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Announcements

It wouldn't be a Roman game without Latin right?
Now with FULL latin translation Probe, nonne?
Demo will have Latin selectable from the Language screen in the Preferences menu which will also be out very soon!

À propos de ce jeu

- PLAY THE DEMO SOON - 

Command a legion through a pivotal battle as Centurion Lucius Trivium.

Or navigate home life as Greek Aurelia Eleni in a world of power, duty, and whispered secrets.

Your words. Your choices. Your story. A Roman Game for the ages.

- WISHLIST FOR RELEASE - 

Wishlist now for early access previews and launch discount!
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True Roman is a cinematic interactive novel set in Ancient Rome
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You are a Roman centurion, standing before your men on the eve of battle.

Your words, your beliefs, and your decisions will shape not only the outcome of the battle but the kind of man you choose to become.     

QUIS CUSTODIET IPSOS CUSTODES?

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  Features 

Command Through Words

  • Deliver speeches as a Roman centurion your leadership can inspire courage… or doom your legion.

Multiple Perspectives

  • Experience the story through different characters, each with their own motives, knowledge, and biases.

Systems-Driven Narrative

  • Dice rolls, hidden stats, and random events ensure no two play-throughs unfold the same way.

Your Character Is Always Evolving

  • Traits and choices are tracked:

    • Stoicism

    • Piety

    • Honour

    • Loyalty & Bonds
      → Shaping unique dialogue,
      → Story outcomes,
      → How other characters see you

Dialogue With Depth

  • Intricate branching conversations where every choice is remembered and can resurface later.

Immersion Through Detail

  • Custom-designed fonts and dialects reflect culture, class, and perspective.

FATA VIAM INVENIENT




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 Historical Fiction 

Set during the reign of the Emperor Domitian, Rome stands at the height of its power disciplined, ordered, and absolute. The empire thrives, her armies loyal and her cities grand.

But beneath this strength lies something more fragile. Loyalty is watched. Words carry weight. A single misstep can draw suspicion, and suspicion can be fatal.

The Senate has started to resent the emperor. Informants whisper in the shadows. Philosophers are exiled for thinking too freely. Even the gods, once trusted to guide Rome, seem uncertain and the omens unclear.

In this world, power is not just held it is dutifully performed. Honour, piety, and stoicism are not ideals alone, but tools for survival.          

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 Inscription... 

The augurs read the sky but the omens are wrong.

Birds twist in patterns that should not exist, casting shadows where no light falls.

The gods whisper, but not in words.

Torchlight flickers. Something watches. A name lingers one I do not remember learning.

I try to trace meaning in the dust, but the lines shift every time I blink.

Who carves this path?

The Sibyls once spoke at the crossroads of the Via Appia… but no roads remain here now. Only echoes.

Reach forward. Steady yourself. It’s happening again.

The beginning of all endings. The moment the world tilts.

Somewhere… something reaches back.

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 Edictum de Ludum

THE ROAD TO RELEASE
A development update from your humble developer at Phantom Axis Studios

Citizens of the Empire, players of taste, and lovers of stories.

We stand at the midpoint of our campaign to bring you a visual novel set in the age of Ancient Rome. With your patience and support, we approach the final chapters of this journey. We have provided a roadmap of our plans below.
Huge thank you for your patronage and your time!

 Chapter I — THE FOUNDATIONS ARE LAID (Completed) 2024 - Spring 2025

The early victories are already behind us:

  • Historical research conducted with scholarly precision

  • An original, cinematic score in production — evocative of Roman life 

  •  Half the narrative already written, with dramatic arcs and authentic voices taking form

 Chapter II — THE MIDDLE CAMPAIGN (Completed) End of 2026

As summer burns, so does our focus:

  • Complete the demo story
    The remaining sections of the demo need to be completed.

  • Finish the score
    We're currently crafting a unique soundscape classical and authentic with real ancient instruments.

  • Gameplay systems integration
    Improving current mechanics.

  • Polish the UI
    Dynamic UI that evolves as you play.

