Night Crisis is based upon a multiplayer co-op experience. There will be multiple factions of enemies to take down, which may have units on the ground, in the air and on sea.
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Uitgavedatum:
20 mrt 2019
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Vroegtijdige toegang

Krijg direct toegang om te spelen en raak bij dit spel betrokken tijdens het ontwikkelingsproces.

Note: Games in Early Access are not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

Wat de ontwikkelaars zeggen:

Waarom vroegtijdige toegang?

'I believe that the best way to achieve a game is to do it with the actual gamers"

I choose early access because I want to improve the game some more by adding new maps, weapons and a PvP mode.

I also wanted customers to try the game a few months early before full release.I also wanted to start gaining player awareness .'

Hoelang blijft dit spel ongeveer in vroegtijdige toegang?

'two months'

Hoe gaat de volledige versie verschillen van de versie met vroegtijdige toegang?

'3 new weapons
character voices
2 new maps ( including Destruction----crators, suburb homes, tower , IED)

PvP ( commander mode, gun game)
Trading cards
achievements
camos
slight performance improvements'

Wat is de huidige staat van de versie met vroegtijdige toegang?

'All details are in the store description'

Zal het spel anders geprijsd worden tijdens en na vroegtijdige toegang?

'no'

Hoe zijn jullie van plan de community te betrekken bij het ontwikkelproces?

'I plan to involve the community by adding a forum for feedback suggestions. They will help talor and tweak the game to make it a much more fun experience.
'
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Over dit spel

Q: What are the core features?
A: The game is based upon a multiplayer co-op experience. There will be multiple factions of enemies to take down, which may have units on the ground, in the air and on sea.

*ALL DLC WILL BE FREE , NO MICRO TRANSACTIONS OR LOOTBOXES*



Q: What kind of maps can we expect?
A: Maps will be dynamic . This means that maps will feature events like Destructible environments , weather,scripted. There are 12 maps upon release. The size and ‘openness’ of the maps are depending on scenario. Whether you can engage the enemy in vehicular combat or not, is also dependent on the scenario.

Q: What can the player customize in-game?
A: The player will be able to customize the gear which you use in the field, which includes weapons,gadgets and attachments. The player may also be able to be customize the look of his character and weapons, but nothing which can be perceived as absurd.

Q: What kind of weapons will the game have?
A: There will be a set amount of weapons for each class. Currently the weapons are inspired on their military counterparts.

Q: What type of attachments can you expect?
A: Each weapon will allow you to customize your optics, you can also add other attachments like grips, plus some weapons allow you to change the ammo type of your weapon.

Q: How many classes will the game have?
A: So far, we have four classes. It can become a possibility that each class will have a specific type of weapons and gadgets to use.


Q: What type of enemies will you fight?
A: There will be a mixture of human, humanoid and mechanical infantry; ground, aerial and naval vehicles. Hostiles will have advanced moves to use in battle, we’re trying to make them as unpredictable as possible.

Q: What type of game-modes can we expect?
A: So far, we’ve got three
- Annihilation(Survival) (neutralize all hostiles in the area)
- Assault(Domination) (Take control of the target location, you can use various approaches to achieve this)

- Intelligence run (Acquire valuable data from research stations)


Q: Will there be additional monetization?
A: NO.

Q: Will there be support for other Operating systems?
A: The game will have Mac , PS4 , XBOX will be looked into post release.

Q: Will the game have an anti-cheat system?
A: Yes, we are currently looking into which system will be the most fitting to the game.

STORY BACKGROUND
The year is 2020 , the End Times are here. The Matrix is falling for the Global Elites .The Natural Spirit Himself began to destroy the enemy , deploy Natural Disasters, create Heatwaves, expose corrupt leaders . So the Global Colonizers, in fear, began to create a global military police to get their order reform and oppression.

You are the Native Resistance , you are the first and last line of defense against the force known as the United Alliance(Global Elites).
You are fighting for the land , preserving the resources , and human freedom.

Beschrijving inhoud voor volwassenen

De ontwikkelaars omschrijven de inhoud als volgt:

Bullet Cameras can trigger gore and blood effects

Systeemeisen

    Minimum:
    • Besturingssysteem *: Windows 8.1, Windows 10 (64-bit versions only)
    • Processor: AMD Ryzen 7 2700X or Intel Core 7th Generation
    • Geheugen: 8 GB RAM
    • Grafische kaart: NVIDIA GeForce GTX 1050 or AMD Radeon RX 570 (4GB VRAM with Shader Model 5.0 or better)
    • DirectX: Versie 11
    • Netwerk: Breedband-internetverbinding
    • Opslagruimte: 18 GB beschikbare ruimte
    • Geluidskaart: DirectX-compatible using the latest drivers
    Aanbevolen:
    • Besturingssysteem *: Windows 8.1, Windows 10 (64-bit versions only)
    • Processor: AMD Ryzen 7 2700X or Intel Core i7-8700K or better
    • Geheugen: 16 GB RAM
    • Grafische kaart: NVIDIA GeForce GTX 1070 or AMD Radeon R9 290X (4GB VRAM with Shader Model 5.0 or better)
    • DirectX: Versie 11
    • Netwerk: Breedband-internetverbinding
    • Opslagruimte: 18 GB beschikbare ruimte
    • Geluidskaart: DirectX-compatible using the latest drivers
* Vanaf 1 januari 2024 ondersteunt de Steam-client alleen Windows 10 en latere versies.

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