Goldanniyatech is an urban fantasy action-adventure game, solo‑developed by Yoann Amar Assouline. Explore a teeny-tiny city and its amusement park, fight goofy creatures, unlock unique characters, enjoy side activities, and invest in properties across the city.

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Akan Datang ke Akses Awal

Pembangun permainan ini berhasrat untuk melancarkannya sebagai projek yang sedang berlangsung, dengan perkembangan dipengaruhi oleh maklum balas pemain.

Nota: Permainan dalam Akses Awal belum lengkap dan mungkin akan mengalami perubahan. Jika anda tidak berminat untuk bermain permainan ini dalam versi semasa, anda seharusnya menunggu untuk melihat jika permainan ini akan terus dibangunkan. Ketahui lebih lanjut

Kata-kata daripada pembangun:

Kenapa Akses Awal?

“I deeply believe that Early Access is the most effective way to help my game reach its full potential. It allows me to refine every feature and gameplay mechanic, and to collect the feedback needed to make it as enjoyable as possible.

In other words, it's incredibly important for me to gather as much feedback as possible. I truly want to deliver the most polished experience I can, and the only way to do that is by publishing my game in Early Access.

Besides, as a solo developer, relying on Early Access lets me test ideas in real conditions and tweak my game quickly, almost in real time!

Berapa lama permainan ini dijangka akan berada dalam Akses Awal?

“Likely between 1 and 2 years. If development goes smoothly, it could take less time. If major features need more work, it might take longer.

Leaving Early Access means my game has reached a stable and complete core experience, refined based on player feedback.

Further updates may follow, depending on what’s needed to improve the experience, how I feel about my game, and how players respond. I will communicate as clearly as possible about the future of my game as the roadmap evolves over time!

Beware, my game’s versioning does not follow the classic “1.0 = full release” convention. Version 1.0 refers to the first public version of my game, not the end of Early Access.

Apakah perbezaan yang dirancang antara versi penuh dan versi Akses Awal?

“The full version of Goldanniyatech will include significantly more content: additional fantasy creatures to fight, more Playable Characters, more vehicles to control, a wider variety of places to explore, more stores to visit for character upgrades, and new features that will make the overall experience much better.

Bagaimanakah keadaan semasa versi Akses Awal?

“At launch, the Early Access version will include multiple Destiny Quests to complete, a few monsters to fight, a couple of drivable vehicles, and a portion of the city to explore.

Development is still ongoing, so I cannot yet provide a crystal-clear list of features. I will clarify the exact content of the initial release closer to launch.

Moreover, some features are still experimental and won’t be included or playable in the first few Early Access builds.

Adakah harga permainan ini berbeza semasa dan selepas Akses Awal?

“I am not currently planning a price change for the full release of my game. However, I will make a final decision as the game gets closer to leaving Early Access.

Bagaimana anda merancang untuk melibatkan Komuniti dalam proses pembangunan anda?

“I will listen closely to feedback on features, gameplay mechanics, visuals, performance, and overall enjoyment of my game. I will gather most feedback from social media and Steam posts, which I will actively monitor.

On the development side, I will share as much information as possible about what I am updating through social media, my website, and Steam. My goal is to be fully transparent, so players know exactly what to expect in the future.

After launching the Early Access version, I will look for new ways to gather feedback and improve the game.”
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Tentang Permainan Ini

Goldanniyatech is an urban fantasy action-adventure game, solo‑developed by Yoann Amar Assouline.

Explore a teeny-tiny city and its intergalactic amusement park on the Golden planet, and fight countless monsters in diverse areas.

⚠️ Gameplay trailers coming soon!

Unlock Playable Characters

Start this single‑player adventure by choosing between Charlotte, a powerful psychic with multiple powers, or her brother Max, an engineer with exceptional strength and a passion for fitness.

As you progress through your adventure by completing Challenges, you will unlock new heroes. Each playable character offers a very unique experience, with exclusive activities and their own combat style.

Fight goofy creatures

Throughout the game, you will encounter fantastical creatures like a stylized pegasus, gigantic pumpkins, and huge butterflies!

Defeat these monsters across the city and the intergalactic amusement park, from haunted buildings and broken trains to a corrupted arcade zone overrun by glitch‑born enemies!

These fights will help you energize your Legendary Castle to unlock new features and adventures.

Explore the City

Wander freely through the teeny‑tiny city, where you can enter every single building, from local stores to beautiful residences.

Yoann plans to continuously expand the city throughout the game’s Early Access, adding new buildings to visit and new activities for each playable character.

Buy Properties

Purchase multiple properties to unlock exclusive activities and unique advantages for each playable character.

Some properties may also generate passive income over time.

Free Demo Coming Soon

A free demo will be released before the Early Access version and will continue to evolve alongside the full game.

You will be able to try a single Challenge as Charlotte or Max and explore the city!

Early Access Development

Yoann will continuously develop the game and gather feedback to adjust everything, while staying faithful to the game’s DNA.

With each update, expect more buildings and brand-new places to explore. More creatures to fight. More unlockable characters. More properties to acquire.

Solo-developed by Yoann Amar Assouline

Yoann is creating this game entirely by himself and from scratch, using multiple tools such as Unreal Engine and Blender, without using AI for content generation.

However, AI is used for learning and text brainstorming.

Add my game to your wishlist today!

Keperluan Sistem

    Minimum:
    • OS: Windows 11
    • Pemproses: Intel Core i5-12600K or AMD Ryzen 5 7600
    • Memori: 16 GB RAM
    • Grafik: NVidia RTX 3060 or AMD RX 6700 XT
    • DirectX: Versi 12
    • Nota Tambahan: SSD Required. System specifications are subject to change as development progresses.
    Dicadangkan:
    • OS: Windows 11
    • Pemproses: Intel Core i7-13700K or AMD Ryzen 7 7800X3D
    • Memori: 32 MB RAM
    • Grafik: NVidia RTX 4070 or AMD RX 7900 XT
    • DirectX: Versi 12
    • Nota Tambahan: SSD Required
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