这是一款经典的开放式荒野生存游戏,roguelike RPG类型,游戏背景设定在远古的北境之地。多年来,UnReal World一直以其令人难以置信的深度、拟真、氛围和沉浸感而备受好评。
最近评测:
特别好评 (26) - 过去 30 天内的 26 篇用户评测中有 92% 为好评。
全部评测:
特别好评 (444) - 444 篇用户的游戏评测中有 94% 为好评。
发行日期:
2016年2月26日
发行商:

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最新更新 查看所有(37)

12月1日

Life hurts

You know what... During the past two decades it hasn't been too many times that I have been on a sick leave, or unable to work on the game due to medical condition, wounds or injuries. But now a week ago I fractured my shoulder when falling of the horse during horseback archery training. Doctors orders are to wear arm sling for the next two weeks. After that a new xray will reveal how the recovery goes. Luckily no operation was needed. I just have to rest and wait, and so do you. So, I'll enter on a sick leave now and report back after two weeks.

I am mostly unable to answer to emails or at forums, but we'll try to handle the urgent cases somehow. Not to worry, I will survive. Game development and archery endeavours to be continued when the doc says so.

My current wounds and injuries screen looks like this :)
23 条留言 了解更多

10月28日

UnReal World version 3.52 released

Time for a small but essential patch update. Additions in the now released version 3.52 are foremostly bugfixes for smoother survival, but some balancing of exploitish issues is also featured.

Find the full changelog below.

Cheers!

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Version 3.52 (stable) changelog

** Saved characters from version 3.40-> are compatible with this version. **

- balanced: villagers' interest to buy boards

Previously trading boards could be used an exploit as villagers did buy them without any reasoning. Now there's a cap for villagers' interest in boards and they only buy the amount they want to have as a reserve. This varies from village to village, and some villages are not necessarily interested in player character's board trading attempts at all.

- added: NPCs will store the obtained timber in the village

NPCs may obtain timber (eg. boards) through trading. Previously NPCs just carried the heavy loads around causing unncessary burden for themselves. Now they eventually store the timber in the village.

- added: roasting meat/fish decreases its weight

We tought this was featured already, but no. Now roasted meat/fish loses about 25% its weight in the process.

- updated: NORTHERN BOW game encyclopedia info + image added

- added: new NPC kid portrait

Still not much variety with kid portraits, but if you are into portrait customization more of them can be now added for kids as well -> truegfx/kid?.png

- fixed: character creation extra skill point issue for 0% skills

Increasing and then decreasing skill for 0% level skills mistakenly allowed two points then to be spent on the said skill.

- fixed [rare condition]: quest generation and companion rehire delays

Long lived migrated character might encounter extremely long intervals between new quest generation and earlier NPC companions willingness to be rehired.

- fixed [rare condition]: bird thief quest sages forgetting about the quest

This occurred only with long lived characters. Sages involved in the quest first talked about it normally, but might not recognize the quest anymore after a while.

- fixed: kids not recovering from wounds and injuries

- fixed: young animal skins were worth the same as adult animals skins

Now the price is reasoned according to the skin size.

- fixed: when trading with NPC the accepted items they couldn't carry just disappeared from their inventory after the trade

Now the excess items NPCs can't properly carry are put on the ground as a common village property.

- fixed [rare condition]: aquatic birds flying still above the frozen waters

This was a result of aquatic birds terrain exploration routines failing to find them new meaningful areas to check if the waters at their habitat got completely frozen.

- fixed [rare condition]: irrelevant quest related persons appearing in chat dialog

Sometimes you were given chat options to ask whereabouts of irrelevant quest related persons in the village.

- fixed: young animals giving as much fat as the adults

Now the fat yield from young animals is more or less smaller depending on the cub/calf actual age and size.

- fixed: nameless villagers ie. occasional blank NPC names

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10 条留言 了解更多

评测

“It’s a survival/crafting game that existed before the flood of Early Access survival/crafting games, and it offers a more complete and compelling vision than anything else in the genre.”
RPS: The 50 Best RPG On PC

“It’s an RPG about wilderness survival, with borrowings from the roguelike ocean, and an enormous amount of things to craft. It’s also, quite possibly, the best example of its type. Two decades of development have paid off and UnReal World has the most intricate procedural worlds to explore and perish in.”
Rock, Paper, Shotgun

