An action roguelite about jousting on the family couch and learning to grow up. Charge through medieval armies, pirate fleets and Wild West outlaws, aim your lance at full tilt, and strike hard: the faster you ride, the harder you hit. Earn powers, choose gear and ride again when the night resets.

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About This Game

It's the sleepover. The tape's in.

Lance sits on the couch to watch the movie but wakes up inside it, riding the basement couch, lance couched, with an army charging straight at him. The couch can talk. It used to make movies. And every time Lance goes down, the night starts over.

The lance does almost nothing on its own. Build up a run, aim with the mouse or stick, and hit at full tilt. Jump fences, drop off cliffs onto the men below, and swing back around for another pass. A landed hit knocks your lance up, and you'll have to earn the next one.

Three movies, one night

Charge through a medieval campaign of pikemen, archers and knights, a pirate sea of warships and boarding crews, and a Wild West of riders, wagons and a runaway train. Every enemy has to be charged differently — from the side, from above, or not at all.

Cameos and Props

Faded screen B-Movie legends make cameos between floors, each lending a power to your lance, couch, jump or boost. Back at the sleepover, pick a prop from your friends at the make-up mirror and carry it into the next movie.

The night keeps resetting

Spend ticket stubs on your DVD collection to upgrade the basement for good, level up your props with collector's items, and slowly work out why this night won't end ...and whether Lance actually wants it to.

Features

  • Momentum-based couch jousting where speed, angle and timing decide every hit

  • Three movie worlds and around twenty floors, each with its own enemies and bosses

  • Three upgradable weapons to choose from

  • Roguelite runs with Cameos, Props and permanent upgrades

  • A sleepover hub with friends, spirits, and a story told across many runs

  • Full mouse-and-keyboard and gamepad support

AI Generated Content Disclosure

The developers describe how their game uses AI Generated Content like this:

Joust Couch uses no AI-generated art, music or sound — all artwork in game comes from licensed asset packs and credited artists. The story and character dialogue were written by the developer. AI was used during development as a programming assistant (code, editor tools and assembling levels from the licensed art), and some interface text, item descriptions and placeholder lines were drafted with AI and are being replaced with the developer's own writing. The steam store artwork is AI generated and placeholder

Mature Content Description

The developers describe the content like this:

Couched Lance Chronicles contains cartoon violence. The player charges enemies with a lance mounted on a couch, and enemies (soldiers, pirates, cowboys) and horses are knocked down, ragdoll and disappear. There is no blood, gore or dismemberment. Enemies fire bows, muskets, pistols and cannons at the player.

There are references to drug use in dialogue, but drug use is never shown.

The story is about a teenager stuck reliving the same night. It touches on anxiety about growing up and the future, worry about friends drifting apart, and an unspoken crush. There is no sexual content, sexual assault or self-harm.

System Requirements

Windows
macOS
    Minimum:
    • OS: Windows 10 64-bit
    • Processor: Intel Core i5-4590 / AMD Ryzen 3 1200
    • Memory: 8 GB RAM
    • Graphics: NVIDIA GTX 960 / AMD RX 470 (4 GB VRAM)
    • DirectX: Version 11
    • Storage: 2 GB available space
    • Sound Card: DirectX-compatible
    Recommended:
    • OS: Windows 10/11 64-bit
    • Processor: Intel Core i5-8400 / AMD Ryzen 5 2600
    • Memory: 16 GB RAM
    • Graphics: NVIDIA GTX 1060 6 GB / AMD RX 580
    • DirectX: Version 11
    • Storage: 2 GB available space
    • Sound Card: DirectX-compatible
    Minimum:
    • OS: macOS 12 Monterey
    • Processor: Apple M1, or Intel Core i5 (quad-core)
    • Memory: 8 GB RAM
    • Graphics: Metal-capable GPU: Apple M1, or AMD Radeon Pro 560
    • Storage: 2 GB available space
    Recommended:
    • OS: macOS 13 Ventura or later
    • Processor: Apple M1 or newer
    • Memory: 16 GB RAM
    • Graphics: Apple M1 or newer
    • Storage: 2 GB available space
* Starting February 15, 2024, the Steam Client will no longer support 32-bit games or macOS 10.14 or lower.