Catch Animons and roll some dice in this cute creature-collecting roguelite! Build your team, train them well, and fight your way through several regions. Can you defeat all bosses?

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即將推出搶先體驗

此遊戲的開發者打算以開發中的狀態推出遊戲,以將玩家意見回饋納入開發過程。

備註:處於搶先體驗狀態的遊戲尚未開發完成,且內容可能會有所變動。如果目前的開發進度未使您產生興趣, 建議您等待本遊戲開發至下一階段時再決定是否購買。了解更多

開發者的話:

為何採用搶先體驗模式?

「Soulblaze is a single-person passion project and I always wanted it to be developed actively with the community. I want to hear from you all which animons you love, what moves you prefer, which combinations are silly and fun or outright broken, while expanding the game. Balancing is an important factor, especially in rogue-lites so I want to get it right early!

Soulblaze was already playable as an early rough alpha build and has been since then. The active exchange with the community was always something I loved and I'd like to keep that mentality. Let's make Soulblaze something special!」

這款遊戲的搶先體驗時間大約會持續多久?

「1 to 1.5 years」

正式版預計會與搶先體驗版有何不同?

「I plan to expand the regions of the game until the 1.0 release, add more animons, trainers, and bosses, as well as adding some story and lore bits.」

搶先體驗版目前的開發進度如何?

「The Early Access version features 3 fully playable regions with each a unique boss. There are 30 animons at the time of writing. It also contains meta progression to unlock upgrades and features, as well as individual creature progression.」

遊戲售價在搶先體驗期間前後會有所變動嗎?

「No, it will be priced the same.」

在開發過程中,您打算如何與社群互動?

「There is an official Discord server and an in-game feedback tool. I also occasionally stream the development live on Twitch where everyone can interact, suggest, or ask questions.」
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此遊戲尚未在 Steam 上發售

預計發行日期: 2026 年 5 月 28 日

此遊戲預計大約於 4 週後解鎖

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Welcome to Soulblaze!

Grab your Bindshards, pet your Animons, and go on an adventure. This game is a creature collecting and dice rolling roguelite. Fight your way through several regions and beat their bosses, build your team as you go, find consumables, teach your creatures tricks, and become the strongest Animancer!

  • capture and train unique hand-drawn creatures that each have their own passive ability

  • combat hybrid between classic creature-collecting RPGs and TTRPG dice-roll mechanics

  • upgrade and customize techniques by combining tags to create your own individual builds

  • 90s-retro + fantasy: flash drives, sticker albums, and magic, baby!

  • Twitch integration

Bite-Sized Creature Collecting

Enjoy the fun of picking a starter and building your team without having to commit dozens of hours. Runs are fast-paced and always different, each of your teams unique every time. You won't run out of action points, you won't have to walk to the last healing provider over and over, you just keep going... until you win? Yes, win!

Progression

With each run, you collect marbles that you can spend on permanent upgrades that enhances your Animons, gives you more options during a run, unlocks starters and more. Who knows, maybe one day you can hatch special Animons this way, too?!

Let your viewers interact with the game. They can suggest which path to take, spend channel points to give you rewards, predict enemy moves, and even bid on Animons to permanently adopt them across streams.

Solo-Dev

Soulblaze is being created by a single person who grew up loving creature collecting games. This is a passion project of combining their joy of cute little critters, roguelites, and dice-rolling into one package.

系統需求

Windows
macOS
SteamOS + Linux
    最低配備:
    • 作業系統: Windows 10
    • 處理器: Intel i5 (1.6 GHz)
    • 記憶體: 2 GB 記憶體
    • 顯示卡: Internal
    • DirectX: 版本:10
    • 儲存空間: 200 MB 可用空間
    • 音效卡: Yes
    最低配備:
    • 作業系統: 11
    • 處理器: Intel i5 (1.6 GHz)
    • 記憶體: 2 GB 記憶體
    • 顯示卡: Internal
    • 儲存空間: 200 MB 可用空間
    • 音效卡: Yes
    最低配備:
    • 作業系統: Linux Mint 22
    • 處理器: Intel i5 (1.6 GHz)
    • 記憶體: 2 GB 記憶體
    • 顯示卡: Internal works fine
    • 儲存空間: 200 MB 可用空間
    • 音效卡: Yes
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