WAW is a unique historical strategy turn-based game, in a boardgame spirit, which aims at simulating in one single system ALL kind of wars and conflicts throughout the world (and beyond) from Prehistoric times to nowadays, on the operational or strategic levels.
All Reviews:
Mostly Positive (58) - 74% of the 58 user reviews for this game are positive.
Release Date:
May 4, 2017
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Recent updates View all (38)

February 21

Switzerland 1937: Alternate History!

Our first inroad into alternate history is now live.

Switzerland 1937 is the simulation of a fictive civil war in Switzerland, based on the unfinished and unpublished novel 'Eternal War'.

It's the history of a Europe that never could recover from World War One and the Great Depression. In most European countries, conditions prevailing are tantamount to civil war. Radicalism, decline of democratic values and violent riots are ordinary in many countries.

Encouraged by Franco's rebellion in Spain, the anti-democratic, conservative-catholic 'Eidgenössischer Bund' starts an uprising to transform Switzerland into a corporative-autocratic state.

Supported by various right-wing conservative factions, the Rebels have to seize power in Switzerland.

The Government must maintain control over the important cities and economical centers, in order to defeat the insurgents.

Have fun and re-write history...
1 comments Read more

December 6, 2018

Release of Rhodesia 1972

Today we are visiting the southern tip of Africa, with the long conflict that overcome Rhodesia (now Zimbabwe). Fight on the side of the old colonial masters who want to preserve their age-old dominance on this...
1 comments Read more

Season 1 available

Get all 2017 DLC releases at an attractive price!


Note that if you already own some of the scenarios in the bundle pack, they will not be charged by Steam

About This Game



The WAW base pack, contains the game engine, the tutorial and 10 different scenarios (and can make use of all future DLCs and packs):

  • HAMILKAR 264, the long First Punic War, the first Rome vs. Carthage war.
  • HASTINGS 1066, opposing Normans, Vikings ands Saxons to claim the crown of England.
  • SARATOGA 1777, the battle that changed the course of the War of Independence.
  • WATERLOO 1815, the last epic campaign of Napoleon.
  • BULL RUN 1861, the first grand battle of the American Civil War.
  • MISSOURI 1861, depicting the fight to get control of this decisive western state.
  • NORMANDIE 1944, the most famous landing operation on the beaches of France.
  • BULGE 1944, the last German WW2 offensive in the west.
  • SIX DAYS 1967, the six days war between Israel and its Arab neighbours.
  • and BERLIN 1945 (Expanded Collection), the fall of the Nazis against the Soviets.

Note that if you already own on Steam some of the scenarios in the base pack, they will not be charged again.




WAW is a unique strategy turn-based game concept, on a boardgame spirit, which aims at simulating in one single system ALL conflicts throughout the world (and beyond) from Prehistoric times to nowadays, from grand massive wars to asymmetrical conflicts. And it will work also on non-historical, alternate history, fantastic or SF titles. The key is the use of a single system of rules and situations which works in all cases.

Why? Because we want players to learn rules only once, get confident and at ease with them, and then spend all their time with the titles in the collection in a speedy and effortless manner ... for example, the battle screen will be similar throughout the games, and thus will require almost no adaptation for enjoying it in a new game!

Practically, a few minutes are required to read about the specific properties and content of a new scenario and you can jump right in!



The Main Game Features includes:
  • Game is turn-based, using the I GO U GO system, each player taking one side (sides involve sometimes more than one nation).
  • The map is divided into numerous regions, with various terrains and sometimes structures (ports, fortresses, airports ...), and potentially sources of income when necessary.
  • When maintenance and purchase of forces is needed, or to acquire new event cards, a simple income system is activated.
  • Combat units may be from the land, naval or air domains. You will find different types, such as infantry, cavalry, artillery, guerrillas, submarines, flat tops, fighters, elephants, anti-aircraft batteries, etc ... All of which can be combined into different stacks for easy handling.
  • Leaders are crucial in the game, as they have three main usages: first they give bonus to the base combat values of their stacks, second their morale values are use to check victory or defeat levels, and lastly they are necessary to launch attacks on the enemy.
  • Two opposing stacks in the same region generate a battle, which is resolved in a semi-tactical way in two successive rounds. The game automatically calculates the various bonus and penalties of sides, their respective morale levels, allows for event cards play, and they each combat unit of each side shoots simultaneously (in most cases) at the enemy. Losses are taken in terms of hits and panics. The moral level of the initial army affected by the losses and panics suffered, which in turn may lead to rout, pursuit and breakthroughs.
  • Multiple Events Cards packs are granted to each side, that they will use to influence all aspects of the game, such as alliances, income, movement, weather, leadership, number and quality of troops and finally many tactical aspects for the battles. This ensures both a real uncertainty in the game and a great replayability potential.