“The animal AI for instance is incredible, and you only notice it once you play another game like it. UnReal World is about realism; if it’s so realistic that you don’t notice, then it must have done its job right, and that is exactly what URW accomplishes.”
The Hype Machine

关于这款游戏

就让我们来引领您深入遥远的北境之地吧——用电脑角色扮演游戏的方式……



《虚幻世界》 (UnReal World)是roguelike角色扮演游戏和生存模拟游戏的独特组合,游戏设定在远古的北境之地。
多年来,《虚幻世界》 (UnReal World)一直以其深度、拟真、氛围和沉浸感而备受好评。游戏提供了完全开放的世界,玩家可自主体验渔夫的日常生活、寻求和平的隐士、勇敢的冒险家、粗鄙的猎人,或者做个商人。

玩家作为来自九种不同文化之一的成员,将进入一个细致入微、又引人入胜的铁器时代游戏世界。在这个世界里,北方的民间传说、知识和生活方式将发挥重要作用。游戏的世界和机制非常拟真,富含历史气息,并强调在古老的荒野中生存。

广袤的森林、泥泞漫长的山地、曲折蜿蜒的水系,如此广阔的世界是由程序随机生成的——您可以在这片土地上生活,并在非常精细的层面上去探索它。追踪野兽、设置陷阱、用弓箭和长矛捕猎、鞣制皮革、捕鱼、摘浆果、烹饪食物、在临时住所睡觉或是修筑一幢木屋、与村民交易、打造物品、与遥远或附近的文化产生互动——还有更多、数不胜数。

游戏部分特色:

  • 回合制和开放式游戏:三思而后行,我命在我不由天。
  • 随机生成的世界,无尽的重玩价值。
  • 程序生成的复杂世界,充满雄伟奇浑的壮丽景致,可在非常精细的层面上进行探索。
  • 没有角色等级设定,但有九种不同的文化可供选择。
  • 基于技能的系统设定,包含从烹饪到隐蔽、从草药知识到追踪等众多技能。
  • 生成的详细地形,精准体现北境之地植被的多样性。
  • 重现北境之地各物种,详细模拟其具体行为方式和驯养关系。
  • 作为超自然的自然守护者,与世界保持通灵联系。
  • 在挣扎求生的日子里苦中作乐,在严酷的远古荒野中寻求成功。
  • 多种战术选择和丰富的武器设定、作战经验和多种要素的揉和,带来丰富多彩的详尽战斗和狩猎体验。
  • 没有“生命值”的设定,但会详细描述伤痕的产生过程,如身体特定部位的瘀伤、骨折、咬伤和割伤等等。
  • 具体伤情会对身体行为产生特定影响。
  • 打造物品,从武器陷阱;建立临时住所,到修筑伐木小屋。
  • 物品打造、建筑修建和特殊植物,都支持MOD改造。
  • 还有很多很多来不及细说,只待您亲身发掘……

最初的《虚幻世界》 (UnReal World) Steam版本暂不支持Steam相关功能,比如成就、交易卡或云储存等等,但是游戏还有着未来的无尽可能,所有这些都会在将来予以考虑。

《虚幻世界》 (UnReal World)是有史以来生命力最漫长、并仍处于活跃状态的roguelike游戏。它问世于1992年,并一直保持更新发展至今。多年来,我们见证了数十个《虚幻世界》 (UnReal World)更新版本,均完整独立可玩,并仍在持续更新。如今《虚幻世界》 (UnReal World)的 Steam版本,已进入游戏的第三代版本 (3.*),随之而来的是大量更新、功能增强和新功能追加。
欢迎您了解更多信息,并通过 http://www.unrealworld.fi 免费试玩。

系统需求

Windows
Mac OS X
SteamOS + Linux
    最低配置:
    • 操作系统: Windows XP, Vista, 7, 8, 10
    • 处理器: 1 GHz
    • 内存: 512 MB RAM
    • 图形: 800x600 minimum resolution
    • DirectX 版本: 9.0c
    • 存储空间: 需要 1 GB 可用空间
    最低配置:
    • 操作系统: 10.6 or higher
    • 处理器: 1 GHz
    • 内存: 512 MB RAM
    • 图形: 800x600, OpenGL 2.0
    • 存储空间: 需要 1 GB 可用空间
    最低配置:
    • 操作系统: Ubuntu 14.04 LTS
    • 处理器: 1 GHz
    • 内存: 512 MB RAM
    • 图形: 800x600, OpenGL 2.0
    • 存储空间: 需要 1 GB 可用空间

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