Catch Animons and roll some dice in this cute creature-collecting roguelite! Build your team, train them well, and fight your way through several regions. Can you defeat all bosses?

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开发者的话:

为何要采用抢先体验这种模式?

“Soulblaze is a single-person passion project and I always wanted it to be developed actively with the community. I want to hear from you all which animons you love, what moves you prefer, which combinations are silly and fun or outright broken, while expanding the game. Balancing is an important factor, especially in rogue-lites so I want to get it right early!

Soulblaze was already playable as an early rough alpha build and has been since then. The active exchange with the community was always something I loved and I'd like to keep that mentality. Let's make Soulblaze something special!”

这款游戏的抢先体验状态大约持续多久?

“1 to 1.5 years”

计划中的完整版本和抢先体验版本到底有多少不同?

“I plan to expand the regions of the game until the 1.0 release, add more animons, trainers, and bosses, as well as adding some story and lore bits.”

抢先体验版本的现状如何?

“The Early Access version features 3 fully playable regions with each a unique boss. There are 30 animons at the time of writing. It also contains meta progression to unlock upgrades and features, as well as individual creature progression.”

在抢先体验期间和结束之后,游戏价格会有所不同吗?

“No, it will be priced the same.”

在开发过程中,你们是如何计划让玩家社区参与进来的?

“There is an official Discord server and an in-game feedback tool. I also occasionally stream the development live on Twitch where everyone can interact, suggest, or ask questions.”
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此游戏尚未在 Steam 上推出

计划发行日期: 2026 年 5 月 28 日

离此游戏计划的解锁时间还有大约:4 周

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关于此游戏

Welcome to Soulblaze!

Grab your Bindshards, pet your Animons, and go on an adventure. This game is a creature collecting and dice rolling roguelite. Fight your way through several regions and beat their bosses, build your team as you go, find consumables, teach your creatures tricks, and become the strongest Animancer!

  • capture and train unique hand-drawn creatures that each have their own passive ability

  • combat hybrid between classic creature-collecting RPGs and TTRPG dice-roll mechanics

  • upgrade and customize techniques by combining tags to create your own individual builds

  • 90s-retro + fantasy: flash drives, sticker albums, and magic, baby!

  • Twitch integration

Bite-Sized Creature Collecting

Enjoy the fun of picking a starter and building your team without having to commit dozens of hours. Runs are fast-paced and always different, each of your teams unique every time. You won't run out of action points, you won't have to walk to the last healing provider over and over, you just keep going... until you win? Yes, win!

Progression

With each run, you collect marbles that you can spend on permanent upgrades that enhances your Animons, gives you more options during a run, unlocks starters and more. Who knows, maybe one day you can hatch special Animons this way, too?!

Let your viewers interact with the game. They can suggest which path to take, spend channel points to give you rewards, predict enemy moves, and even bid on Animons to permanently adopt them across streams.

Solo-Dev

Soulblaze is being created by a single person who grew up loving creature collecting games. This is a passion project of combining their joy of cute little critters, roguelites, and dice-rolling into one package.

系统需求

Windows
macOS
SteamOS + Linux
    最低配置:
    • 操作系统: Windows 10
    • 处理器: Intel i5 (1.6 GHz)
    • 内存: 2 GB RAM
    • 显卡: Internal
    • DirectX 版本: 10
    • 存储空间: 需要 200 MB 可用空间
    • 声卡: Yes
    最低配置:
    • 操作系统: 11
    • 处理器: Intel i5 (1.6 GHz)
    • 内存: 2 GB RAM
    • 显卡: Internal
    • 存储空间: 需要 200 MB 可用空间
    • 声卡: Yes
    最低配置:
    • 操作系统: Linux Mint 22
    • 处理器: Intel i5 (1.6 GHz)
    • 内存: 2 GB RAM
    • 显卡: Internal works fine
    • 存储空间: 需要 200 MB 可用空间
    • 声卡: Yes
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