  


The scale changes according to scenarios. A ground combat unit could be only a simple battalion or a whole army. A region may represent a few square miles or a whole country. And similarly, a game turn could be just a few hours or up to many years!

Game allows for coverage of different ‘spaces’ of play, such as land, sea, air or outer space…!

Basically, all titles in the Classic collection have a reasonable playing time and a limited number of units and cards, making them both fun and fast to play.

The Expanded collection is more ambitious, usually doubling the scope of the Classic one.
  
  


WAW essentially offers two collections (types of scenarios), the Classic (short game play time, a hundred or so units, three dozens of event cards, a game map equivalent to about 2 game screens) and the Expanded (double size more or less from the Classic). Each scenario of each collection works with the engine included in the base pack (giving the engine, 9 classic + 1 expanded scenarios, and the tutorial), and you will be able to get also later thematic packs (4 games on the same topic / region) or bundles (with packs of scenarios included)

PLANNING
Each month, a new scenario will be released!
  



The WAW base pack, contains the game engine, the tutorial and 10 different scenarios (and can make use of all future DLCs and packs):

  • HAMILKAR 264, the long First Punic War, the first Rome vs. Carthage war.
  • HASTINGS 1066, opposing Normans, Vikings ands Saxons to claim the crown of England.
  • SARATOGA 1777, the battle that changed the course of the War of Independence.
  • WATERLOO 1815, the last epic campaign of Napoleon.
  • BULL RUN 1861, the first grand battle of the American Civil War.
  • MISSOURI 1861, depicting the fight to get control of this decisive western state.
  • NORMANDIE 1944, the most famous landing operation on the beaches of France.
  • BULGE 1944, the last German WW2 offensive in the west.
  • SIX DAYS 1967, the six days war between Israel and its Arab neighbours.
  • and BERLIN 1945 (Expanded Collection), the fall of the Nazis against the Soviets.

The Season 1 pack, is a DLC-only bundle with 10 of the first year (2017) releases of the WAW collections (extra to those of the base pack). A new Season pack will be created at the end of each year with that year's releases.



Note that if you already own on Steam some of the scenarios in the Season 1 bundle pack, they will not be charged when you purchase the season pack.

See more here : https://store.steampowered.com/bundle/7843/Wars_Across_The_World_Season_1_Scenario_Pack/




Players are given free access to the Game Editor. Just download it from here: https://waw-games.com/en/team-community

The Game Editor will allow you to customize your scenarios, as well as design new ones
  


WAW will work in French, English, Spanish, German and Russian.



This version is in solo mode and hot seat as well as in PBEM (Play-by-Email).

System Requirements

Windows
Mac OS X
    Minimum:
    • OS: Windows 7/8
    • Processor: 2.5 GHz Intel Dual Core
    • Memory: 2 GB RAM
    • Graphics: 512 MB NVIDIA GeForce 9600
    • DirectX: Version 9.0
    • Storage: 750 MB available space
    Recommended:
    • OS: Windows 7 or higher
    • Processor: 2.5 GHz Intel Dual Core
    • Memory: 4 GB RAM
    • Graphics: 1024 MB DirectX 11 compatible
    • DirectX: Version 11
    • Storage: 2 GB available space
    Minimum:
    • OS: 10.9 or higher
    • Processor: 2.5 GHz Intel Dual Core
    • Memory: 2 GB RAM
    • Storage: 750 MB available space
    Recommended:
    • OS: 10.9 or higher
    • Processor: 2.5 GHz Intel Dual Core
    • Memory: 4 GB RAM
    • Storage: 2 GB available space

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