Goldaniatech is an urban fantasy action-adventure game, solo‑developed by Yoann Amar-Assouline from scratch. Explore a teeny-tiny city and its amusement park, fight goofy creatures, unlock unique characters, enjoy side activities, and invest in properties across the city.

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Coming Soon To Early Access

The developers of this game intend to release as a work in progress, developing with the feedback of players.

Note: Games in Early Access are not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“I deeply believe that Early Access is the most effective way to help my game reach its full potential. It allows me to refine features and gameplay mechanics based on player feedback.

As a solo developer, my goal is to deliver the most polished experience possible, and player feedback is essential to achieving that goal.”

Approximately how long will this game be in Early Access?

“Likely more than a year. If major features require more work, Early Access may last longer. I plan to leave Early Access once the game offers a complete experience, although further updates may follow the full release if needed.”

How is the full version planned to differ from the Early Access version?

“The full version of Goldaniatech will feature more fantasy creatures to fight, more playable characters, more locations to explore, more buildings to visit, and additional gameplay features.

Note: Goldaniatech uses a different versioning system from the traditional convention in which version 1.0 marks the end of Early Access. Version 1.2 is the game's first public release, even though the game is still in its early Alpha state.”

What is the current state of the Early Access version?

“At Early Access launch, Goldaniatech will still be in the early Alpha state. It will feature multiple quests to complete, a few monsters to fight, a small part of the teeny-tiny city to explore, and a few properties to purchase.

Some features are still experimental and will not be available in the first few Early Access builds, as I need to test and refine them.”

Will the game be priced differently during and after Early Access?

“I have not yet determined the final release price. I will make a final decision as Goldaniatech approaches its full release.”

How are you planning on involving the Community in your development process?

“I will closely monitor Steam discussions and social media to gather feedback on gameplay mechanics, visuals, performance, and the overall player experience.

I will also share development updates through social media, my website, and Steam to keep players informed about ongoing improvements and future plans. My goal is to be as transparent as possible so players can follow the development process and know what to expect from future updates.”
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About This Game

Goldaniatech is an urban fantasy action-adventure game, solo‑developed by me, Yoann Amar-Assouline, from scratch.

Explore a teeny-tiny city and its amusement park, fight countless goofy creatures in diverse areas, unlock multiple playable characters with unique powers, enjoy side activities, and invest in properties across the city.

⚠️ Gameplay trailers coming soon!

Unlock Playable Characters

Start this single‑player adventure by choosing between Charlotte, a powerful psychic with multiple powers, or her brother Logan, an engineer with exceptional strength and a passion for fitness.

As you progress by completing replayable Challenges, you will unlock new heroes. Each playable character offers a very unique experience, with exclusive activities and custom attacks.

Fight goofy creatures

Throughout the game, you will encounter whimsical creatures like a stylized pegasus, gigantic pumpkins, and huge butterflies!

Defeat these monsters across the city, from the haunted mansion to an invaded train station, to unlock more abilities for your characters and earn more money!

Explore the Teeny-Tiny City

Wander freely through the teeny‑tiny city hub and explore many places, including stores, a supermarket, residences, and the amusement park.

Buy Properties

Purchase multiple properties to unlock exclusive activities and unique advantages for each playable character.

Free Demo Coming Soon

A free demo will be released alongside the Early Access version and will continue to evolve with the full game.

You will be able to try a single Quest as Charlotte or Logan and fully explore the city!

Early Access Development

I will continuously develop the game and gather feedback to adjust everything, while staying faithful to my game’s DNA.

With each update, expect brand-new places to explore, more creatures to fight, and updated Challenges.

Solo-developed by Yoann Amar-Assouline

I am creating this game entirely by myself and from scratch, using Unreal Engine 5 and DCC tools such as Blender and Substance Painter.

I do not use generative AI to create content for the game, meaning every 3D asset is modeled from scratch and every script is written by hand. Also, I don’t use external plugins or pre-made assets.

I use generative AI solely for learning, researching, and textual brainstorming.

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System Requirements

    Minimum:
    • OS: Windows 11
    • Processor: Intel Core i5-12600K or AMD Ryzen 5 7600
    • Memory: 16 GB RAM
    • Graphics: NVidia RTX 3060 or AMD RX 6700 XT
    • DirectX: Version 12
    • Additional Notes: SSD Required. System specifications are subject to change as development progresses.
    Recommended:
    • OS: Windows 11
    • Processor: Intel Core i7-13700K or AMD Ryzen 7 7800X3D
    • Memory: 32 MB RAM
    • Graphics: NVidia RTX 4070 or AMD RX 7900 XT
    • DirectX: Version 12
    • Additional Notes: SSD Required