The Aquaball League is a fast-paced 2v2 water sport and adventurous multiplayer platformer, where players use the natural abilities of marine champions—dolphin flips, squid ink defense, and octopus tentacle passes—to score big!

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Prochainement en accès anticipé

L'équipe de développement a l'intention de sortir ce jeu tout en continuant à travailler dessus, afin d'incorporer les retours de la communauté dans son développement.

Remarque : les jeux en accès anticipé ne sont pas terminés, ils peuvent changer de façon significative. Si ce jeu ne vous intéresse pas dans son état actuel, vous devriez attendre pour voir s'il se développe davantage. En savoir plus

Ce que l'équipe de développement a à dire :

Pourquoi choisir l'accès anticipé ?

« Early Access for AquaBall League on this STEAM gaming platform is essential for refining gameplay, engaging the community, and building a strong player base before full launch. Here’s why:

1. Community-Driven Development – Players’ feedback will help us fine-tune mechanics, improve balancing, and introduce features that enhance the experience.

2. Iterative Improvements – Early Access allows us to test and optimize multiplayer functionality, power-up mechanics, and STEAM IQ integration in real-time.

3. Building the Competitive Scene – We want to establish ranked play, leagues, and community tournaments early to create a thriving esports environment.

4. Educational Engagement – Since AquaBall League blends gaming with marine conservation and STEM learning, Early Access lets us test in-school and at-home educational modes.

5. Technical Performance Testing – With online multiplayer and physics-based gameplay, Early Access helps us stress-test servers, matchmaking, and cross-platform functionality.

6. Player-Driven Customization – Sandbox mode and player-created maps are key elements. By launching early, we can ensure customization tools are intuitive and fun.

7. Monetization & Progression Tweaks – We’ll experiment with in-game economy, cosmetic items, and reward systems to ensure a fair and engaging experience.

Launching in Early Access allows us to shape AquaBall League into a polished, player-first experience while building a passionate community around the game. »

Pendant combien de temps environ ce jeu sera-t-il en accès anticipé ?

« AquaBall League will be in Early Access for approximately 12 to 18 months, depending on community feedback, technical improvements, and content expansion.

We plan to:
✅ Refine core gameplay mechanics – Balancing player abilities, physics, and competitive play.
✅ Expand game content – Adding new marine champions, maps, and power-ups.
✅ Enhance multiplayer stability – Improving matchmaking, latency, and server performance.
✅ Develop educational features – Testing STEAM IQ integration and classroom applications.
✅ Optimize user-generated content – Ensuring the Sandbox mode is robust and engaging.
✅ Build the esports ecosystem – Establishing leaderboards, leagues, and tournaments.

The full release will depend on meeting quality benchmarks, ensuring a polished experience, and achieving a strong player base. »

En quoi la version finale sera-t-elle différente de la version en accès anticipé ?

« The full version of AquaBall League is planned to expand significantly on the foundation built during Early Access, incorporating community feedback and enhancing core gameplay elements. Here’s how we envision it evolving:

1. Expanded Roster of Marine Champions
- More playable marine animals, each with unique abilities and play styles.
- Enhanced customization options, including skins, accessories, and special animations.

2. Additional Game Modes & Features
- New competitive and casual modes, such as ranked leagues and co-op challenges.
- Expanded single-player campaign with marine conservation missions and mini-games.
- More team-based mechanics, like coordinated power-ups and strategic formations.

3. More Diverse Arenas & Environments
- Additional underwater arenas inspired by real-world marine ecosystems.
- Dynamic environmental effects, such as tides, currents, and interactive hazards.

4. Improved Multiplayer & Esports Integration
- Dedicated servers with improved matchmaking and anti-cheat measures.
- Official tournaments, leaderboards, and an in-game spectator mode.

5. Enhanced Educational Elements
- Deeper integration of STEAM IQ, allowing players to earn power-ups through knowledge-based challenges.
- More interactive learning content, designed in collaboration with educators.

6. Expanded Sandbox & User-Generated Content
- Advanced map creation tools for players to design custom arenas.
- A marketplace or sharing hub for community-created levels and mods.

7. Additional Customization & Progression Systems
- More rewards, achievements, and seasonal content.
- Expanded player progression, including career stats and legacy unlocks.

While development is guided by community input, the goal is to deliver a polished, feature-rich experience that blends competitive gameplay with education and creativity. The final version will be shaped by player feedback and ongoing improvements during Early Access. »

Quel est l'état actuel de la version en accès anticipé ?

« As of March 2025, AquaBall League is in its initial Early Access phase, referred to as Prototype 1. This phase focuses on establishing the game's foundational elements and gathering early player feedback. Key aspects of Prototype 1 include:

Core Gameplay Mechanics: Implementation of basic controls, physics, and fundamental game rules.

Playable Marine Champions: Introduction of a limited selection of marine animal characters, each with unique abilities.

Multiplayer Functionality: Basic online multiplayer capabilities to facilitate initial player interactions and testing.

Educational Integration: Preliminary incorporation of STEAM IQ features to blend educational content with gameplay.

Feedback Channels: Establishment of systems to collect player feedback for ongoing development and improvements.

This early stage is crucial for identifying areas for enhancement and setting the direction for future updates. »

Le prix du jeu sera-t-il différent pendant et après l'accès anticipé ?

