In a deep-sea station lost at the bottom of the ocean, the pressure is rising and water is flooding the facility. In this cooperative FPS, every second counts. Work together to find the exit before everything is swallowed by the depths.

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Coming Soon To Early Access

The developers of this game intend to release as a work in progress, developing with the feedback of players.

Note: Games in Early Access are not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“We are only two developers working on Apescape. The project is ambitious and requires time, testing, and resources to reach the version we envision. Early Access allows us to obtain the support needed to continue development while directly involving the community in the evolution of the game. Your help enables us to keep working full-time on Apescape and deliver a final version that is more complete, more stable, and richer in content.”

Approximately how long will this game be in Early Access?

“It is difficult to give an exact timeframe, but we estimate the Early Access period to last between 1 and 2 years. The pace of development will naturally depend on the resources available to us and on how the Early Access release is received. Player support will directly influence our ability to bring the project to its full potential.”

How is the full version planned to differ from the Early Access version?

“The final version will offer significantly enhanced replayability. We plan to gradually add new levels, new tools, new puzzles, as well as variations to the water-based mechanics. Development will continue to evolve based on community feedback: your expectations, ideas, and experiences will directly guide the design of future content and improvements.”

What is the current state of the Early Access version?

“The current version includes a first playable level, along with random rules and events that already provide a certain degree of replayability. As development progresses, we plan to add variations of this level, followed by entirely new environments. New features, tools, and mechanics will also be introduced to enrich the gameplay experience over time.”

Will the game be priced differently during and after Early Access?

“Yes. The price will gradually increase as new content and features are added. We are starting with a deliberately low price, which will evolve based on the amount of content offered. Even once completed, Apescape will remain reasonably priced.”

How are you planning on involving the Community in your development process?

“We will use our various communication platforms to regularly gather player feedback, share our progress, and ask key questions about the direction of the game. Our goal is to create genuine dialogue between the community and the development team, ensuring Apescape evolves as closely as possible to player expectations while maintaining our vision for the project.”
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Roadmap

From the Development Team

A small but dedicated development team

We are only two developers working on Apescape, which means a controlled production pace and carefully chosen priorities. Every feature must be designed, tested, and validated before being added to the game. We progress step by step to ensure a stable gameplay foundation before introducing new systems.

Co-op gameplay built around progression and rising water

At its current stage, Apescape plays like a cooperative escape game in which the flooding research station is your main threat.
Your objective: reach the exit.
To get there, you’ll need to find keys, decipher codes, collect items, and use the available tools wisely. This gameplay core is the foundation upon which we will gradually add new mechanics once balancing is complete.

Difficulty settings and customizable launch parameters will also be introduced, allowing players to tailor the experience to their skill level and preferences.

Handcrafted levels with variants for replayability

The current map is not procedural for technical and artistic reasons: we want to provide handcrafted environments with a strong identity and deliberately designed situations. However, item spawns are randomized to make each run slightly different.
To further increase replayability, each main map will come with several variants, altering routes, access points, some objectives, and environmental conditions—while preserving the overall coherence of the level.

A procedural system is not ruled out in the long term but is not a priority, as we want to maintain the quality and personality of the environments.

Initial prototyping and evolving assets

Like many small studios, we used some Epic Marketplace assets during the early prototyping phase to speed up production.
However, most of these elements have since been heavily modified, adapted, or replaced. They now represent only a small portion of the game’s content.

A progressive and controlled development approach

Over time, we plan to add:
– new tools,
– new mechanics,
– advanced interactions with water,
– expanded cooperative systems,
– new environments,
and more features to come.

To ensure stability, all additions will be integrated gradually, keeping the game playable and balanced at every stage.

An experience system will also be introduced to let players unlock abilities, upgrades, and additional tools to assist them throughout their runs.

A clear direction: water as the core of the gameplay

Our goal with Apescape is to fully explore the possibilities of a hostile, dynamic aquatic environment. With community feedback, we aim to push this concept further and deliver an immersive and engaging cooperative experience.

The project is still in development, but we hope you’ll see its potential. With your support, we’re confident we can turn it into something truly unique.

About This Game

Abandoned Beneath the Ocean

Apescape is a first-person cooperative survival game for up to four players.
You play as genetically modified monkeys, abandoned inside a ruined underwater research facility. When the structure begins to collapse and water floods the corridors, only one option remains: escape.

A Labyrinth Filling With Water

Explore a network of labs, airlocks, and tunnels where every room can turn into a deadly trap. The dynamic leak system gradually floods the station, reshaping your path and turning every run into a race against the rising water.

Cooperate to Survive

Solve puzzles, find codes, recover keys, and work together to activate emergency systems. Use tools like pumps, repair fluid, or air canisters to survive just a few more precious minutes.

In Apescape, your worst enemy isn’t a creature.

It’s the ocean itself.

System Requirements

    Minimum:
    • OS: Windows 10
    • Processor: i5-2500K / Ryzen 3 1200
    • Memory: 8 GB RAM
    • Graphics: GTX 1080
    • DirectX: Version 11
    • Network: Broadband Internet connection
    • Storage: 10 GB available space
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