I Can't Escape: Darkness is a quicksand trap for the senses - the more you listen and look for clues, the deeper you fall into a damp, living dungeon. Plunge into the depths and scrape together whatever tools you can find, then try to escape one of the most diabolical puzzles of all time!
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Grotendeels positief (44) - 79% van de 44 gebruikersrecensies voor dit spel zijn positief.
Uitgavedatum:
17 sep 2015
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Recensies

“I Can’t Escape: Darkness is the indie horror game version of “Cube”, and I couldn’t be more excited about it.”
-- RETRONUKE

“Fancy Fish Games has managed to create the most difficult to reproduce terror; psychological.”
-- Arkadian

“... its great strength is in creating a very, very tense atmosphere, pressing players to keep moving towards things they’d rather not meet anywhere, let alone the dark.”
-- Games Fiends

Over dit spel

I Can’t Escape: Darkness is an atmospheric horror adventure game that pulls you into a living dungeon where everything conspires against your escape. It is an immersive journey into the unknown, personified by the Darkness itself. Your odds of escape are slim, and when you fail, the dungeon will change before you can try again. Defend yourself from the Darkness with whatever light you can find; once your light burns out, the Darkness will consume you.

What You Get:

  • An Infinitely Replayable Living, Breathing Dungeon - Experience dim hallways and caves carved out for unknown purposes and designed to trap all who dare enter. One false step, and you will fall into darkness forever; and when you return, nothing will be exactly as you remembered.
  • The Truth About The Darkness - Discover clues about the tomb and the story of The Darkness as you try to make your escape.
  • A Guaranteed Uneasy Feeling in the Pit of Your Stomach - The very walls want you to stay; they will try everything to keep you trapped in the dark. Your eyes and ears will mislead you - you’ll want to get the hell out of the dungeon as fast as you can.
  • The More You Explore, The More You Will Find - Secrets, surprises, and special rooms are hidden on every floor.
  • Tweet Your Escape… Or Your Death - When you die, you can let your Twitter followers know how far you made it and what killed you, or perhaps if you're lucky, how long it took you to escape!

What We Get:

  • The Sadistic Pleasure of Seeing You Die on Twitter - We’re watching, and every time you don’t escape, and even when you do, it brightens our day.
  • More “I Can’t Escape!” - Fancy Fish Games is a small studio; we appreciate your support, and we look forward to challenging, trapping and tricking you in more games to come!

The Follow-Up:

I Can't Escape: Darkness is the spiritual successor to our popular 2013 game "I Can't Escape," which we developed in just one month, and which spooked and thrilled over 250,000 players. We decided to take the simple concept of "I Can't Escape" - a creepy, immersive, and expectation-challenging dungeon experience - and flesh it out into a full game while retaining the fundamental spirit of the original. I Can't Escape: Darkness is designed to invoke feelings of being lost and alone, encouraging player's imaginations to run wild while providing subtle hints of terror (rather than in-your-face savagery). What will you see and hear in the Darkness? Unpleasant things which we - the developers - intentionally placed, or terrors from your own imagination?

Reaction compilation for the original I Can’t Escape (click to play)

Systeemeisen

Windows
macOS
SteamOS + Linux
    Minimum:
    • Besturingssysteem *: Windows XP
    • Processor: 2.0 GHz
    • Geheugen: 512 MB RAM
    • Grafische kaart: OpenGL 2.0 with ARB or EXT Framebuffer Objects
    • Opslagruimte: 120 MB beschikbare ruimte
    Aanbevolen:
    • Geheugen: 1 GB RAM
    • Grafische kaart: OpenGL 3.0
* Vanaf 1 januari 2024 ondersteunt de Steam-client alleen Windows 10 en latere versies.
    Minimum:
    • Besturingssysteem: OSX 10.9 Mavericks
    • Processor: 2.0 GHz
    • Geheugen: 512 MB RAM
    • Grafische kaart: OpenGL 2.0 with ARB or EXT Framebuffer Objects
    • Opslagruimte: 120 MB beschikbare ruimte
    Aanbevolen:
    • Geheugen: 1 GB RAM
    • Grafische kaart: OpenGL 3.0
* Vanaf 15 februari 2024 ondersteunt de Steam-client niet langer de 32-bitsversie van spellen of macOS 10.14 of lager.
    Minimum:
    • Besturingssysteem: Ubuntu 12.04
    • Processor: 2.0 GHz
    • Geheugen: 512 MB RAM
    • Grafische kaart: OpenGL 2.0 with ARB or EXT Framebuffer Objects
    • Opslagruimte: 120 MB beschikbare ruimte
    Aanbevolen:
    • Geheugen: 1 GB RAM
    • Grafische kaart: OpenGL 3.0

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