implement popular feature requests, and work to keep improving the game to the best of our ability. »
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Ce jeu n'est pas encore disponible sur Steam

Date de sortie prévue : 1ᵉʳ trimestre 2026

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À propos de ce jeu

DEATHMARK is an occult, table‑top social deduction game where up to 8 players sit around a table, submit their cards or other actions secretly, and watch the chaos ensue. Bluff, redirect, protect, put on trial and betray your so-called friends. Can you survive the DEATHMARK?

A group of silly cultists are attempting to complete a card-based ritual in the In-Between. As the name suggests, it's a realm between the physical plane and the astral plane. The twist? Some cultists among the group are corrupted by an entity and will try to backstab the others to be the only ones to ascend...

  • Untainted: Uncover the Corrupted and eliminate them before you are eliminated using cards or by trialing out suspicious cultists.

  • Corrupted: Eliminate the Untainted and avoid being discovered at all costs.

If we were to describe the way this game works in one word, it'd be "chaotic". But we mean it in a good way!

  • Selection Phase: Everyone selects cards or actions and, if required, targets. Then submits them to the entity using their stamp.

  • Chaos Phase: The entity processes all cards simultaneously, will you gain information this turn? Perhaps your friend will steal one of your cards. Or maybe you'll receive the DEATHMARK? Chaos awaits...

  • Discussion Phase: Discuss with the entire table about the events of the current turn. Did your suspicions fall on someone else? Will you perhaps start a trial against a player you suspect is against you? Be careful, you only get one of those per game...

  • Repeat: The game keeps going until a team is declared the winner (or the host of your lobby loses power all of a sudden). The winning team gets to ascend to the astral plane, hooray!

Every role brings at least two unique Ability cards and a chargeable Sigil—a physical totem on the table that charges as you play and can be activated as a powerful game-changing action when ready. Items are available to all roles and introduce a variety of ways to gather intel and play the game, turning a single turn into a mind‑game.

Create a private lobby code, fill a table, and get ready for a fun game night. Can you figure out who to trust?

  • 5 to 8‑player online social deduction with simultaneous card submissions.

  • Two factions, hidden roles — The Corrupted team knows who they are to each other, but not who is what specific role.

  • Multiple roles with 2 Ability cards + a charge‑based Sigil to flip a round.

  • Private lobby codes for quick party nights.

Configuration requise

    Minimale :
    • Système d'exploitation : Windows 10
    • Processeur : Intel Core i3 7th Gen (Kaby Lake) / Ryzen 3 1st Gen / or roughly equivalent 4 core processor
    • Mémoire vive : 8 GB de mémoire
    • Graphiques : NVIDIA GeForce GTX 960 / AMD Radeon RX 470 / or equivalent performance
    • DirectX : Version 12
    • Réseau : connexion internet haut débit
    • Espace disque : 2 GB d'espace disque disponible
    • Notes supplémentaires : This should allow for 1080p 60FPS gameplay, with room for leeway for future game updates. You can probably get away with much lower minimum requirements than the ones listed here!
    Recommandée :
    • Système d'exploitation : Windows 11
    • Processeur : Intel i5 9th Gen (Coffee Lake Refresh) / Ryzen 5 3rd Gen / or roughly equivalent 6 core processor
    • Mémoire vive : 16 GB de mémoire
    • Graphiques : NVIDIA GeForce RTX 2060 / AMD Radeon RX 6600 / or equivalent performance
    • DirectX : Version 12
    • Réseau : connexion internet haut débit
    • Espace disque : 2 GB d'espace disque disponible
    • Notes supplémentaires : This should allow for 1440p or higher resolutions at 100+ FPS. Furthermore, these are our recommended requirements for our future VR support.
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