 Chapter III — THE FINAL STRUCTURES (Mid 2026)

With the Colosseum of code nearly built:

  • Full Game Chapters
    Closed testing. Balancing, bug-fixing, and refining.

  • Voice acting
    Select scenes may come to life with voice, if the time and budget allows.

  • Bonus features
    Watch this space.

 Chapter IV — THE MARCH TO RELEASE (Winter of 2026)

The campaign nears its end. All roads lead to…

  • Final edits, final polish, final choices.

  • Marketing.

  • Public demo to be released 2026.

 Chapter V — THE TRIUMPH (Launch)

We aim to complete the FREE demo experience by January/Spring Equinox 2026. With the full game to follow that year.

Swords are tempered and forged in flame. So too are games shaped by time and vision.

We thank you for walking with us on this path from forum to battlefield, from manuscript to code. More updates to come!

– Vale, and may Fortuna smile on you. True Roman Game coming soon!



TrueRoman, SPQR

Divulgation de contenu généré par IA

L'équipe de développement décrit l'utilisation de contenu généré par IA dans le jeu comme suit.

Assisted in stages of the design process with models referencing both ancient and renaissance art.

Description du contenu pour adultes

Voici la description de l'équipe de développement à propos du contenu du produit :

This game depicts the complexities of life in the ancient world. It does not shy away from the realities of Roman society and includes some brutality, decadence, and moral contradictions. Players will encounter mature themes such as violence, exploitation, substance use as well as moments of psychological tension and horror.

While dramatised, these elements reflect the world as it was, different but deeply human. Player discretion is advised if sensitive to any of these themes.

Configuration requise

Windows
macOS
SteamOS + Linux
    Minimale :
    • Système d'exploitation  *: Windows 7 or higher
    • Processeur : Dual-core CPU
    • Mémoire vive : 2 GB de mémoire
    • Graphiques : Integrated graphics (Intel HD 4000 / AMD Radeon HD 7400 series)
    • DirectX : Version 11
    • Espace disque : 10 GB d'espace disque disponible
    Recommandée :
    • Système d'exploitation : Windows 10 or later
    • Processeur : Quad-core CPU
    • Mémoire vive : 8 GB de mémoire
    • Graphiques : Dedicated graphics (e.g., NVIDIA GeForce GTX 660 or AMD Radeon R7 370)
    • DirectX : Version 11
* À compter du 1ᵉʳ janvier 2024, le client Steam sera compatible uniquement avec Windows 10 et ses versions plus récentes.
    Minimale :
    • Système d'exploitation : macOS 10.9 or later
    • Processeur : Intel Core i3 or Apple M1 chip
    • Mémoire vive : 2 GB de mémoire
    • Graphiques : Integrated graphics (Intel HD Graphics 4000 or better)
    • Espace disque : 10 GB d'espace disque disponible
    Recommandée :
    • Système d'exploitation : Compatible with MacOS 10.15 and later
    • Processeur : Intel Core i5 or Apple M1 chip
    • Mémoire vive : 8 GB de mémoire
    • Graphiques : Dedicated graphics (e.g., AMD Radeon Pro 560 or similar)
    • Espace disque : 10 GB d'espace disque disponible
    Minimale :
    • Système d'exploitation : Any modern Linux distribution (e.g., Ubuntu, Fedora, Arch)
    • Processeur : 2 GHz dual-core processor or better
    • Mémoire vive : 4 GB de mémoire
    • Graphiques : Integrated graphics should be fine (Intel HD Graphics, AMD, etc.)
    • Espace disque : 10 GB d'espace disque disponible
    Recommandée :
    • Système d'exploitation : Ubuntu 20.04 LTS or newer (other distros should work)
    • Processeur : 2 GHz quad-core processor or better
    • Mémoire vive : 8 GB de mémoire
    • Graphiques : Dedicated graphics (NVIDIA or AMD, any recent model)
    • Espace disque : 10 GB d'espace disque disponible
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