« Early Access Pricing
Players who join during Early Access will likely get the game at a lower introductory price as a way to reward early supporters.
This helps fund development and allows us to refine the game with community feedback.
Full Release Pricing
As the game expands with new champions, arenas, modes, and features, the price may be adjusted to reflect the added value.
The final pricing structure will depend on the scope of development, community engagement, and market conditions.
Early Access players will keep their copy of the game and enjoy all updates leading to the full release. »

Comment comptez-vous impliquer la communauté dans le processus de développement ?

« Community involvement is a core part of AquaBall League’s development process. We want players to have a direct impact on shaping the game. Here’s how we plan to involve the community:

1. Open Feedback Channels
Discord Server & Forums – A space where players can report bugs, suggest features, and discuss strategies.
Regular Surveys & Polls – Players will help decide on new champions, arenas, power-ups, and gameplay mechanics.
2. Playtesting & Early Access Updates
Beta Playtesting Rounds – Select groups of players will test new features before they roll out.
Frequent Updates – We’ll release regular patches based on community feedback.
3. Content Creation & Community Events
Player-Created Maps – Through the Sandbox mode, players can design and share custom arenas.
Esports & Leaderboards – Competitions and ranked modes will be influenced by player engagement.
Tournaments & Challenges – We’ll host seasonal events where players can win rewards and influence game balance.
4. Transparency & Developer Updates
Development Roadmap – We’ll share progress updates and give insight into upcoming features.
Live Developer Q&As – Players can ask questions and interact directly with the dev team.
5. Educational & School Involvement
STEAM IQ Collaboration – Schools and students can help refine educational content.
Classroom Playtesting – Partnering with educators to ensure the game remains engaging and educational.
By integrating player feedback at every stage, AquaBall League will evolve into a community-driven experience that balances fun, education, and competitive gameplay. »
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Offre de précommande

Are you ready to play your friends in AquaBall?  You got next!  Get special rewards for your pre-purchase.  We will send you the crowdfunding information also.  Cheers!

À propos de ce jeu

Welcome to the AquaBall League (ABL) The Ultimate Ocean Showdown! 

Compete, explore, and complete epic quests to protect the seas, unlock power-ups, and become an AquaBall legend! Are you ready to dive in?

Long ago, in the crystal-clear waters of JamRock Bay, a young islander named Jay and his adventurous best friend, Odon the dolphin, dreamed of bringing the oceans fastest, smartest, and most agile creatures together for an electrifying new sport. With the help of their dolphin pod and a crew of marine champions, they created AquaBall League a high-speed, high-energy water sport where teamwork, skill, and oceanic instincts collide!

Now, the AquaBall League is a global sensation, with teams from every corner of the seven seas competing in 2v2 matches, using their natural abilities dolphin flips, octopus tentacle passes, squid ink defense, and more to score epic goals. Players train all year long for a chance to compete in the legendary annual playoffs, leading up to the most prestigious event of all:

(AquaBall League Championships) THE OCEAN BOWL CHAMPIONSHIPS 

Held in the breathtaking Arenas of Atlantis Prime, the Ocean Bowl is where only the best of the best battle for the Aqua Crown! From the mystical Shadalar Gardens to the treacherous waves of Poseidons Horn, every match is a test of speed, precision, and teamwork.

AquaBall League exposes our audience and community, to concepts of being eco-friendly citizens, promoting conservation, and creativity. In between matches, players embark on quests to clean up arenas, solve oceanic mysteries, and build new technology to protect marine life.

So, are you ready to dive in, make history, and become an AquaBall legend? The next Ocean Bowl is calling will you answer?  You got next!

Divulgation de contenu généré par IA

L'équipe de développement décrit l'utilisation de contenu généré par IA dans le jeu comme suit.

AI is used in certain aspects of AquaBall League's development, but always as a tool to assist and enhance human creativity, not replace it.

How We Use AI in Development & Marketing:
Pre-Rendered Assets: AI-assisted tools help generate concept art, environmental textures, and animation references to speed up workflows. However, final assets are created and refined by human artists.
Marketing & Store Page Content: AI is sometimes used for copywriting assistance (e.g., generating draft descriptions) and image upscaling, but all materials are reviewed and finalized by the development team.
Community Engagement: AI-powered tools may assist in moderating discussions or generating interactive content like chatbots for FAQs.

What We Do Not Use AI For:
We do not use AI-generated assets as final in-game models, animations, or sound.
We do not use AI to replace human-written narratives, character design, or core gameplay elements.

AI is just one of many tools we use to streamline production, but our focus remains on human creativity, originality, and player-driven innovation.

Configuration requise

    Minimale :
    • Système d'exploitation et processeur 64 bits nécessaires
    • Système d'exploitation : Windows OS 10
    • Processeur : Intel Core i5 6th gen / AMD FX 8XXX
    • Mémoire vive : 12 GB de mémoire
    • Graphiques : Nvidia GeForce GTX 970 / AMD Radeon RX 570
    • Espace disque : 16 GB d'espace disque disponible
    Recommandée :
    • Système d'exploitation et processeur 64 bits nécessaires
    • Processeur : Intel Core i7 8th gen / Ryzen 7 1st gen
    • Mémoire vive : 16 MB de mémoire
    • Graphiques : Nvidia GeForce GTX 1070 / AMD RX 590
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